Olivier, the first revision of Binding Navigator has hit SVN.
Thanks for the patch!
Alan.
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Hi Olivier,
I'm actually working on the BindingNavigator to implement the rest of it's
functionality (well, implement more of it anyway). I'm using your patch as
the base to work off, so it will hit the tree in a few days (or maybe a bit
more). I'll keep you posted on the status of it.
Alan
I think pretty much everything is done barring WebParts.
Alan
On 4/20/07, Dominic Marks [EMAIL PROTECTED] wrote:
The FAQ states that ASP.NET 2 is under active development.
There is not much detail that I can see on what is done, and
what is not done. Can anyone provide me with a broad
one
deletes it.
Other than that, it looks good.
Alan.
On 4/18/07, Louis R. Marascio [EMAIL PROTECTED] wrote:
Louis R. Marascio [EMAIL PROTECTED] wrote:
Attached is a patch that adds several unit tests for FileSystemWatcher.
These tests focus on verifying that the Created, Deleted, and Changed
Mono.XNA won't support DirectX either, just so you know.
It'll only support OpenGL.
Alan.
On 4/17/07, Anton Andreev [EMAIL PROTECTED] wrote:
Check out the http://www.openxna.net/ Mono.XNA project.
Anton
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Could you post up the entire test.cs file?
Alan.
On 4/15/07, Johannes Graumann [EMAIL PROTECTED] wrote:
Hello,
Please excuse my cluelessness, but why would this:
ArrayList DSYears = new ArrayList();
DSYears.Add(1);
lead to this:
[Task:File=/my/path/Test.cs, Line=20, Column=15, Type
that method you can call arrayList.Add(1); and
everything will be ok.
Alan.
On 4/15/07, Johannes Graumann [EMAIL PROTECTED] wrote:
On Sunday 15 April 2007 21:54, Alan McGovern wrote:
Could you post up the entire test.cs file?
Sure. But beware, this is very much a work in progress and I am a bloody
He quite possibly means MonoDevelop 0.13.
In that case make sure that you are targeting Mono 2.0 and not Mono 1.0.
It's possible that ReadKey is a 2.0 method and so won't compile when you
target the 1.0/1.1 profile.
Alan.
On 4/10/07, Andreia Gaita [EMAIL PROTECTED] wrote:
On 4/5/07, Charles
to your word array as it's expecting
your struct to be there.
Alan.
On 4/3/07, Paul [EMAIL PROTECTED] wrote:
Hi,
Code snippet to start with...
namespace foo
{
class doitall
{
public struct conversion
{
public bool isverb, isplural;
public string foreign, english
to
figure out what it was, i feel cheated that someone else fixed it before i
could ;)
Anyway, thanks for the help joe, i couldn't have gotten as far as i did
without you.
Alan.
On 3/31/07, Alan McGovern [EMAIL PROTECTED] wrote:
Ok, i did a quick bit of testing on my code.
Firstly, the 54
to be used.
Any further advice would be brilliant.
Alan.
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Just a quick update, i think my email bounced due to the attached heap-shot
data. I'm now hosting it here:
http://www.megaupload.com/?d=QOJKRWT2
If theres problems with that, let me know.
Alan.
On 3/30/07, Marcos Cobeña Morián [EMAIL PROTECTED] wrote:
Hi Alan,
If you can run your
From your e-mail, it seems to be those AsyncSockets not disposing as
expected
Even if i wasn't disposing of them at all, i connect to at most 5 people a
second, so that's at most 5 sockets being created a second. There's no way
that they would lead to such a huge allocation rate. Also, i can
once again, i'm at a loss.
Alan
On 3/30/07, Marcos Cobeña Morián [EMAIL PROTECTED] wrote:
Hi Alan,
If you can run your application on Windows, check this tool which can
help to find where's located memory leak:
http://www.microsoft.com/downloads/details.aspx?amp;amp;displaylang=enfamilyid
reproduce the problem in the form of an NUnit test.
Thanks again,
Alan.
On 3/30/07, Joe Shaw [EMAIL PROTECTED] wrote:
Hi again,
On 3/30/07, Joe Shaw [EMAIL PROTECTED] wrote:
That huge object array, in turn, is referenced by
System.Collections.Queue - System.Net.Socket.Socket, specifically
really. A similar
amount for Begin/EndSend.
On 3/31/07, Alan McGovern [EMAIL PROTECTED] wrote:
Hi,
That leaves me with the question of how the hell a SocketAsyncResult is 10
megs in size! The size of the largest single object in my entire code is a
16kB byte[] buffer. If each SocketAsyncResult
I've been trying to compile SVN head on both windows and MacOS and it fails
on both. Is this a problem on just my side, or is compilation actually
broken? I've attached the last 100 or so lines of output when trying to
build on Mac OS X. If anyone has any ideas, let me know.
Thanks,
Alan.
gcc
which were
commited in rev 72228. I accidently left them out of a previous commit.
Revision 72228 will compile fine (i hope) from a fresh checkout with no
messing.
Thanks,
Alan.
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http
seconds had
runaway memory usage. Here's the stats, maybe they'll make sense to someone,
or fire alarm bells for someone else:
I attached the seperate HeapBuddy reports to the email.
Alan.
On 3/29/07, Joe Shaw [EMAIL PROTECTED] wrote:
Hi Alan,
On 3/29/07, Alan McGovern [EMAIL PROTECTED] wrote
of allocations from a System.Timers.Timer? Whats going
on here!?
type=System.MonoType 2826 542.8M 201403.8 0.6
Half a gigabyte of System.MonoType's? What causes these to be allocated, and
what can i do to stop this?
Alan.
On 3/30/07, Alan McGovern [EMAIL PROTECTED] wrote:
Hi,
I finally managed to get
Hi,
It's quite possible that on a 64bit system this wouldn't be worthwhile, but
without a 64bit system and a 64bit mono i can't test. For ints (on a 32bit
system at least) it is faster to bitshift though.
Alan.
On 3/27/07, Gareth Pearce [EMAIL PROTECTED] wrote:
Alan McGovern wrote:
I
code, you'd get the same. (as far as i can make out).
Alan.
On 3/27/07, David Brown [EMAIL PROTECTED] wrote:
Alan McGovern wrote:
I was just looking at the bitarray code and i thought that instead
of a lot of bitshifting and messing to retrieve individual bytes
from int's it would be faster
There was a tiny bug in the StackT implementation in that when you
Peek() at the first item the version was incremented.
Attached is a patch + nunit test to show the problem. I'll commit this and
the other similar patch i posted in an hour or so.
Alan.
Index: mcs/class/System
On 32bit systems, the unsafe method is approximately 25-30% faster for
longs, yet on 64bit systems the existing bitshifting method is
*substantially* faster. As a result, i don't think it'd be worth applying
this patch.
Alan.
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True For All - 2.3x faster
Patch attached. Let me know if it's good to commit. It still passes the
NUnit tests.
Alan.
Index: C:/programming/mcs/class/corlib/System.Collections.Generic/List.cs
===
--- C:/programming/mcs/class/corlib
Attached is a newer patch which removes the use of: this. as it's against
the mono coding guidelines.
Alan.
On 3/26/07, Alan McGovern [EMAIL PROTECTED] wrote:
I was just browsing through the ListT implementation and made a few
speed optimisations. I'm not sure if changing from foreach(blah
Whoops, attaching the right patch this time...
Alan.
On 3/26/07, Alan McGovern [EMAIL PROTECTED] wrote:
Attached is a newer patch which removes the use of: this. as it's
against the mono coding guidelines.
Alan.
On 3/26/07, Alan McGovern [EMAIL PROTECTED] wrote:
I was just browsing
Hi,
Thats a brilliant idea. It'll be much faster than the current shifting.
I'll test it out now.
Thanks,
Alan.
On 3/26/07, Michael Poole [EMAIL PROTECTED] wrote:
Alan McGovern writes:
I was just browsing through the ListT implementation and made a few
speed
optimisations. I'm not sure
on the new implementation, or if anyone has some
equally good ideas on how to optimise the other methods further, that'd be
great.
Alan.
Index: C:/programming/mcs/class/corlib/System.Collections.Generic/List.cs
===
--- C:/programming
).
Is it ok to commit?
Alan.
Index: C:/programming/mcs/class/System/System.Net/IPAddress.cs
===
--- C:/programming/mcs/class/System/System.Net/IPAddress.cs (revision 74962)
+++ C:/programming/mcs/class/System/System.Net/IPAddress.cs
from an
int[].
I'm not too sure if it's worth committing though.
Alan.
Index: C:/programming/mcs/class/corlib/System.Collections/BitArray.cs
===
--- C:/programming/mcs/class/corlib/System.Collections/BitArray.cs (revision 74942)
+++ C
I was looking at the Queue code and i noticed that version wasn't
incremented when Queue.Clear() was called.
Here's a patch and NUnit test to show the problem.
Alan
Index: C:/programming/mcs/class/System/System.Collections.Generic/Queue.cs
Bah! Something went wrong on that patch, looks like an EOL-style thing.
Better patch attached.
Let me know if it's good to commit.
Alan.
On 3/27/07, Alan McGovern [EMAIL PROTECTED] wrote:
I was looking at the Queue code and i noticed that version wasn't
incremented when Queue.Clear
is faster than the other. Just some food for
thought ;)
Alan.
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good to commit.
Alan
On 3/25/07, Miguel de Icaza [EMAIL PROTECTED] wrote:
Hello,
x86 actually has an instruction whose sole purpose is to invert the byte
order of a 32-bit value. Look up BSWAP. It requires at least a 486,
though.
Does mono otherwise run on 386 CPUs presently? If it is okay
Hi,
I'm just wondering if there's a cross platform way of creating sparse files
in c#. I was taking a look at the Mono.Unix namespace, but there doesn't
seem to be anything there that'd do it.
Thanks,
Alan.
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Hi,
That should do it.
Alan.
On 3/25/07, Miguel de Icaza [EMAIL PROTECTED] wrote:
Hello,
Let me know if it's good to commit.
The patch is unreadable, something happened when you attached it, please
resend.
Miguel
Index: C:/programming/mcs/class/System/System.Net/IPAddress.cs
on
disk but any program that tries to read that file would see that 1 megabyte
existing at an offset of 100 megabytes. (At least that's my understanding of
it).
Alan,
On 3/25/07, Miguel de Icaza [EMAIL PROTECTED] wrote:
Hello,
I'm just wondering if there's a cross platform way of creating
didn't change any logic, i just removed the use of the temporary
variables.
Alan.
Index: C:/programming/mcs/class/System/System.Net/IPAddress.cs
===
--- C:/programming/mcs/class/System/System.Net/IPAddress.cs (revision 70787)
+++ C
I'd just like to point out that HostToNetwork() is already covered by NUnit
tests, hence why i didn't include new ones.
Alan.
On 3/24/07, Alan McGovern [EMAIL PROTECTED] wrote:
With all the talk of BitConverting recently i took a look at
IPAddress.HostToNetwork(). I optimised the Swap
was remove the extra bit shifts. Instead of shifting
across by 48, then 'ing then shifting back by 8 i just shifted across by 40
and 'ed there.
Patch attached. Let me know if it's OK to commit.
Alan.
On 3/25/07, Gareth Pearce [EMAIL PROTECTED] wrote:
However, as a comparison, the MS.NET
Well if you want a responsive UI you should do no long calculations inside
Application.Invoke. For example
Application.Invoke(Calculate100DigitsOfPi())
would freeze your UI.
Doing your calculations in a worker thread and using App.Invoke to just
update the UI would be better.
Alan.
On 3/22
2 years. a Basicode
interpreter/compiler/whatever wouldn't really be of much use to anyone
except for a very very small enthusiast market. It'd be more of a proof of
concept thing than something that'd ever be widely used, so i doubt it'd get
too far.
But do feel free to apply anyway.
Alan.
On 3
Just so you know the this that is being complained about is the second
one:
public Path(Node startingNode)
: this(new InitialStep(***this***, startingNode))
You can't use the object because it hasn't had it's constructor finish
running.
Alan.
On 3/12/07, Steve Bjorg [EMAIL PROTECTED
[Test]
[ExpectedException(typeof(StupidException))]
public void TestStupidException()
{
throw new StupidException();
}
The above test should pass (unless i've done it wrong ;) ).You can also
check to make sure the message is the same by doing the following:
[Test]
which does that
really special task and call it so that it will remain unaffected by the GC
and will do it's realtime processing in peace.
Hope that helps,
Alan
On 3/8/07, Jonathan Pryor [EMAIL PROTECTED] wrote:
On Thu, 2007-03-08 at 10:05 +0100, Back, Michael (ext) wrote:
Is it possible
there was a performance boost when
using the turnary form, I may be wrong though. If it does turn out to be
faster, you could make that change to. If it isn't, no worries.
Alan.
On 3/4/07, Dennis Hayes [EMAIL PROTECTED] wrote:
This is a minor clean up of Math.cs.
Basicly, in the methods
Forgive the terrible indenting on the code: http://pastebin.ca/381736
But that indicates a huge difference between performance when using turnary
as opposed to if/else. Turns out if/else is much much faster.
What the hell?
Alan.
On 3/5/07, Felipe Almeida Lessa [EMAIL PROTECTED] wrote:
I'm
Hi,
Any tutorial aimed at MS.NET winforms will be just as good for Mono. If you
are using GTK#, you should check out the GTK# tutorials here:
http://www.mono-project.com/GtkSharp#Tutorials
Hope that helps,
Alan.
On 2/9/07, Huub [EMAIL PROTECTED] wrote:
Hi,
Running Fedora 6, I want to learn
name that. The whole point is to take something that works well on
other enviorments and make it work on Mono.
Alan.
On 1/30/07, monoport [EMAIL PROTECTED] wrote:
Miguel de Icaza-4 wrote:
Mainsoft and Novell are organizing an event to port applications
from Windows to Linux using Mono
I
Hi,
While NUniting for Mono.XNA i came across a problem i have no real idea how
to fix. The problem appears when i compile in Release mode with
optimisations enabled. For example, when i coded a method which calculates
the 8 corners of a cube when given the 6 sides of the cube, i get completely
have any comments or suggestions, give me a shout. Or if you can find
a way to easily replicate the NaN bug, that'd be great.
Thanks,
Alan.
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crossed ;) ).
Let me know how you get on.
Alan.
On 1/16/07, Will Murnane [EMAIL PROTECTED] wrote:
I'm writing a BitTorrent client using the bitsharp library, and I
encountered an error with a torrent that has total file size 4GB.
The problem occurs on line 124 of PieceMessage.cs:
long
Heya,
I'm on holidays in italy right now, so i havent had a chance to work on
stuff for the last week. I'll be home again tomorrow, so there should be a
patch ready (including nunits) by next saturday, all going well.
Alan.
On 1/20/07, Jonathan Pobst [EMAIL PROTECTED] wrote:
Hey Alan, I
So will it be integrated into mono or not?
As far as i've heard, yes it will. But that'll only happen whenever it's
ready which could be 10 months from now, or it could be 10 days from now.
Alan.
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unless there's a different
reason that he needs fsync(), what's wrong with calling FileStream.Flush()?
Alan
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:/programming/mcs/class/Managed.Windows.Forms/System.Windows.Forms/ChangeLog (working copy)
@@ -1,3 +1,9 @@
+2007-1-09 Alan McGovern [EMAIL PROTECTED]
+ * TreeNode.cs
+ * TreeView.cs
+ * TreeNodeCollection.cs
+ - Added some new .NET 2.0 methods
+
2006-12-06 Jackson Harper [EMAIL PROTECTED
(sorry, just realised last message didn't go to mailing list)
Hi,
Have you tried FileStream.Flush()? ;)
Alan.
On 1/9/07, Patrick Earl [EMAIL PROTECTED] wrote:
Greetings all. I've recently run into the need for a cross platform
fsync() call. As far as I know, all of the flavors of unix
You can't create an account there. It isn't an open wiki. If you want to
contribute to the website, write up what you want on your own system and
then post it here. For mono patches, read the contributing guidelines on the
mono-project site.
Alan.
On 12/23/06, 超陆 [EMAIL PROTECTED] wrote
-minus tabs don't
expand/un-expand the different sections, everything starts off expanded and
remains expanded.
So if anyone knows what i'm doing wrong or how to fix it, that'd be great!
Thanks,
Alan.
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the tool can fix
their final HTML in order to make it work properly?
Alan.
On 12/21/06, Alan McGovern [EMAIL PROTECTED] wrote:
Hi,
Yesterday i compiled the mono/tools/corcompare tools in order to generate
a class status page so i could compare Mono.XNA's status as compared to
the Microsoft.Xna
Try here,
http://www.mono-project.com/FAQ:_Technical#How_can_I_detect_if_am_running_in_Mono.3F
Alan.
On 12/6/06, Kiel W [EMAIL PROTECTED] wrote:
What is the best way to test the runtime environment an assembly is
running it?
I have some MS.Net and Mono specific code I need to separate out
Why not just use TreeView.BeginUpdate() to disable repainting, and after
you've finished updating the treeview call treeView.EndUpdate() which will
reenable repainting. That will stop the flickering.
Alan.
On 11/30/06, Bouk, Nathan [EMAIL PROTECTED] wrote:
I've been developing
Not sure if this has been fixed already or not, but if you look at the
largest file in the archive, it has the same methods reported multiple times
(100's of times?). Is there any point to that?
Alan.
On 11/27/06, Miguel de Icaza [EMAIL PROTECTED] wrote:
Hey folks,
I have posted the 102
Isn't it more usual to implement Equality and then for InEquality just: return !obj.Equals(otherObj); Easier to maintain ;)Alan.On 11/15/06, Raja R Harinath
[EMAIL PROTECTED] wrote:Hi,
Matthijs ter Woord [EMAIL PROTECTED] writes: In the attached diff file, is a change for implementing the == and
Is there a sample app the compiles slowly somewhere (and instructs on how to use VBNC) that i can download it and run a few tests myself to see if i could lend a hand? I'm interested in this kind of stuff, but probably won't be able to help much :p But i'll try.
Thanks,Alan.On 10/31/06, Ben Maurer
What he needs and i need and anyone else who wants to help with this issue needs is a program that takes 5-15 minutes to compile using VBNC. Trying to profile a 1 hour compile that crashes is a waste of time. Profiling for 10 minutes allows reasonalby fast results when testing a new patch. Making
the application to run under
MS.NET? At the moment MS.NET is throwing the same missing dll exceptions that mono used to throw until i removed the dllmap entries. Secondly, (and more importantly) how do i get GConf to not throw that exception ;)
Thanks,Alan.
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To my understanding, fixed pointers do not participate GC target. And- locally-allocated array anyways lives until its conversion finishes
(and probably immediately disposed depending on the JIT optimization)- Usually this conversion do not take long timeSo I guess fixed pointer would work better
details other than it exists. Does it work, is it complete? Or is google lying to me ;)
Secondly, is there a .NET ogg vorbis encoder? I'd be interested in implementing one if one doesn't exist.Thanks,Alan.
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that. As it is, that's the first thing that came to my mind when i had to monitor download speed, but i agree with you 100%. Its too complicated and multithread un-safe.
Any other bugs, feel free to give me a shout. If anyone wants to start coding for the library, feel free :)Alan
You need to uncomment the line: 'using System.Collections.Generics;'On 10/6/06, Jon Chambers [EMAIL PROTECTED]
wrote:That should be System.Collections.Generic:
http://msdn2.microsoft.com/en-us/library/system.collections.generic.aspx
On 10/5/06, Xeno Campanoli [EMAIL PROTECTED] wrote:
Jon
SVN in the bitsharp folder.Thanks,Alan.
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.
Thanks for the help,
Alan.
On 8/1/06, Wade Berrier [EMAIL PROTECTED] wrote:
Looks like the rpath may be the issue.Where does D:\MONOINSTALL/lib come from?Wade
On Mon, 2006-07-31 at 22:23 +0100, Alan McGovern wrote: -rpath D:\MONOINSTALL/lib -no-undefined -version-info 1:0:0 -Wl,-version-script
(edit: sorry for posting this to individual people, i hit reply by accident :p)Hi,Here is a paste of my error, hopefully it might help someone figure out what the problem is exactly:include -I/usr/include/glib-
2.0 -I/usr/lib/glib-2.0/include -g -O2 -fno-strict-aliasing
recently could tell me what cygwin packages/versions they have installed and how they go about compiling mono. I need the SVN version as there is a patch there that fixes async sockets under windows, and i need to test it out.
Thanks,Alan.
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Hi everyone out there!
Is mini.c the heart of the JIT compiler? I'm trying
to understand the way the JIT works, but I'm not
having an easy time finding my way around the source
code tree.
Thanks,
Alan
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think adding this
sort of API (and behavior, of course) to the Mono JIT
compiler would be?
Please let me know if I need to clarify this further
(I didn't want to make my post that long, so as to
first of all catch readers' attention :)
Cheers,
Alan
the value of Items.Count of the DataGrid I always get zero returned,
although the DataGrid has rows in it.
I am using Mono 1.1.9.1 and XSP 1.0.9 on Gentoo.
Alan Campbell.
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extract the textboxes from the DataGrid, but under Mono the
DataGrid.Items.Count property = 0. I guess I will have to do some
more research.
Regarding C# books, I will browse the local bookstore when I am passing.
Alan.
On 10/9/05, Carl Olsen [EMAIL PROTECTED] wrote:
Hi Alan,
I've never tried
not be found.
Are you missing a using directive or an assembly reference?
I guess I am missing something simple, but i could not find a similar
message on the list. Browsing the archives on neotonic.com appear to
be broken.
Thanks
Alan Campbell
line in my csharp file?
Alan.
On 10/9/05, Carl Olsen [EMAIL PROTECTED] wrote:
That should be:
gacutil -i Npgsql.dll
Microsoft word automatically capitalized the i for me, which is probably
going to create a compile error.
Carl
-Original Message-
From: [EMAIL PROTECTED
Carl,
thanks again. I already have Npgsql referenced in my codebehind page
and I can compile console applications that reference Npgsql fine. It
looks like it might be something else.
I will probably remove the debian backports of Mono and install via
the Mono installer.
Alan.
On 10/9/05
(object, System.EventArgs)' is inaccessible due to
its protection level
Looks like I will have to search for a solution to this problem.
thanks,
Alan.
On 10/9/05, Alan Campbell [EMAIL PROTECTED] wrote:
Carl,
thanks again. I already have Npgsql referenced in my codebehind page
and I can compile
: callvirt 0x0a3e
aborting...
Any help would be greatly appreciated,
Thanks,
Alan
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It is using the lastest versions of Mono.
So, mono 1.1.8.3 and mod_mono 1.0.9, running on OS X
10.4
Alan
--- Miguel de Icaza [EMAIL PROTECTED] wrote:
On Sun, 2005-08-14 at 12:01 -0400, Alan Zebchuk
wrote:
I'm trying to get an existing ASP.NET app up and
running under mono,
but I am
It's currently being compiled using VS.net
Alan
--- Martin Hinks [EMAIL PROTECTED] wrote:
Are you compiling with mcs or csc?
On 8/15/05, Alan [EMAIL PROTECTED] wrote:
I believe that everything's compiled in release
mode.
Alan
--- Martin Hinks [EMAIL PROTECTED] wrote
I'm assuming that it's already compiled .NET 1.1 since
it being comppiled on a machine running 1.1.
Alan
--- Nick Berardi [EMAIL PROTECTED] wrote:
Have you tried recompiling using .NET 1.1? Do you
know what .Net version
the original was compiled in?
Nick
-Original Message
: callvirt 0x0a3e
aborting...
Any help would be greatly appreciated,
Thanks,
Alan
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;Server=192.168.1.15;database=my_database;uid=my_user;p
wd=my_password
Any advice is greatly appreciated,
Thanks,
Alan
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As far as I can tell, you dont, you use prepared statements and
placeholders.
Regards
Alan
James Grant wrote:
I know this probably isnt the right place to ask, but I figured someone here
might know (and google seems useless in this case) -- how do you escape a
string in C# for use in an SQL
than that mostly google :)
Regards
Alan
I'm sure I'll have more questions later. :)
Thanks,
Kevin
--
Kevin White
[EMAIL PROTECTED]
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p% Response.Write(Hello World!) %/p
you are missing a ';' should be
p% Response.Write(Hello World!); %/p
(the error message told you ; missing )
Regards
Alan
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The ArgumentException should be The value parameter is not the correct
type. It must be type String, or the Enum, or the same type as the
underlying type of the Enum., instead of The value parameter is not
the correct type. It must be type String, or the same type as the
underlying type of
gmcs the following code. Should it?
public class GenericT {
public class SubGeneric {
T t;
}
}
public class Test : Genericint {
public static void Main (string[] args)
{
}
Test.SubGeneric sg;
}
It doesn't seem to be able to find the type parameter for Test.SubGeneric.
I know this might not be much good to anyone, given that gmcs is still
in alpha - but it might be useful as a small test case.
I notice the $PRIVATE$ field in the Inner struct (whatever that is) in
the dissasembly seems to violate the size of 0 bytes.
c# source:
public class GenericT {
value to it, call
the other Increment overload with it, and then assign its value back to the
byte argument - so a check against the microsoft compiler is necessary.
Alan
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the type T*, but I would
have thought it would be relatively easy to allow, given that the following
is allowed.
struct Array T {
T[] value;
}
Alan
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sizeof right.
Alan
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-custom marshalling is done?
Is this likely to happen?
Alan
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