Klaas de Wind

1999-03-02 Thread Robert Vroemisse
On the 17th of February our friend and fellow MSX'er Klaas de Wind has died. He was in a coma at that time. Since a lot of people knew Klaas We came up with the idea to write a huge card and send it to his parents. If anyone would like to contribute something to this card (your name or a

Re: XTAZY

1999-03-02 Thread Eric . Boon
Good morning all, "The code is not R800 only and is FULL Z80 compatible, therefore if I can buy a MSX2 with Z80 running at 7Mhz then I'll make XTAZY run for this configuration, since the R800 is almost running at 7Mhz because of the enormous ammount of I/O access to V9990 and OPL4, only

Re: Cracked ROM in 24k portions

1999-03-02 Thread Hans Korving
Is it possible to make the MegaRAM yourself using all new parts? Or do you need old cartridges? Anybody has any schematics? Thanks, Hans, [EMAIL PROTECTED] -Original Message- From: Ricardo Jurczyk Pinheiro [EMAIL PROTECTED] To: [EMAIL PROTECTED] [EMAIL PROTECTED] Date: dinsdag 2 maart

Emulating floppy disks on a MSX2 with harddisk

1999-03-02 Thread Manuel Bilderbeek
Hi Since I'll be getting my (Gouda) SCSI harddisk online in the near future, I wonder if it's possible to emulate floppy-disks on it, to play some sector-based games on the HD! I do not have a Turbo R, so they must work on MSX2, and if there are such programs (getdisk?), where can I get them?

Athler Wars 2 cracked on Sony 900 with FM-PAC

1999-03-02 Thread Manuel Bilderbeek
Hi I'm trying to get Athler Wars 2 (ASCII) work on my Sony HB-G900P... I have 2 cracked versions of it, one by Martos (on a SS disk) and a version consisting of blocks that are loaded into the mapper. The game runs fine when my FM-PAC is not inserted, but when my FM-PAC is in my 900, after

Re: Cracked ROM in 24k portions

1999-03-02 Thread Marco Antonio Simon dal Poz
On Tue, 2 Mar 1999, Hans Korving wrote: Is it possible to make the MegaRAM yourself using all new parts? Or do you need old cartridges? Anybody has any schematics? It's perfectly possible. You can use the same memory IC's used in Memory Mapper. The difference is only the block switching

Re: MegaRam (was: Cracked ROM in 24k portions)

1999-03-02 Thread Hans Korving
hey, Uhm, lets not get to technical here, ok? ;) Anyway, I don't have a Memory Mapper either. I just "started" my MSX hobby, again. So any help would be apreciated. Thanks, Hans -Original Message- From: Marco Antonio Simon dal Poz [EMAIL PROTECTED] To: [EMAIL PROTECTED] [EMAIL

Re: AW: AW: About Snatcher...

1999-03-02 Thread Herbert Kloseck
[EMAIL PROTECTED] wrote: On Tue, 23 Feb 1999, Robert Vroemisse wrote: Do you want still keep the original soundtrack for SCC+? I want to arrange the whole soundtrack maybe with some other composers. We could make Moonsound versions of the music. Or maybe it's wise to keep the

AW: what are we going to do with snatcher?

1999-03-02 Thread Robert Vroemisse
-- Van: Herbert Kloseck[SMTP:[EMAIL PROTECTED]] Verzonden:dinsdag 2 maart 1999 15:15 Aan: [EMAIL PROTECTED] Onderwerp:Re: what are we going to do with snatcher? [EMAIL PROTECTED] wrote: For a while now, we are talking about translating/remaking Snatcher. That is

TCP-IP by Trunks

1999-03-02 Thread jurczyk
It's true. If only Trunks had done the TCP-IP protocol By the way, it's true that he don't continue with this protocol? I mean to a conversation between Trunks and Mr Culla in R34.MSX. Well I don't know. But since I heard nothing about it anymore I decided to make Internet for MSX myself. At

Re: MSX-ATA-IDE Presentation

1999-03-02 Thread Laurens Holst
Well I don't know. But since I heard nothing about it anymore I decided to make Internet for MSX myself. At the moment I'm programming the PPPIPTCPFTP-protocol, and when I've finished FTP I'll make SMTP/POP3 and IRC too... Great idea !! Just keep us informed ! Wich type of hardware are you

R: MSX hardware page...

1999-03-02 Thread Stefano Fronteddu
I've found a book where is explained the pin layout of Z80 and where you can found the machine code instruction explained. I'm thinking of put it in electronical format, not ocr ... it's in Italian, so when I'll be ready, someone with a lot of time (if exists) will be able to translate it in

Re: Your Opinion

1999-03-02 Thread Nestor Soriano
Also me. I have 4M! ;-) Did you put 4 Mb INSIDE your T-R, using something like a SIMM-chip? (!!OoO) W-w-what?? No, it is just a Padial's external mapper!! (...inside of a Moonsound box!) ;-D - Konami

cool new game?

1999-03-02 Thread Coen van der Geest
Metal Deer Solid Hot on the heels of the successful Deer Hunter series, Hideo Kojima goes deep in the woods to bring you the first covert deer hunting game ever conceived. These hooved mammals aren't as innocent as they look, having obtained a device that will launch a nuclear weapon from

Re: Emulating floppy disks on a MSX2 with harddisk

1999-03-02 Thread Maico Arts
Hello Is Getdisk not available on funet? if not I could upload... greetings -+-+-+-+-+-+- Maico Arts Isabella van Portugalstraat 9 5346 PJ OSS the Netherlands tel: +31-412-690757 fax: +31-412-690432 [EMAIL PROTECTED] [EMAIL PROTECTED] [EMAIL PROTECTED] (using just

Re: MSX-ATA-IDE Presentation

1999-03-02 Thread Maico Arts
Hello Laurens and everyone else ofcourse Great idea !! Just keep us informed ! Wich type of hardware are you going to support ? Accnet , RS232 ? Ofcourse I'll keep you informed! It will support RS232 (what's Accnet???). Accnet is a spanish interface to connect a PC internal modem to the

Re: MSX-ATA-IDE Presentation

1999-03-02 Thread Laurens Holst
Accnet is a spanish interface to connect a PC internal modem to the MSX. Maybe you should contact Erik Maas about this stuff. His program Erix is able to use RS232 He might even be able to tell you more about accnet, allthough I am not sure. I already HAVE contacted him, he gave me some info

Re: TCP-IP by Trunks

1999-03-02 Thread Alex Wulms
] Well I don't know. But since I heard nothing about it anymore I decided ] to ] make Internet for MSX myself. At the moment I'm programming the ] PPPIPTCPFTP-protocol, and when I've finished FTP I'll make SMTP/POP3 ] and ] IRC too... ] ] Laurens, Trunks isn't developing 'cause he needed to go

Re: Joynet and BIOS

1999-03-02 Thread shevek
On Tue, 2 Mar 1999, Laurens Holst wrote: The MSX BIOS changes the pins of the joystickport while reading the joystickports. Therefor, you can only send/recieve while interrupts are disabled, or -I perfer this option- you can write your own interrupt-routine which doesn't modify the pins of

Re: MSX-ATA-IDE Presentation

1999-03-02 Thread Mari van den Broek
Wich type of hardware are you going to support ? Accnet , RS232 ? Ofcourse I'll keep you informed! It will support RS232 (what's Accnet???). Accnet is a MSX-interface with a slot in which you can put an internal (PC) modem! --[ MARI ]-- MSX Mailinglist. To unsubscribe, send an email to

Re: Joynet and BIOS

1999-03-02 Thread Martial BENOIT
At 22:43 02/03/99 +0100, you wrote: On Tue, 2 Mar 1999, Laurens Holst wrote: The MSX BIOS changes the pins of the joystickport while reading the joystickports. Therefor, you can only send/recieve while interrupts are disabled, or -I perfer this option- you can write your own interrupt-routine

Re: Joynet and BIOS

1999-03-02 Thread shevek
On Tue, 2 Mar 1999, Martial BENOIT wrote: why don't you use the DOS? I mean you are talking of BDOS, by the way buy making the game directly load from DOS prompt, you'll have the DOS and BIOS entry in page 0 that is RAM in DOS mode, therefore you just have to modify RST38 RAM location so it

Re: MSX-ATA-IDE Presentation

1999-03-02 Thread Patriek Lesparre
Laurens Holst wrote: Maybe later also HTTP. The most important (and difficult) part is the PPP-TCP/IP , if you have these if easier to create SMTP/POP3/TELNET/ecc.. support... Yeah but HTTP is useful if someone says -in an email- download it there, then you an go there and /*download it*\!!!

Re: AW: what are we going to do with snatcher?

1999-03-02 Thread randy english
Well I have been playing the MSX Japanese Snatcher for some time now, and I've been making my own translations for the options and controls for the game. I've already posted them on my site, but I could help out the translation in that way, if you want! :-)