On the 17th of February our friend and fellow MSX'er Klaas de Wind
has died. He was in a coma at that time. Since a lot of people knew Klaas We
came up with the idea to write a huge card and send it to his parents. If
anyone would like to contribute something to this card (your name or a
Good morning all,
"The code is not R800 only and is FULL Z80 compatible, therefore if I can
buy a MSX2 with Z80 running at 7Mhz then I'll make XTAZY run for this
configuration, since the R800 is almost running at 7Mhz because of the
enormous ammount of I/O access to V9990 and OPL4, only
Is it possible to make the MegaRAM yourself using all new parts?
Or do you need old cartridges?
Anybody has any schematics?
Thanks,
Hans, [EMAIL PROTECTED]
-Original Message-
From: Ricardo Jurczyk Pinheiro [EMAIL PROTECTED]
To: [EMAIL PROTECTED] [EMAIL PROTECTED]
Date: dinsdag 2 maart
Hi
Since I'll be getting my (Gouda) SCSI harddisk online in the near
future, I wonder if it's possible to emulate floppy-disks on it, to play
some sector-based games on the HD! I do not have a Turbo R, so they must
work on MSX2, and if there are such programs (getdisk?), where can I get
them?
Hi
I'm trying to get Athler Wars 2 (ASCII) work on my Sony HB-G900P...
I have 2 cracked versions of it, one by Martos (on a SS disk) and a
version consisting of blocks that are loaded into the mapper. The game
runs fine when my FM-PAC is not inserted, but when my FM-PAC is in my
900, after
On Tue, 2 Mar 1999, Hans Korving wrote:
Is it possible to make the MegaRAM yourself using all new parts?
Or do you need old cartridges?
Anybody has any schematics?
It's perfectly possible. You can use the same memory IC's used in Memory
Mapper. The difference is only the block switching
hey,
Uhm, lets not get to technical here, ok? ;)
Anyway, I don't have a Memory Mapper either.
I just "started" my MSX hobby, again.
So any help would be apreciated.
Thanks,
Hans
-Original Message-
From: Marco Antonio Simon dal Poz [EMAIL PROTECTED]
To: [EMAIL PROTECTED] [EMAIL
[EMAIL PROTECTED] wrote:
On Tue, 23 Feb 1999, Robert Vroemisse wrote:
Do you want still keep the original soundtrack for SCC+?
I want to arrange the whole soundtrack maybe with some other composers. We
could make Moonsound versions of the music. Or maybe it's wise to keep the
--
Van: Herbert Kloseck[SMTP:[EMAIL PROTECTED]]
Verzonden:dinsdag 2 maart 1999 15:15
Aan: [EMAIL PROTECTED]
Onderwerp:Re: what are we going to do with snatcher?
[EMAIL PROTECTED] wrote:
For a while now, we are talking about translating/remaking
Snatcher. That is
It's true.
If only Trunks had done the TCP-IP protocol
By the way, it's true that he don't continue with this protocol? I mean to
a conversation between Trunks and Mr Culla in R34.MSX.
Well I don't know. But since I heard nothing about it anymore I decided to
make Internet for MSX myself. At
Well I don't know. But since I heard nothing about it anymore I decided to
make Internet for MSX myself. At the moment I'm programming the
PPPIPTCPFTP-protocol, and when I've finished FTP I'll make SMTP/POP3
and
IRC too...
Great idea !! Just keep us informed !
Wich type of hardware are you
I've found a book where is explained the pin layout of Z80 and where you can
found the machine code instruction explained. I'm thinking of put it in
electronical format, not ocr ... it's in Italian, so when I'll be ready,
someone with a lot of time (if exists) will be able to translate it in
Also me. I have 4M! ;-)
Did you put 4 Mb INSIDE your T-R, using something like a SIMM-chip?
(!!OoO) W-w-what?? No, it is just a Padial's external mapper!!
(...inside of a Moonsound box!) ;-D
-
Konami
Metal Deer Solid
Hot on the heels of the successful Deer Hunter series, Hideo Kojima goes
deep in the woods to bring you the first covert deer hunting game ever
conceived. These hooved mammals aren't as innocent as they look, having
obtained a device that will launch a nuclear weapon from
Hello
Is Getdisk not available on funet?
if not I could upload...
greetings
-+-+-+-+-+-+-
Maico Arts
Isabella van Portugalstraat 9
5346 PJ OSS
the Netherlands
tel: +31-412-690757
fax: +31-412-690432
[EMAIL PROTECTED]
[EMAIL PROTECTED]
[EMAIL PROTECTED]
(using just
Hello Laurens and everyone else ofcourse
Great idea !! Just keep us informed !
Wich type of hardware are you going to support ? Accnet ,
RS232 ?
Ofcourse I'll keep you informed! It will support RS232
(what's Accnet???).
Accnet is a spanish interface to connect a PC internal
modem to the
Accnet is a spanish interface to connect a PC internal
modem to the MSX.
Maybe you should contact Erik Maas about this stuff. His
program Erix is able to use RS232
He might even be able to tell you more about accnet,
allthough I am not sure.
I already HAVE contacted him, he gave me some info
] Well I don't know. But since I heard nothing about it anymore I decided
] to
] make Internet for MSX myself. At the moment I'm programming the
] PPPIPTCPFTP-protocol, and when I've finished FTP I'll make SMTP/POP3
] and
] IRC too...
]
] Laurens, Trunks isn't developing 'cause he needed to go
On Tue, 2 Mar 1999, Laurens Holst wrote:
The MSX BIOS changes the pins of the joystickport while reading the
joystickports. Therefor, you can only send/recieve while interrupts are
disabled, or -I perfer this option- you can write your own interrupt-routine
which doesn't modify
the pins of
Wich type of hardware are you going to support ? Accnet , RS232 ?
Ofcourse I'll keep you informed! It will support RS232 (what's Accnet???).
Accnet is a MSX-interface with a slot in which you can put an internal (PC)
modem!
--[ MARI ]--
MSX Mailinglist. To unsubscribe, send an email to
At 22:43 02/03/99 +0100, you wrote:
On Tue, 2 Mar 1999, Laurens Holst wrote:
The MSX BIOS changes the pins of the joystickport while reading the
joystickports. Therefor, you can only send/recieve while interrupts are
disabled, or -I perfer this option- you can write your own
interrupt-routine
On Tue, 2 Mar 1999, Martial BENOIT wrote:
why don't you use the DOS? I mean you are talking of BDOS, by the way buy
making the game directly load from DOS prompt, you'll have the DOS and BIOS
entry in page 0 that is RAM in DOS mode, therefore you just have to modify
RST38 RAM location so it
Laurens Holst wrote:
Maybe later also HTTP.
The most important (and difficult) part is the PPP-TCP/IP , if you have
these if easier to create
SMTP/POP3/TELNET/ecc.. support...
Yeah but HTTP is useful if someone says -in an email- download it there,
then you an go there and /*download it*\!!!
Well I have been playing the MSX Japanese Snatcher for some time now, and I've
been making my own translations for the options and controls for the game. I've
already posted them on my site, but I could help out the translation in that way,
if you want! :-)
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