we don't use .REL files Pascal but we use .REL files to convert the
replayer to inline code, and then use the inline in pascal.
Gtz
Richard
BTW: This discussion is getting interesting... I didn't know there was any
other way to include ASM in pascal beside using "inline" -- how exactly t
Well... I admit I was wrong.
I said on my last message if you use Pascal+ASM and MSX2+ hardware scroll
you could make a 2D scroller game.
I just made a small test program and discovered you dont even need hardware
scroll! Just some nice tricks and you got a pretty decent map scrolling on
the sc
>Yes I did, didn't work. I think the problem is in the last part start2. But
>is there a replayer which is only for use in ML programs, because we're
>trying to convert the basic replayer now... And perhaps that makes life
>easier. We do not need all the basic command, just some command in ML
>w
Yes I did, didn't work. I think the problem is in the last part start2. But
is there a replayer which is only for use in ML programs, because we're
trying to convert the basic replayer now... And perhaps that makes life
easier. We do not need all the basic command, just some command in ML where
w
DW ??? Do you mean DEFW?
Did you try:
foo EQU einde-04000h+start2
defw foo
or else:
foo EQU einde-04000h
foo2 EQU foo+start2
defw foo2
Pierre
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