Building: ProjMono (Debug)
Building Solution ProjMono
i recieve the below error while trying to RUN a web application on
MONODEVELOP.
help appreciated
Building: ProjMono (Debug)
Generating CodeBehind members...
No changes made to CodeBehind classes.
Performing main compilation...
vbnc
Small typing error on the Release Notes
Users of mkbundle can now pass runtime options to the generated
executable by setting the codetMONO_BUNDLED_OPTIONS/code
environment variable.
Where is codet it should be code, I think.
Rafael Monoman Teixeira
---
To
Fixed.
Thanks!
Jon
Rafael Teixeira wrote:
Small typing error on the Release Notes
Users of mkbundle can now pass runtime options to the generated
executable by setting the codetMONO_BUNDLED_OPTIONS/code
environment variable.
Where is codet it should be code, I think.
Rafael Monoman
Hi,
I have converted exp_ps(from http://gruntthepeon.free.fr/ssemath/) to
Mono.
using System;
using Mono.Simd;
public static class Myext{
public static unsafe Vector4i LogicalLeftShift(this Vector4i v1, int
amount)
{
Vector4i res = new Vector4i();
int* a = (int*)v1;
Is the Mono for Windows installer bigger now because it includes the mono.dll
and mono static libraries like libmono.a which non-embedders do not need?
I think maybe there should be two installers for mono on windows.
1. Normal. (Mono/Gtk+/Gtk# Runtime and Compilers and Tools).
2. Embedded.
Daniel Morgan wrote:
Is the Mono for Windows installer bigger now because it includes the mono.dll
and mono static libraries like libmono.a which non-embedders do not need?
Mono.dll is required by the Windows build, so it cannot be omitted.
Libmono.a is of no use under Windows and it should
Has the Task Parallel Library been performance tested on OSX? I've been
having a tough time getting any kind of performance out of my threads on the
Mac+Mono platform. Maybe this is the solution?
-L
Andrew Jorgensen-4 wrote:
The first preview build of 2.6 has been published to
I never heard of it tested under OSX.
--Jérémie Laval
jeremie.la...@gmail.com
http://neteril.org
On Thu, Oct 1, 2009 at 7:56 PM, LKeene lt;lionel.ke...@gmail.comgt; wrote:
Has the Task Parallel Library been performance tested on OSX? I've been
having a tough time getting any kind of
Hey,
On Thu, Oct 1, 2009 at 6:56 PM, LKeene lionel.ke...@gmail.com wrote:
Has the Task Parallel Library been performance tested on OSX? I've been
having a tough time getting any kind of performance out of my threads on
the
Mac+Mono platform. Maybe this is the solution?
Unlikely. I mean
Hey Alan,
I understand. I've been through the algorithm and it's very sound. It
screams on Microsoft .net, runs nicely (but a little slower) on Mono runtime
and Linux. Bogs down like crazy on Mono + Mac. I have a sneaky suspicion
it's the way the calling thread is waiting for the worker threads
Are the GTK / winforms updates included in mono 2.6 preview 1 for Mac? I ask
because we still have significant erratic behavior with gui apps on Mac with
2.6, but not on linux or windows.
thanks,
Kris
___
Mono-devel-list mailing list
As part of my free time, I decided to start down the path to SIMD-ing
some cryptography algorithms. As a starter exercise, I took Threefish256
from the SHA-3 submission Skein. The experience was very enlightening,
and as I haven't been able to find anything of substance out there about
working
Hi,
I'm embarrassed about the amount of hand-holding I'm needing in this.
I'm trying to install mono from svn onto my desktop machine (Ubuntu
9.04). In order to bootstrap the process, I installed the apt-get
version of mono-devel to get a working mcs.
This reports (via --version) Mono
LKeene wrote:
I see. So I just need to make sure the .so file is in the same directory as
the .exe and I'm good to go? Will Mono fall back to the JIT if the .so
isn't found?
The .so is called .dylib under OS X.
If Mono doesn't find the pre-compiled assembly, it will just work
as usual :)
Hi everybody,
I usually am able to solve these kind of problems myself (with the help
of google and all of you, of course) but this time I just cannot seem to
find anything related ...
After upgrading from mono-2.2-r5 to mono-2.4.2.3, my asp.net
application,which was working before the upgrade,
LKeene wrote:
Sorry for being a bother folks, but I'm finding all of this a little
confusing. I'm a Windows only guy and I still don't understand what the
steps are to perform AOT using Mono on Mac. My app is pure WinForms and I'm
running a VS2008-generated binary on the Mono platform when
On 01 Oct 2009, at 07:37 , Alex Shulgin wrote:
LKeene wrote:
Sorry for being a bother folks, but I'm finding all of this a little
confusing. I'm a Windows only guy and I still don't understand
what the
steps are to perform AOT using Mono on Mac. My app is pure WinForms
and I'm
running a
Chris,
My understanding that the DLL will be an unmanaged one. This is a great help
for me.
Thanks,
Jerry
-Original Message-
From: Chris Howie [mailto:cdho...@gmail.com]
Sent: Wednesday, September 30, 2009 10:47 PM
To: chuchiehliu
Cc: mono-list@lists.ximian.com
Subject: Re:
Yeah, I do this with mono and it works very well for me. Meaning that I
have managed C# code that uses an unmanaged DLL via p/invoke. I compile the C#
code with .NET on Windows and mono on linux, and I compile the unmanaged (c++)
code with vc++ on Windows and gcc on linux; using the same
Chris,
Sorry, more thought about the DLL. The DLL is implemented (by someone else)
using MSVC++ (non-managed) as a C API library DLL. What if I wrapped (platform
invoke) it using .NET C# and to become a DLL also (managed to some degree).
Can I include the .NET C# DLL and will work for
No, you can't do this. If you have a C DLL compiled with MSVC++ that means
it is essentially a stream of machine code instructions that are identifiable
to the Windows OS. A linux OS can't make any use of it (there is a Windows
emulator... but it doesn't work in this way so it's not
Thanks a lot Dan. This is a big help.
Jerry
-Original Message-
From: Maser, Dan [mailto:dan.ma...@inin.com]
Sent: Thursday, October 01, 2009 8:07 AM
To: chuchiehliu; cdho...@gmail.com
Cc: mono-list@lists.ximian.com
Subject: RE: [Mono-list] Can cross Windows and Linux platform
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Rolf Bjarne Kvinge wrote:
What am I missing? How do I make mcs find the right path for
mscorlib.dll?
I think this might help you:
http://www.mono-project.com/Parallel_Mono_Environments
I have now followed that page to the letter, including
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Cliff Stanford wrote:
Thanks. Server is now running on the HEAD version and I'll be able to
tell you in a few days if it still crashes.
Well the program is still running 24 hours later which is a good sign.
On the other hand, it appears now to
Cliff Stanford wrote:
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
Rolf Bjarne Kvinge wrote:
What am I missing? How do I make mcs find the right path for
mscorlib.dll?
I think this might help you:
http://www.mono-project.com/Parallel_Mono_Environments
I have now followed that page
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
Robert Jordan wrote:
With other words: mcs does not exist anymore.
But mono requires mcs to compile. I'm not sure I follow.
Cliff.
- --
Cliff Stanford
Might Limited +44 845 0045 666 (Office)
Suite 67, Dorset House
On Thu, Oct 1, 2009 at 2:59 PM, Cliff Stanford cl...@may.be wrote:
But mono requires mcs to compile. I'm not sure I follow.
You want gmcs, the 2.0+ framework compiler. (gmcs == mcs w/generics.)
--
Chris Howie
http://www.chrishowie.com
http://en.wikipedia.org/wiki/User:Crazycomputers
Hmmm. When I try this I'm getting a message AOT is not available on this
platform. I was trying mono 2.2 on OSX 10.5.8. with Xcode installed. What
are the actual requirements?
-L
Glenn R. Martin wrote:
On 01 Oct 2009, at 07:37 , Alex Shulgin wrote:
LKeene wrote:
Sorry for being a
Hi All,
We run a platform that has both a mono daemon/console app and a web user
interface that users mod_mono.
Most of the functionilty is contained in the console app and we've successfully
used linker and mkbundle to create a single binary containing all libs etc.
Great! I can now
(1) I am trying to use Windows version MonoDevelop. My computer
already got .NET framework 3.5 and couple other older version of .NET
framework. Downloaded and installed Gtk# for .NET 2.12.9. Downloaded
and installed MonoDevelop 2.2 Beta 1 version (MonoDevelop-2.2.b1.msi).
From the start
Try using the latest windows installer from:
http://monodevelop.com/Download/Trunk_Builds
El dj 01 de 10 de 2009 a les 16:02 -0600, en/na chuchieh...@micron.com
va escriure:
(1) I am trying to use Windows version MonoDevelop. My computer
already got .NET framework 3.5 and couple other
Thanks. I just got Mono 2.6 preview 1 (Windows) and I'm getting this error
while building GitSharp (http://github.com/henon/GitSharp):
[snip GitSharp.Core.csproj seems to build ok]
Project C:\prg\gitsharp\GitSharp\GitSharp\GitSharp.csproj (Build
target(s)):
I discovered this a bit late. Its fixed in trunk and the branches (r143216).
It'll be included in the next preview build. Or you could try next
nightly build,
for 2nd Oct.
-Ankit
On Fri, Oct 2, 2009 at 6:31 AM, mausch mauricioschef...@gmail.com wrote:
Thanks. I just got Mono 2.6 preview 1
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