Pablo — I use photogrammetry to create models from skulls and I’d be happy to
share my workflow if you want to experiment with it. It works really well in
most cases. I’ve been curious about about the Spider scanner, so would love to
hear about your experiences with that. Feel free to drop me
Dear Ariadne
Thank you so much for your kind response and excuse my delayed reply. I´m
using an Artec Space Spide scanner. I´m doing some tests following several
of the guidelines here suggested. For lithic tools some reflecting surfaces
typical of some raw materials like chert produce some errors
I'm coming at this a bit late so I apologize if I've repeated anyone's
point. For your purposes photogrammetry is probably your best option
particularly for the lithics. Laser scanning works on bones and I used a
NextEngine scanner for human proximal long bones, but I think someone has
already ment
; M
>
>
>
> *From:* Pablo Fisichella
> *Sent:* Monday, April 22, 2019 7:29 AM
> *To:* morphmet@morphometrics.org; morphmet_modera...@morphometrics.org
> *Subject:* [MORPHMET] Help with surface scans
>
>
>
> Dear All
>
> I´m trying to obtain surface scans from human
ses), but
> I believe process is essentially the same. Perhaps someone with more recent
> knowledge of this technology can chime in.
>
>
>
> M
>
>
>
> *From:* Pablo Fisichella
> *Sent:* Monday, April 22, 2019 7:29 AM
> *To:* morphmet@morphometrics.org; morphmet_modera...
sentially the same. Perhaps someone with more recent =
knowledge of this technology can chime in.
M
From: Pablo Fisichella
Sent: Monday, April 22, 2019 7:29 AM
To: morphmet@morphometrics.org; morphmet_modera...@morphometrics.org
Subject: [MORPHMET] Help with surface scans
Dear All
I=C2=B4m
Dear All
I´m trying to obtain surface scans from human skulls and lithic artifacts
(projectile points). I wonder how can I get the most complete possible
scans, I mean usually is not possibly to obtain a complete scan at once. I
know that several post-scan processing software have functions to fus