Hello Everybody Iam New have read much on this Mailing List and hope i can
Help you and the other way.
I have an UIToolBar and in this you can with the IB create an UIToolbarItem
which could be a picture or Text as Custom but i want both.
So i thought Text ok, an the image as Backgroundimage i
Hello, I'm fairly new to MonoTouch/iOS development.
I'm creating an application that has a canvas from which the user can launch
a context menu to inspect items on that canvas. When it needs to be
launched, I create a root UINavigationController to handle everything that
goes on in the popup, the
Hey All,
Please see gist here: https://gist.github.com/1387224
essentially, I'm trying to save a photo from the AVCaptureSession, I'm
grabbing the output from an AVCaptureStillImageOutput, converting it into a
UIImage and trying to send it to the WriteImageToSavedPhotosAlbum method
on
Hi, i have a tabbar control like the contentcontrol project example. Is this:
medicaTabNavController = new UINavigationController();
medicaTabNavController.TabBarItem = new UITabBarItem();
Hi,
I'm based in Sydney, with occasional trips to Melbourne. May be heading there
early in the new year for a visit.
Are you guys all in Melbourne?
Alec
Sent from my iPad
On 26/11/2011, at 9:23, James Darbyshire jamesdarbysh...@gmail.com wrote:
Cool. Where are you based?
Regards,
On
Hello,
This is likely because your assembly refers to types that does not
exists in MonoTouch base class libraries. That would result in a
TypeLoadException at runtime (and in this case the error message you
see would be wrong).
As a general rule you need to re-compile assemblies to make them
Hi,
This is all probably this bug:
http://bugzilla.xamarin.com/show_bug.cgi?id=2190 (which has been fixed, but
not released yet).
Best regards,
Rolf
On Mon, Nov 28, 2011 at 4:28 PM, Dean Cleaver
dean.clea...@xceptionsoftware.com wrote:
I have the same issue sometimes - the app will just hang
Hi,
If you want to implement several protocols in one class, this is how you
have to do it:
[BaseType (typeof (NSObject))]
[Adopts (typeof (UITableViewDataSource)]
[Adopts (typeof (UITableViewDelegate)]
[Adopts (typeof (UIScrollViewDelegate)]
interface SCTableViewModel
{
[Export (add:and)]
Hi,
Here is a document with screenshots describing how to get Instruments
running:
https://docs.google.com/document/d/1oUGGIqSYQjZLLjVLxZKKVJko7_tjwXiEHLLXCDD4_e0/edit
Note that it doesn't explain how to use Instruments itself (you can likely
find that elsewhere on the web).
Rolf
On Sat, Nov
Hi Xy,
You *could* use:
#if _COREDATADEFINES_H
like you suggested, *however*, you'll need to define this value to the same
value that was defined when building the Objective-C library that you are
binding.
Hope that helps,
Jeff
On Sun, Nov 20, 2011 at 1:17 AM, Xy x...@pyriformgroup.com
Hi Xy,
MonoTouch has a MonoTouch.ObjCRuntime.Class class which binds the objc
Class type. This might work for your needs.
Hope that helps,
Jeff
On Sun, Nov 20, 2011 at 2:40 PM, Xy x...@pyriformgroup.com wrote:
I need to bind some Objective-C method that takes Class params. If we were
coding
Hi Brian,
On Fri, Nov 18, 2011 at 2:09 PM, Brian Schuth br...@alphce.com wrote:
No, they are just subclassing UIViewController... but they are also
supporting a bunch of custom *interfaces*, might that be confusing things?
As a matter of fact, I realize now that they were already subclassing
Hi Xy,
On Mon, Nov 28, 2011 at 6:47 PM, Xy x...@pyriformgroup.com wrote:
Hi Jeff,
These are Obj-C APIs that take in an object's Class and presumably do
reflection to get the object's property values dynamically at runtime.
Since
we're making the APIs into C# bindings, we're wondering,
Hi Rolf,
Thanks for the advice, but we're actually not trying to implement this Obj-C
class in C#, just provide C# bindings to its APIs. I looked at more code
examples, and looks it may not necessary to declare these protocols in C#
bindings. So we're going back to the original question: what
This is probably a subjective question, but here goes...
With everyone's experience out there, what do you find as the best approach
to rotate views? (Take away the autosizing option). I've been researching
and for the most part understand the pros and cons for repositioning
controls vs multiple
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