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: 0x2fdfe970 lr: 0x34cd6f5b pc: 0x3642a32c
cpsr: 0x0010
I don't why this is, any insight?
Can i delete something or clear some files to get this working again?
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On Mon, Dec 19, 2011 at 8:27 AM, kpijnenburg kpijnenb...@supportware.nl wrote:
Hi Sebastien,
In response to your remark about the native libraries, i just chose Link
all assemblies instead of the deafult SDK assemblies only.
It's a bit confusing since there are two linkers:
1. the managed
/MyFootballProiPad_2011-12-19-135900_iPad.plist
using uid: 0 gid: 0, synthetic_euid: 501 egid: 0
This is all i get when it crashes, but now it doesn;t anymore with Link All
Assemblies setting.
Koen
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Onderwerp: Re: MonoTouch crash on launch on device
Hi,
We'd still like to figure out why it doesn't work unless you Link All
Assemblies. Can you provide a verbose build log of a build that fails? (In
the project's iPhone Build options, add -v -v -v -v to Additional
mtouch
: Supportware (K. Pijnenburg) kpijnenb...@supportware.nl
Onderwerp: Re: MonoTouch crash on launch on device
Hi,
It looks like you're using native libraries, which means you're probably
hitting a bug [1] we've fixed in the latest beta. Can you try installing
the latest beta (5.1.1) to see if the crashes go
:12 +0100
Aan: Supportware (K. Pijnenburg) kpijnenb...@supportware.nl
CC: monotouch@lists.ximian.com
Onderwerp: Re: [MonoTouch] MonoTouch crash on launch on device
Hi,
Enable betas in MonoDevelop (Preferences - Updates), and you should be
presented with a beta update. If you need to downgrade