Re: Exclusive interview about Konami and the S.C.C.

2001-06-02 Thread Benoît Delvaux

Hello !

As webmaster of the MSX Games Box, Phil receives so much e-mails ! And so
comes an interesting e-mail from a French guy who worked at Konami in the
States, especially for the S.C.C. soundchip.
We have send the questions by e-mail and this guy has answered by the same
way. These are really his answers, we have only ordered the questions to get
an introduction with his work at Konami and an end with the MSX come-back.

Benoît Le Martien - http://www.marsupone.com -
Redécouvrez les plaisirs de l'ordinateur MSX !

- Original Message -
From: Collin van Ginkel [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Saturday, June 02, 2001 2:37 AM
Subject: Re: Exclusive interview about Konami and the S.C.C.


Hi,

This is probably the foggiest interview I've ever read.. a lot of things
don't add up.. it's all a bit strange.

Where did you guys dig this dude up?

Greetz,

Collin

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RE: Exclusive interview about Konami and the S.C.C.

2001-06-02 Thread Francisco Alvarez

From: Sander Zuidema [EMAIL PROTECTED]

 SONY Corp. was a major obstacle in the large-scale development of the
 S.C.C.: too much competition and too much danger to work on a project that
 was staying on sand (crackers made too much damage to the MSX standard: in
 Europe, cracked games arrived 6 months before the official cartridges ­
this
 killed the MSX standard in France).
 ---

 Shall we end the Martos discussion now? :)

I wasn't here while Martos discussion... but read again the interview.
It says (if I remember well, since I read it only a bit) that sales of
Konami games were increased with megaroms (Nemesis2 and so on).
Then if I'm not wrong, Martos 1st crack was Penguin Adventure (a bit earlier
in time). That's the reason you can't blame Martos.
But I think I said it to you once (or was it to Anne?)... Why playing
cracked games by Martos or others when you could buy those games (original)
from Japan? Just import, and play originals :)
And remember that our market never was good enough for Japan sellers (and
it'll be the same if new MSX is released (as Takamichi said)). Not only the
piracy is the problem... :(

Regards,

Saeba


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MSX mouse

2001-06-02 Thread JP Grobler

Hi

I said I had schematics for pc to msx mouse. I forgot to give the url:
http://homepage1.nifty.com/anikun/

JP
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Re: Exclusive interview about Konami and the S.C.C.

2001-06-02 Thread Collin van Ginkel

Hi,

 As webmaster of the MSX Games Box, Phil receives so much e-mails ! And so
 comes an interesting e-mail from a French guy who worked at Konami in the
 States, especially for the S.C.C. soundchip.
 We have send the questions by e-mail and this guy has answered by the same
 way. These are really his answers, we have only ordered the questions to get
 an introduction with his work at Konami and an end with the MSX come-back.

I understand.. but he says some weird things like:

From 1993, Konami placed us on new projects and I came back to France to
follow all this up from far. I received from time to time one or two
cartridges coming from Japan as well as the already-cracked games from
Spain. I continued to crack them so I did not lose the hand on it and sent
them to Sacramento to say it was not worthwhile anymore to send cartridges
to test and that pirated copies were already there Konami then moved out of
the MSX scene in Europe.

So Konami moced out of the MSX scene in europe after 93? Sure

A big drawback of the MSX standard was that you needed whatever the machine
you were using to ensure all software was compatible with former versions
and with all MSX computers

Sure, just like the PCs we now all use (well I'm using a Mac, but a Mac is
mostly backwards compatible too)

The MSX Games Box: Could Konami be interested in this new project?

Well they have already put their new suits on and contacted their old teams
from 10 years ago they contacted me to be their consultant in France.

So Konami is forming the old teams again? Surely this guy must be mistaken
or he didn't understand the question? Now I'm confused :)

Overall, foggy! :)

Greetz,

Collin

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Re: 2 mapper speed question

2001-06-02 Thread Alex Wulms

] 2. The internal mapper is (in many cases) located in a higher slot the 
] external mapper is located in. When the system boots up, the first slot 
] with RAM is used (except for MSX turbo R, which for some reason always 
] selects the internal memory mapper). So using only the largest mapper is by 
The MSX turbo R selects the internal mapper, because access to the internal 
RAM is significantly faster then to external RAM in R800 mode. If the R800 
runs a program from internal RAM, it runs approximately 6 times as fast as 
the Z80. However, it the R800 runs the same program from external RAM, it is 
only approximately 2 times as fast as the Z80.

Kind regards,
Alex Wulms

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XelaSoft, Merlasoft, Quadrivium, SD-Snatcher on fMSX, the MSX Hardware list,
XSA Disk images, documentation, Japanese MSX news from Ikeda and lots more.


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Re: Exclusive interview about Konami and the S.C.C.

2001-06-02 Thread Alex Wulms

]  was staying on sand (crackers made too much damage to the MSX standard: in
]  Europe, cracked games arrived 6 months before the official cartridges ­ this
]  killed the MSX standard in France).
]  ---
]  Shall we end the Martos discussion now? :)
] 
] No. If the cracked version always arrived earlier than the official one,
] this is a big lack of competence of the softwarehouses.
I fully agree with this standpoint.

I really hate the fact that American and Japanese companies always tread the 
rest of the world as something that they will serve later. We always must 
wait at least half a year or sometimes even a year before something is 
released outside the US or JP. If it is released at all outside those regions.

It is exactly the same with movies in cinemas and even worse: with DVD. 
There, the film industry has even made a f*cking region code to divide the 
world and protect their ridiculous, monopolistic, distribution policies.

Kind regards,
Alex Wulms


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XelaSoft, Merlasoft, Quadrivium, SD-Snatcher on fMSX, the MSX Hardware list,
XSA Disk images, documentation, Japanese MSX news from Ikeda and lots more.


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Re: Exclusive interview about Konami and the S.C.C.

2001-06-02 Thread Benoît Delvaux


  I understand.. but he says some weird things like:

 From 1993, Konami placed us on new projects and I came back to France to
 follow all this up from far. I received from time to time one or two
 cartridges coming from Japan as well as the already-cracked games from
 Spain. I continued to crack them so I did not lose the hand on it and sent
 them to Sacramento to say it was not worthwhile anymore to send cartridges
 to test and that pirated copies were already there Konami then moved out
of
 the MSX scene in Europe.

 So Konami moced out of the MSX scene in europe after 93? Sure

Effectively ..  there's a chronological problem.

The question was about the Konami strategy in 1988. We all know that the
Konami productions of 1989 and 1990 (the last ones for MSX) were very
difficult to find officially in Europe. After that Konami had moved from MSX
zone to the arcade zone. I think that this French guy talks about the same
problems of piracy in the arcade zone in 1993, but these problems were real
in 1988 for MSX.

 A big drawback of the MSX standard was that you needed whatever the
machine
 you were using to ensure all software was compatible with former versions
 and with all MSX computers

 Sure, just like the PCs we now all use (well I'm using a Mac, but a Mac is
 mostly backwards compatible too)

 The MSX compatibility is a real compatibility : if the programmers have
produced a game or an application that respects the MSX Book rules, a MSX 1
game or application work without any problem on a MSX 2, MSX 2 + or MSX
TURBO-R

It's not really the case in the PC world, especially in the Windows
environnement : a Windows 3.1 program can not really work with Windows 95.
Between Windows 95, 98 and 2000, it can also happen that a program gets
problems with a new version of Windows.
That's not compatibility !

 The MSX Games Box: Could Konami be interested in this new project?

 Well they have already put their new suits on and contacted their old
teams
 from 10 years ago they contacted me to be their consultant in France.

 So Konami is forming the old teams again? Surely this guy must be mistaken
 or he didn't understand the question? Now I'm confused :)

 Overall, foggy! :)

 Greetz,

 Collin

I agree with you : the answer for this last question is really foggy. I
don't know if this French guy speaks about MSX or about the new projects of
Konami (old MSX games in Java format). I suspect confidentiality problems to
explain this lack of precision.
But this is also the problem of the real attitude of Konami about the MSX
revival: is Konami really interested by this project ? Actually, we don't
know the answer  maybe ASCII selfs doesn't know the answer !

Benoît Le Martien - http://www.marsupone.com -
Redécouvrez les plaisirs de l'ordinateur MSX !

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Re: 2 mapper speed question

2001-06-02 Thread Ivan Latorre


Alex Wulms wrote:

 ] 2. The internal mapper is (in many cases) located in a higher slot the
 ] external mapper is located in. When the system boots up, the first slot
 ] with RAM is used (except for MSX turbo R, which for some reason always
 ] selects the internal memory mapper). So using only the largest mapper is by
 The MSX turbo R selects the internal mapper, because access to the internal
 RAM is significantly faster then to external RAM in R800 mode. If the R800
 runs a program from internal RAM, it runs approximately 6 times as fast as
 the Z80. However, it the R800 runs the same program from external RAM, it is
 only approximately 2 times as fast as the Z80.

So a 1MB or 4MB external memory mapper, will not be very useful for a turboR with
GEM?

Greets


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Re: MSX mouse

2001-06-02 Thread Takamichi Suzukawa

I said I had schematics for pc to msx mouse. I forgot to give the url:
http://homepage1.nifty.com/anikun/

One of the instructions says that I should refer to
http://anikun.hoops.ne.jp/page3.htm , so I visited.

Quick look told me the hardware that Anikun is explaining, including the
PS/2 - FM towns, assumes use of his PIC converter which is a complex
programmable box.

His apps and hardware allows use of optical and wheel mice. However, in my
personal opinion, whole this huge idea is very complex.

Takamichi

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MEP ROM section

2001-06-02 Thread Albert Beevendorp

Hi all,

When Arnaud quit the MSX Emulation Page, I have taken over the system rom 
section. It became accessible immediately. Now it's always accessible at 
http://meproms.cjb.net/


GreeTz, BiFi

Visit my Home Page at www.bifi.msxnet.org
mail me at: [EMAIL PROTECTED]
FTP: ftp.bifi.msxnet.org
ICQ #36126979
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Re: Exclusive interview about Konami and the S.C.C.

2001-06-02 Thread Daniel Jorge Caetano

On Sat, 2 Jun 2001 07:00:08 +0200, Sander Zuidema wrote:

This is a chicken-or-the-egg discussion we had many times.
Are there no games because of the copying or is there copying because
there are no games? I think at least a little of both.
Brazilian MSX users could have united and contact Japanese software
houses, so they would release software in Brazil.

  Nope, our market were closed, and no external products
for computers were alowed. The only way was these soft
houses creating shops here, and produce the software here.

   - AbraçOS/2, Daniel Caetano
 /| | | |\  Personal: http://www.danielcaetano.com/
 \| ___ |/   OS/2:http://www.quasarbbs.net/daniel/
\/ - \/   MSX: http://www.fudeba.cjb.net/
| | Nao se compra um relacionamento no supermercado...
   -- --   Mas tambem nao se coloca prazos como em aplicacoes de banco!


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OFF - Backward compatability

2001-06-02 Thread Daniel Jorge Caetano

On Sat, 2 Jun 2001 14:47:40 +0200, Benoît Delvaux wrote:

 The MSX compatibility is a real compatibility : if the programmers have
produced a game or an application that respects the MSX Book rules, a MSX 1
game or application work without any problem on a MSX 2, MSX 2 + or MSX
TURBO-R
It's not really the case in the PC world, especially in the Windows
environnement : a Windows 3.1 program can not really work with Windows 95.
Between Windows 95, 98 and 2000, it can also happen that a program gets
problems with a new version of Windows.
That's not compatibility !

  He was talking about hardware compatability with software,
not software compatible with software.
BTW, I use PC with OS/2. Version 4.5 runs all programs made
for OS/2 1.x, OS/2 2.x, OS/2 3.x and OS/2 4.x. So, the
lack of backward compatability is a Windows problem. And
it only exists because the users accept this.
  M$ says: It's not possible enhance keeping compatability
and the users accept. But this excuse used by M$ is a lie!
It's just a way to sell again and again all programs.

  But I think this is a lot off topic.



   - AbraçOS/2, Daniel Caetano
 /| | | |\  Personal: http://www.danielcaetano.com/
 \| ___ |/   OS/2:http://www.quasarbbs.net/daniel/
\/ - \/   MSX: http://www.fudeba.cjb.net/
| | Nao se compra um relacionamento no supermercado...
   -- --   Mas tambem nao se coloca prazos como em aplicacoes de banco!


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RE: MSX mouse

2001-06-02 Thread Hans Otten

The schematics are clear and easy to build with lowcost. And programming the
PIC chip is quite easy, it takes only a PC with a serial port and some
simple components and freeware software.

But to build the device the PIC programming source is required and I cannot
find that on this apge.

-Original Message-
From: JP Grobler [mailto:[EMAIL PROTECTED]]
Sent: 02 June 2001 11:18
To: [EMAIL PROTECTED]
Subject: MSX mouse


Hi

I said I had schematics for pc to msx mouse. I forgot to give the url:
http://homepage1.nifty.com/anikun/

JP
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Re: MSX mouse

2001-06-02 Thread JP Grobler

Hi

The source a .hex file is in the .lzh archives
Serial mouse: p9bm2tmc.lzh
Ps2 mouse:ps2m2tmc.lzh

I have both and have translated the readme files in them  to english
via altavista. Mail me if you want them. I can also mail just the
binary etc.

JP
[EMAIL PROTECTED]
On 2 Jun 2001 17:24:26 +0200, in local.msx.int you wrote:

The schematics are clear and easy to build with lowcost. And programming the
PIC chip is quite easy, it takes only a PC with a serial port and some
simple components and freeware software.

But to build the device the PIC programming source is required and I cannot
find that on this apge.

-Original Message-
From: JP Grobler [mailto:[EMAIL PROTECTED]]
Sent: 02 June 2001 11:18
To: [EMAIL PROTECTED]
Subject: MSX mouse


Hi

I said I had schematics for pc to msx mouse. I forgot to give the url:
http://homepage1.nifty.com/anikun/

JP
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