I bet this is part of MobileAPI.LocationServices...
On 2012.02.23 05:49, Nic Wise wrote:
Hi!
I'm normally in the UK, but visiting family - Wanganui now, Wellington
tomorrow, Auckland next week, then back to the UK...
Rest of list: press delete now :)
No way!
Test data...
regards
mel
On
Hi,
That sample is old, and it needs to be migrated to a new IB logic. This
should be done automatically (MonoDevelop asks you when you open the
project), but then it seems like something goes wrong, because the
designer.cs files aren't regenerated, no matter what I do.
This looks like a bug in
Done. Thanks for the help.
https://bugzilla.xamarin.com/show_bug.cgi?id=3608
I'm going to try to convert over to MT.Dialog and maybe that will clean
stuff like this up. I need to figure out how to get my custom ActionSheet
controls over to MT.Dialog, but if I can do that, it should be a better
I've just started to experience this issue with XCode 4.3 and the latest
builds of MT and MD. It was working fine yesterday.
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On latest MonoTouch this isn't needed anymore
using (NSAutoreleasePool threadPool = new NSAutoreleasePool ())
See http://spouliot.wordpress.com/2011/12/01/threading-and-pooling/
Cheers
Alex
El 22/02/2012, a las 10:05 p.m., cbailey cur...@smartjobsapp.com escribió:
I made one import
Hello Curtis,
Got an URL (or more ;-) for the documentation ? it needs to be updated
for 5.2.x.
Thanks
Sebastien
On Thu, Feb 23, 2012 at 9:53 AM, Alex Soto dxdr...@gmail.com wrote:
On latest MonoTouch this isn't needed anymore
using (NSAutoreleasePool threadPool = new NSAutoreleasePool ())
Hi Dermotos,
Are you trying to deploy to TestFlight? You dont need to do anything with
building an adhoc build like that manually.
You set your build to Release. You go into the project options (not the
solution) and select the distribution profile you generated that includes
all the device ids
Admittedly, I am much more familiar with the threadpool in .NET than I am in
Mono, so if I say something that is full of (aka bad stuff), please chime
in.
I'm pulling this from memory back in .net 2 days, so it could be complete
whack. If you queue up a bunch of threadpool threads in
I really appreciate you guys helping me out here!!
I now have some ideas to try out.
Thanks all!!
Mojo
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Hi Sebastien,
Look at http://docs.xamarin.com/ios/advanced_topics/threading
Cheers,
Curtis
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hehe, if I worked for Xamarin it might be. But I dont (sadly...)
On Thu, Feb 23, 2012 at 21:31, Miljenko Cvjetko
mcvje...@holisticware.net wrote:
I bet this is part of MobileAPI.LocationServices...
On 2012.02.23 05:49, Nic Wise wrote:
Hi!
I'm normally in the UK, but visiting family -
Ok, got this sorted...
Info here was useful
http://stackoverflow.com/questions/8449608/monotouch-programming-for-swipe-gesture
But beware. For some reason the use of a generic gesture-recognizer-wrapper
causes a SIGSEGV fault. I'd love to know what is broke because having a nice
wrapper that
Not going to recommend it as the best way, but I've recently used json files
bound to the ui across all 3 platforms. It would definitely be nice to use
the native resource formats on each platform - especially if it means the
design tools will work.
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I seem to have stumbled upon the same problem now as siancu here,
http://monotouch.2284126.n4.nabble.com/Question-about-the-Multi-Screened-Application-tutorial-td4404379.html
Question about the Multi-Screened Application tutorial , where the .h file
for a ViewController disappears, causing the
Hi,
Looking for a sample using the Reflection API of MTD that shows how to
retrieve the values from the dialog and also how to use the [OnTap]
attribute.
All help appreciated.
Neal.
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