Re: [MORPHMET] Issue with digit.fixed on 3D mesh geomorph

2018-01-05 Thread Phillip Skipwith
Thanks Murat, I actually switched to the Landmark Editor software, which is much easier to use. On Wednesday, December 20, 2017 at 1:39:06 PM UTC-5, Murat Maga wrote: > > In my experience rgl tends to be slow with meshes with high number of > vertices. You may want to do your data collection

RE: [MORPHMET] Issue with digit.fixed on 3D mesh geomorph

2017-12-20 Thread Murat Maga
In my experience rgl tends to be slow with meshes with high number of vertices. You may want to do your data collection outside of R using programs optimized for handling high-resolution meshes, such as MeshLab or 3D Slicer, save your coordinates as a text file and import them into R. M