I can reproduce it with and without XCode 4.1 installed. I first noticed it
without 4.1, then installed 4.1 as an attempt to resolve which did not work. I
currently have 4.1 installed to /Developer and 3 installed to /XCode3 with
XIB's manually selected to open with IB. In addition to TextBox
Hi Derik,
Are you sure the stack traces are identical? You may be running into
another bug.
Here is a bug report describing the same thing:
http://bugzilla.xamarin.com/show_bug.cgi?id=325
If it's another bug please open a bug report with a reproducible test
case so we can try to fix it.
Hello Nic,
Could you add this into:
http://bugzilla.xamarin.com/show_bug.cgi?id=655
and also details on how using OTA (for the iOS updates?) seems to
change the behavior of uploading applications from MonoDevelop to the
devices.
Thanks
Sebastien
On Wed, Sep 7, 2011 at 3:01 AM, Nic Wise
OK, I guess the solution probably will be to use the built in pins and
the various colors they have or use images.
I have been playing around with this solution and have run into a new
problem. This is that I have to update the way pins look every 5
seconds or so. Depending on some data I am
I'm also running into this issue with any MonoTouch project I try to build in
MonoDevelop with the new iOS 5 Beta 7. I found that this issue was a known
bug and was marked as fixed in MonoDevelop 2.4.2
(https://bugzilla.novell.com/show_bug.cgi?id=678530).
I tried using MonoDevelop 2.6RC2 and
Hello I submitted first monotouch app to Appstore and it was rejected because of crash. They sent back 5 crash files but I have no clue as to how to match these up with Monotouch code to be able to determine where app crashed. App has been running fine
with 50 users deployed via TestFlight.
On 07.09.2011 19:28, Mark Handzlik wrote:
Hello I submitted first monotouch app to Appstore and it was rejected because
of
crash. They sent back 5 crash files but I have no clue as to how to match
these
up with Monotouch code to be able to determine where app crashed. App has been
running