Per https://bugzilla.xamarin.com/show_bug.cgi?id=1772 I've been trying to get
Mono threadpool metrics with lines like this:
m_workItemsAdded = new PerformanceCounter("Mono Threadpool", "Work Items
Added", Process.GetCurrentProcess().Id.ToString());
However, the counter I get back always
You really have two options:
1) Use float/double values and accept that you will get rounding errors in
all trivial and/non-trivial floating point calculations. You will have to
deal with this lack of precision appropriately for the type of calculation
you are performing. This is not a bug, this
Hi Alan,
While all this is find it does not explain the following observation using
the same CPU:
VS2015 the delta is zero
For all other VS dated back to 2003 the delta is non-zero.
In fact my friend has shown me his code that led him to question this:
He has a web server implementing that