And here I was thinking I was hardcore :-) Me thinks a certain item just
made its way onto my xmass list...
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Get one right now? See if ebay has them? Find a friend with one who
wants to upgrade?
I have a iPod Touch 2nd Gen (3G equiv) which is now my minimum, tho
like you I suspect I'll need a newer one.
ebay usually has a load of 3rd Gen touch's, and most people don't
upgrade them
Is there an ETA for this as I am currently using flurry and the 2 lines they
allow you don't really help that much.
Thanks
Steve
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Hi All,
I am trying to add MPMoviePlayerController to my app and for some reason I get
just the blank screen.
Here is what I do:
public class VideoPlayerController : UIViewController
{
public VideoPlayerController() : base(null, null)
{
_videoFileUrl =
I know they have monkeys, but I've not seen caps (or t-shirts, outside
of the internal company meeting ones)
eg
http://distilleryimage9.s3.amazonaws.com/ae1bfddedcee11e1a46d1231381b738f_7.jpg
http://distilleryimage7.s3.amazonaws.com/8da36042da7311e197b922000a1e957e_7.jpg
:)
On Tue, Aug 21,
Hi
After our presentation in June on one small conference here in Zagreb I
have asked
support, actually Joseph Hill:
snip
One question: when do You plan to add t-shirts to the store?
Working on it. :-)
Thanks again
Joseph
/snip
I want TShirts (Xmass)
regards
mel
On 2012.08.21 23:43,
Hi guys
I have a table view which has in getcell() the following line :
cell.ImageView.Image= UIImage.LoadFromData(NSData.FromUrl(www...com
));
it works and it get the image and assign it to the cell
but the problem is : the scrolling in the tableview is too slow and it be
fast when I
load the images asynchronously and cache them
On Tue, Aug 21, 2012 at 5:39 PM, Aziz a-alma...@hotmail.com wrote:
Hi guys
I have a table view which has in getcell() the following line :
cell.ImageView.Image= UIImage.LoadFromData(NSData.FromUrl(www...com
));
it works and it get the
you should look into MonoTouch.Dialog.Utilities.ImageLoader - just add a
project reference to MonoTouch.Dialog-1
https://github.com/migueldeicaza/MonoTouch.Dialog#image-loading
On Wed, Aug 22, 2012 at 8:44 AM, Jason Awbrey ja...@awbrey.net wrote:
load the images asynchronously and cache them
Thanks Guys
I added the reference and I do :
MonoTouch.Dialog.Utilities.ImageLoader MyLoader= new
MonoTouch.Dialog.Utilities.ImageLoader(50,50); *//Idon't understand the
sizes and is it for each image ?*
cell.ImageView.Image=MyLoader.RequestImage(MyUrl,*What I should put here
!!*);
Thanks
read the comments in the source - it is all explained fairly well
https://github.com/migueldeicaza/MonoTouch.Dialog/blob/master/MonoTouch.Dialog/Utilities/ImageLoader.cs
the (50,50) argument in the constructor is optional, it specifies the cache
size and memory limit
the 2nd argument to
I'm sorry for miss understanding ..!!
but I have problem with the second arrg: IImageUpdated
I do't need any thing to call when the request complete ..what I need to
assigin the image to cell.ImageView.Image
: (
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