too bad it's all going so-so... the FD is a great medium. Maybe something
can be worked out with the people from MCCW?
Cheers,
Marco
[EMAIL PROTECTED]
[EMAIL PROTECTED]
: -Original Message-
: From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]
: Sent: 18 August 2000 08:49
: To:
too bad it's all going so-so... the FD is a great medium. Maybe something
can be worked out with the people from MCCW?
Heheh... Of course we would welcome all authors of FD. But... I think they
don't want themselves! You see, as far as I know, they just don't have the
motivation anymore.
In
[EMAIL PROTECTED] wrote:
lot of people in a lot of countries (the Netherlands,
Belgium, Germany, Austria, Italy, Spain, JAPAN, etc.) are
Why not Brazil?
[]s,
-Parn (ICQ#1693182)
/| | | |\
\| ___ |/ http://parn.overclocked.org/
\/ - \/ Parn's Music Station
| | Game
Javi Lavandeira, the webmaster of www.aamsx.org, is currently in Japan
and he had yesterday an interview with Nishi, Yamashita, Yokoi and Gotou
from ASCII corp. This is the english translation of the message he sent
to the spanish MSX mailing list:
---
ASCII wants to make a new MSX. And
Hello,
This is a pretty long mail, so I shall start by describing it and thus letting
you know if you want to read on or not.
This mail handles about joynet. I want there to be a standard protocol for
communicating over joynet. In the introduction I shall talk about why and
when this protocol
oops, I forgot to describe the packet header. Well, we can discuss about
that later anyway. I think this should be enough already for quite some
time to fight about ;)
Bye,
main(){int c[4] ,x=4 ,l=getpid() ,i;; for( srand(l);c[ x]=- rand
()%6 ,x-- ;);; for( ;44
This emulator is already almost finished
No. Obviously Nasu bluffed to ASCII.
and it will be presented on
Den-yu land 2000. It will emulate MSX, MSX2 and MSX2+ as well as a PC
can emulate it. If I understood correctly, from now on they do not worry
about Turbo-R. Once finished, english,
On Fri, 18 Aug 2000, you wrote:
3. When JUMP should be used
The term "JUMP" is not introduced...
JUMP = Joynet Univeral Message Protocol?
If a coder wants to make a program (probably a game) that should run on
multiple computers, she may use any protocol she desires. If she has a way
of
Hi all,
I can't remember where I got this URL from, but I certainly hope it wasn't
from this list ^^;;;
It's not free (although no prices are mentioned), but maybe this could be a
really good solution for a new MSX:
http://www.cyber-labo.co.jp/vmodel_en.html (look at the VLP80 model)
Hello MSX friends,
We´re proud to present you a new fantastic collection for MSX lovers: MSX
Covers Collection CD, a double CD with a full color cover, this collection
contains cool scans from MSX games covers, some of then are very unknowed
(like PAC cartridge of Panasoft), the images are
I think we had this discussion before, but 32 bit CRC is overkill for small
chunks of data. For example, MSX floppy uses 16 bit CRC for sectors (512
bytes long).
A quick and interesting checksum algorithm is the one used for
TCP/IP (one's complement of the sum of the one's
Hello MSX friends,
We´re proud to present you a new fantastic collection for MSX lovers:
MSX
Covers Collection CD, a double CD with a full color cover, this collection
contains cool scans from MSX games covers, some of then are very unknowed
(like PAC cartridge of Panasoft), the images
Hi Bas,
So, indeed, you started the discussion! :-)
Anyway, I am not a good enough coder to make real comment here, so here is
my lousy comment:
- indeed as Maarten said: you forgot to introduce the term JUMP
way, higher serial numbers will always be later versions of the document.
This
does
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