Re: [Mono-dev] .NET / Mono runtime multi-cast differences.

2009-08-24 Thread Alan McGovern
Hi, Unless I'm missing something, you haven't actually described what the problem is. Nor have you mentioned what exactly happens on windows, what happens on linux and what you actually expected to happen. Your example also appears to be missing information which might help figure out what issue

Re: [Mono-dev] .NET / Mono runtime multi-cast differences.

2009-08-24 Thread James P Michels III
The central problem is described in the sentence Unless the Socket.Bind operation is modified to bind to a different end point based on the runtime, no packets will be received. The meaning of listenChannel and listenEndpoint can be inferred from their use in subsequent statements, but for sake

[Mono-dev] .NET / Mono runtime multi-cast differences.

2009-08-23 Thread James P Michels III
I have observed a difference in behavior between the Mono runtime and .NET runtime with respect to multi-cast support. Unless the Socket.Bind operation is modified to bind to a different end point based on the runtime, no packets will be received. The workaround that I am using is shown in the