Nope, but I think it only works in Debug mode now.
I use testflight, personally:
public static void Log(string message, params object[] param)
{
var str = string.Format (message, param);
Console.WriteLine (str);
Darn it. My entire logging class is written around the console!
Do we know why Apple has made this change? Being able to log to the console
has really helped me to get to the bottom of some release problems.
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What are the options/alternatives for this?
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On Tue, Mar 13, 2012 at 1:12 PM, MilkyJoe leigh.bow...@curvenet.co.uk wrote:
Darn it. My entire logging class is written around the console!
Do we know why Apple has made this change?
No we don't (at least not yet).
Being able to log to the console
has really helped me to get to the bottom
Thanks Sebastien!
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Hey guys,
We posted an update about some apps that could break on iOS 5.1:
http://blog.xamarin.com/2012/03/11/monotouch-and-ios-5-1/
Miguel
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Does this problem affect System.Diagnostics.Debug.WriteLine too?
2012/3/12 Miguel de Icaza mig...@xamarin.com
Hey guys,
We posted an update about some apps that could break on iOS 5.1:
http://blog.xamarin.com/2012/03/11/monotouch-and-ios-5-1/
Miguel
Hello,
On Mar 12, 2012, at 11:34 AM, Rodrigo 'r2d2rigo' Diaz wrote:
Does this problem affect System.Diagnostics.Debug.WriteLine too?
It does not.
The reason is because we have the attribute
[Conditional (DEBUG)]
Which means that those calls to Console.WriteLine only happen for debug
Does this mean the Console is dead? Cause nothing is showing up after
compiling with the latest stable release of MonoTouch.
Is there anything that can be done?
Thanks,
Rick
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