Re: [MonoTouch] Strange issue iOS5.1 vs Environment.SpecialFolder.Personal

2012-03-09 Thread Nic Wise
Did I miss something? It's not on the release notes there I normally read them at least a little bit :) (doesn't matter now, but would be good to know if I'm smoking crack and missed it) On Fri, Mar 9, 2012 at 01:10, Sebastien Pouliot sebast...@xamarin.com wrote: Hello Karl, AFAIK

Re: [MonoTouch] Strange issue iOS5.1 vs Environment.SpecialFolder.Personal

2012-03-09 Thread Sebastien Pouliot
Hello Nic, It was in the release notes [1]. However, at the time, the condition was not reproducable by anyone (just an error in a user's application log). I suspect most people testing the iOS 5.1 beta releases where using provisioned devices where the error does not occur. In retrospect we

Re: [MonoTouch] Layering EAGLView

2012-03-09 Thread sinsro
I recommend you forget the default opengl sample, and go for a glkit based one instead. It is very easy to use, and gives you much tighter control than the iPhoneOSGameView based opengl sample. You can find a good introduction to glkit here:

[MonoTouch] Upgraded iPhone to 5.1 broke my app.

2012-03-09 Thread efontana
Well my phone got the 5.1 update last night, and now my app crashes upon startup, i'm trying to narrow it down, but i think its related to Console.WriteLine It didn't crash in the Debugger. -- View this message in context:

Re: [MonoTouch] Consuming WCF

2012-03-09 Thread Alessandro80
PS: if I change strValue = String.Format(This is service response: {0},e.Result); with Console.Write(String.Format(This is service response: {0}, e.Result); I can read my service response on console. -- View this message in context:

Re: [MonoTouch] Strange issue iOS5.1 vs Environment.SpecialFolder.Personal

2012-03-09 Thread Nic Wise
Yup. It would be a hard one to track down - there is NO error reporting in iOS, just a exited with error 255. No stack dump, no nothing. Atleast a rebuild fixes it. Thanks! On Fri, Mar 9, 2012 at 13:32, Sebastien Pouliot sebast...@xamarin.com wrote: Hello Nic, It was in the release notes

Re: [MonoTouch] Upgraded iPhone to 5.1 broke my app.

2012-03-09 Thread Nic Wise
Mine too. Rebuilding with the current version (after 5.2.4 I think? read back thru the threads, Sebastian was talking about it this morning) fixed it... now I have to wait for Apple. On Thu, Mar 8, 2012 at 20:08, efontana e...@fontanas.net wrote: Well my phone got the 5.1 update last night, and

Re: [MonoTouch] Application Loader Problem

2012-03-09 Thread danmiser
I'm getting the same error here. I specified the distribution profile, it builds and bundles nicely (at least MonoDevelop build log tells me that), and then Application Loader gives the same error as the original poster. I only have Xcode 4.3 installed here so I assume that means I have the latest

[MonoTouch] Crash on Wifi only

2012-03-09 Thread Matthieu Laban
Guys, We've had more info on a crash that caused the rejection of our app by Apple. It seems that the issue only reproduces when they are connected to their wifi network. App doesn't crash when on 3G or with in airplane mode. The crash happens during startup. The startup procedure involving

Re: [MonoTouch] Application Loader Problem

2012-03-09 Thread danmiser
That was a fun couple of hours wading through posts. I got it working. I have no idea why. I'm not even sure why I tried it! :) In my last post, notice I was building RouteBoostiPhone.app. That was the problem. I renamed my csproj to be RouteBoost.csproj, which then built RouteBoost.app.

Re: [MonoTouch] MonoDevelop not building App Store ZIP or Bundled Correctly

2012-03-09 Thread technohead
I'm experiencing the same problem. I have the icons in the root folder for the main project, named Icon.png, i...@2x.png and Icon-72.png. Build action for the icon files are set to content. But I am getting the errors: Icon specified in the Info.plist not found under the top level app wrapper:

Re: [MonoTouch] Crash on Wifi only

2012-03-09 Thread Rolf Bjarne Kvinge
Hi, On Fri, Mar 9, 2012 at 8:47 PM, Matthieu Laban mla...@gmail.com wrote: Guys, We've had more info on a crash that caused the rejection of our app by Apple. It seems that the issue only reproduces when they are connected to their wifi network. App doesn't crash when on 3G or with in

Re: [MonoTouch] MonoDevelop not building App Store ZIP or Bundled Correctly

2012-03-09 Thread Rolf Bjarne Kvinge
Hi, On Fri, Mar 9, 2012 at 10:20 PM, technohead dj_technoh...@yahoo.com wrote: I'm experiencing the same problem. I have the icons in the root folder for the main project, named Icon.png, i...@2x.png and Icon-72.png. Build action for the icon files are set to content. But I am getting the