I'm not 100% sure you can but possible:
public class Meals
{
[Section(Dinner)]
[Caption(Desert)]
public Desert Desert { get; set; }
}
public enum Desert
{
IceCream,
MilkShake,
ChocolateCake
}
(from looking at the code - BindingContext.MakeCaption in Reflect.cs -
you can do this:
If the elements scroll under the top bits, you could do:
LogoGraphic: put this in as a the titleview of the UINavigationControler
labeltext, if it scrolls put it into the dialogviewcontroller. If
not... put it in the headerview of the section (or the whole table)
Search - should scroll? This is
Ok, Thanks for your help, i will try to do that :) if i have any doubt i
will post it here.
Best Regards,
Orlando
On Mon, Jun 4, 2012 at 9:56 PM, Nic Wise n...@fastchicken.co.nz wrote:
I've not heard of it, but it's only got 5 methods (and one macro,
which just does a nice wrapper around
Hi,
On Tue, May 22, 2012 at 12:51 PM, activa phili...@activa.be wrote:
Rolf Bjarne Kvinge wrote
This is because the sqlite library included in iOS don't have support for
querying column metadata. You can still build your own libcustomsqlite.a
and use that instead (how to:
Hi Craig,
As usual, good things are simple.
Simply overrode the Selected method in my derived elements and only
deselect for iPhone. Works as desired!
My sincere thanks,
Guivho.
On 5 June 2012 00:20, Craig Dunn craig.d...@gmail.com wrote:
MWC uses MonoTouch.Dialog extensively!
Looking at
Hi,
I am new to MT and MT.D, I am trying to get my head round how to properly
structure the search bar with search scope, I have not found any working
examples of SQLite IList into a the tableview.source of an inherited
dialogviewcontroller, and then to get the searching to work, I have got
You may need to show the dialog before it creates the search bar -
this happens with NavigationBars too.
On Tue, Jun 5, 2012 at 12:40 PM, Alex White alexwhit...@gmail.com wrote:
Hi,
I am new to MT and MT.D, I am trying to get my head round how to properly
structure the search bar with search
Here the Version Informations:
MonoDevelop 3.0.2
Installation UUID:**
Runtime:
Mono 2.10.9 (tarball Mon May 7 20:25:51 EDT 2012)
GTK 2.24.10
GTK# (2.12.0.0)
Package version: 210090011
Mono for Android not installed
Apple Developer
Whats the error you are getting?
On Tue, Jun 5, 2012 at 3:27 PM, ZNNXL martin.r...@rtt.ag wrote:
Here the Version Informations:
MonoDevelop 3.0.2
Installation UUID:**
Runtime:
Mono 2.10.9 (tarball Mon May 7 20:25:51 EDT 2012)
GTK 2.24.10
Thanks for your answer!
On the IPad i become no errors.
The app closes without error message.
The Crash report i copy from the tool IPhone Configuration Utility.
--
View this message in context:
Hi Alex,
When you create a UISearchDisplayController, you can pass it a UISearchBar.
I will say that using a UISearchDisplayController can be very confusing the
first time you use it, so I might suggest taking a look at
https://github.com/jstedfast/MonoTouch.SQLite
You'll see how I setup a
Sorry, I've not seen the crash report. Can you post it again?
On Tue, Jun 5, 2012 at 4:04 PM, ZNNXL martin.r...@rtt.ag wrote:
Thanks for your answer!
On the IPad i become no errors.
The app closes without error message.
The Crash report i copy from the tool IPhone Configuration Utility.
Hi Jeff,
Thanks very much for the link, I had a quick look at your project the other day
but it was just a fleeting glance, nice work in there, what do you recommend, I
am using SQLite databases already pre-populated with data, so my quick look
suggests that I should copy al of the contents of
Hi Alex,
You could just reference the MonoTouch.SQLite sub-project in your own
project, you don't need to copy the source code anywhere (although you
*could* also do it that way if you want).
This is what I do in my FlightLog app (also on github if you are interested
- take a look at the
Thanks for your answer!
Here ist the Crash Report again, i hope you can see it.
Jun 5 14:07:46 unknown UIKitApplication:cn.vpc.vw[0xf577][435] Notice:
Unable to resolve pinvoke method
'MonoTouch.ObjCRuntime.Runtime:monotouch_register_delegates
Sorry, I'm not sure - you might need to get one of the Xamarin guys onto it.
Is the app crashing before it starts? is there anythign much in the
log before that Unable to resolve pinvoke method bit?
On Tue, Jun 5, 2012 at 6:35 PM, ZNNXL martin.r...@rtt.ag wrote:
Thanks for your answer!
Here
Hi,
On Tue, Jun 5, 2012 at 7:35 PM, ZNNXL martin.r...@rtt.ag wrote:
Thanks for your answer!
Here ist the Crash Report again, i hope you can see it.
Jun 5 14:07:46 unknown UIKitApplication:cn.vpc.vw[0xf577][435] Notice:
Unable to resolve pinvoke method
Hello,
Has anyone tried to do bindings for ZBar barcode reader?
Thanks,
Best Regards,
Orlando
--
Orlando Silva
Developer
M: +351 935 508 882
*CardMobili*| www.cardmobili.com | www.cardmobili.com/corporate |
www.facebook.com/cardmobili | http://twitter.com/cardmobili
DISCLAIMER: This
Hi,
Do you've a sample on Argumented Reality (AR) on iOS?
Kind Regards,
Lennie De Villiers
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Hello,
I am trying to use the SignalR libraries (from Greg Shackles' GitHub repo)
for an ASP.NET client, but the ConcurrentDictionary (from mscorlib) used in
SignalR's Connection class is throwing a ExecutionEngineException on
creation. The exception is coming from SplitOrderedList, which is
Hi,
In the monotouch bindings there is a Google Admobs binding. This is working
for me.
Admob has a new feature called Mediation. With this feature you can use
additional Ad Networks from within Admob. For this to work you need to add
the .a lib adapter file to xcode and set the linker flags:
/
Hi,
I have a couple of questions I'd really appreciate help with. I tried MT
briefly with the simulator and decided to buy it along with joining the dev
program. My issues are:
a) Programs work on the simulator but immediately crash on run when deployed
to my (latest model running 5.1) iPad.
Hi there,
I want to adress the API for TWTweetComposeViewController in
MonoTouch.Twitter
I have a helper class which allows me to setInitialText and add an image to
the tweet.
it is then displayed to user from within my app.
The user can then choose whether to send or cancel the tweet with the
Hello,
first the software and hardware infos:
Devices:
IPad 2 - 5.1.1
MacOSX Lion 10.7.4
Software:
XCode 4.3.2
iOS Dev 5.1
MonoDevelop 3.0.2
MonoTouch 5.2 (Enterprise Licence)
newest MonoFramework
The Issue:
If i comile the app with xcode on a IPad it works fine(Enterprise InHouse).
If i
Hello,
first the software and hardware infos:
Devices:
IPad 2 - 5.1.1
MacOSX Lion 10.7.4
Software:
XCode 4.3.2
iOS Dev 5.1
MonoDevelop 3.0.2
MonoTouch 5.2 (Enterprise Licence)
newest MonoFramework
The Issue:
If i comile the app with xcode on a IPad it works fine(Enterprise InHouse).
If i
It seems - You forget to write : (colon).
Please try
[BaseType (typeof(NSObject))]
interface MyCar
{
[Export (wheels*:*)]
int Wheels ();
}
--
View this message in context:
Apple's
docohttp://developer.apple.com/library/ios/#documentation/Twitter/Reference/TWTweetSheetViewControllerClassRef/Reference/Reference.htmlseems
pretty clear that the built-in Twitter framework is not intended to
send tweets without the user seeing them first.
you cannot append text, images,
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