Re: I think Nishi wants to see kick ass stuff!

2001-04-05 Thread Albert Beevendorp

Hey should thank Quibus for that one then :)

At 22:27 4-4-01 +0200, you wrote:
Nishi's gonna get a very busy day in Tilburg ;)

Chaos
TwZ

  Or the stunning new game on CD to be released in Tilburg?
 
  At 18:58 4-4-01 +0200, you wrote:
  What about Thunderbirds Are Go and findit,
  I'll bet you they don't have those games in Japan.
  
  The Kid
  
  - Original Message -
  From: "Manuel Bilderbeek" [EMAIL PROTECTED]
  Newsgroups: comp.sys.msx
  Cc: [EMAIL PROTECTED]
  Sent: Wednesday, April 04, 2001 1:10 PM
  Subject: I think Nishi wants to see kick ass stuff!
  
  
Hey guys!
   
If Nishi comes to Tilburg, I guess he wants to see some spectacular
Dutch
MSX stuff! So, we should arrange a demonstration of the most
impressive
MSX soft made in the NL. I'm sure you'll be able to come up with some
titles! Here are some, to start with (in random order): promo of Core
Dump, Unknown Reality, Almost Real, TED, MemMan (with e.g. Tracer!),
DiskView 2, Realms of Adventure (and/or Pumpkin Adventure 3), Sunrise
Magazine (17 or so), FutureDisk, some GFX9000 stuff of course,
Moonsound
(including editors and stuff that uses it), some impressive
musicdisks,
etc. etc.
   
SOmeone should organize this! I think it's very important for him to
get a
good picture of the Dutch (ex-) MSX scene.
   
What do you think?
   
Grtjs, Manuel
   
PS: MSX 4 EVER! (Questions? The Ultimate MSX FAQ:
  http://www.faq.msxnet.org/)
PPS: Visit my home page at http://bilderbeek.cjb.net/
   
   
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RE: DOTA

2001-04-05 Thread Nijdam, Jeroen (NL05)

Laurens,

Do you want to scan the front of the box "dota" for me.
I'm very curious!!


Greetz LIFELINE

 -Original Message-
 From: Laurens Holst [SMTP:[EMAIL PROTECTED]]
 Sent: Thursday, April 05, 2001 1:07 AM
 To:   [EMAIL PROTECTED]
 Subject:  Re: DOTA
 
 I think I have it. The box also.
 
 The disk label was a standard aackosoft (I think?) yellow label with
 courier
 matrix printer letters on it... The box was nice, but not special.
 
 ~Grauw
 
 
 - Original Message -
 From: "Nijdam, Jeroen (NL05)" [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]
 Sent: Wednesday, April 04, 2001 4:00 PM
 Subject: DOTA
 
 
  Question:
 
   does anyone has the orignal game "DOTA" or "Bouken roman". I'm curious
 how
  the package looks like.
 
 
   GRTZ LIFELINE
 
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Re: I think Nishi wants to see kick ass stuff!

2001-04-05 Thread Manuel Bilderbeek

 What about Thunderbirds Are Go and findit,
 I'll bet you they don't have those games in Japan.

True, but they are (sorry, I'm being honest!) not the state of the art MSX 
software in my honest opion. And besides, they can already be seen at your 
booth.

[EMAIL PROTECTED] said:
] What do you think? Good idea.
And lets add some MSX turbo R softs to the list as well (modplay,
modedit,  zoneterra) and such a cool music program like SME 3.0 too
;-)

Hah! I forgot Turbo R soft. Indeed, Zone Terra is a very good example. The 
rest too of course.

And lets not forget the very famous fastcopy program :-)

Nah! Let's skip that one. It's nice, but not cool to show.

Is there a turbo R on the fair? Or should I bring my own with me? 

This depends on how it will be organised...

Another thing I forgot: MB Muzax 3! Should be there too, of course, to 
represent Music Disks. (If we should take ONE, we should take this one, IMO.)

[EMAIL PROTECTED] said:
Or the stunning new game on CD to be released in Tilburg? 

This is already shown in Tilburg at the Delta Soft booth, no need for a 
special presentation.

[EMAIL PROTECTED] said:
Nishi's gonna get a very busy day in Tilburg ;) 

That's why we need to select very carefully.
He's not coming to Tilburg to eat out of his nose!

Anne de Raad said:
I think Nishi is more interested in hardware then in
software, actually. Showing GFX9000/Moonsound/IDE
interfaces/Slotexpanders etc. etc. is more
interesting then showing Unknown Reality...

Right. Then those should definately be shown. But to show the hardware, also 
software is needed. Any ideas for GFX9000? Maybe the best thing is to show 
Video9000 working with it, in combination with a camera...
Moonsound: some cool demo/musicdisk? Suggestions?
IDE: suggestions? Just run games from it?
Slotexpanders: We could use one to connect all hardware mentioned above, 
including FM PAC, Music MOdule, etc.


Eric Boon said:
Dunno. Will depend largely on the target market Nishi
 has in mind for the MSneXt (-- look! a name proposal ;-P)
 If it should be come PDA-like thingie, I don't
think a 8-slot slot expander or IDE interface is
really interesting. (A firewire or USB i/f
could be, though :-))

You have a point there. This triggered me to show the soft at first. But 
shwoing the developed hardware can give an impression of the Dutch MSX 
activities though.

 And I don't think that showing anyone software from a long
past(5 years == eternity in the IT business) will
impress anyone.  OTOH, if someone *really* wants to

Depends if the soft is impressive: it WILL run on a 15 year old MSX2, most of 
it!

show Nishi 'RubyJade' or   'EXOR', I'm of course
the last to complain :-P   

Har har! :-) It's nice soft, but I would vote to show those, since it's not 
state of the art, but relatively simple games. But maybe those are 
interessting to show too, they at least take a short time to show. :-)

Ruud v/d Moosdijk said:
From what I understood they want our ideas, not our soft/hardware. You
can't hire a booth to show our ideas...no booth would be big enough. :)   

That's the idea for Sunday. But not for Saturday, as far as I know.

Hmmm, still no reactions from the people accompanying Nishi or the organizers 
of Tilburg. IF something is to be organized, it shouldn't take too long to 
start, otherwise it's too late. Tilburg is in 2 1/2 weeks!

Another thing: what can we do to attract more visitors to Tilburg? I guess 
Nishi can be used as a way to do this. We would need some attention from 
(local) newspapers, computer magazines, web news services or other media.

Did someone think about this?

Grtjs, Manuel

PS: MSX 4 EVER! (Questions? The Ultimate MSX FAQ: http://www.faq.msxnet.org/)
PPS: Visit my home page at http://bilderbeek.cjb.net/ 



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RE: I think Nishi wants to see kick ass stuff!

2001-04-05 Thread Seidel, J
Title: RE: I think Nishi wants to see kick ass stuff! 





heheheh...



show him blaffer nt, we need to get those japanese guys to work with scc again!


scc rules!



ehm, don't use a DOS2 cartridge though :)



d-fader
(who is just kidding) :)





Re: I think Nishi wants to see kick ass stuff!

2001-04-05 Thread Eric . Boon



 [Nishi]
 He's not coming to Tilburg to eat out of his nose!

Nah, I guess Tilburg has better restaurants than that :-D

show Nishi 'RubyJade' or   'EXOR', I'm of course
the last to complain :-P

 Har har! :-) It's nice soft, but I would vote to show those,

I guess YM *not* to show those...

 since it's not state of the art, but relatively simple games.

That's why I said '*really*' :-)

 Eric




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Re: I think Nishi wants to see kick ass stuff!

2001-04-05 Thread Jose Carlos Clemente


And what about "Sonyc"? IMHO, one of the few games which takes full advantage of

MSX2+ and TR possibilities.

Indeed, Nishi will be quite busy in Tilburg :)

Grtx,

Cleme


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Ys 1 won't save?

2001-04-05 Thread Brendan Cross

When attempting to save, Ys 1 asks me for a userdisk. When I put in my disk 
with my SD Snatcher saves or a formatted floppy, it complains of an "invalid 
userdisk". Can anyone help me?
_
Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com.


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Re: Ys 1 won't save?

2001-04-05 Thread Maarten ter Huurne

On Thursday 05 April 2001 15:38, you wrote:

 When attempting to save, Ys 1 asks me for a userdisk. When I put in my disk
 with my SD Snatcher saves or a formatted floppy, it complains of an
 "invalid userdisk". Can anyone help me?

Don't use your SD Snatcher save disk for anything else, or anything else for 
an SD Snatcher save disk! SD Snatcher saves to sectors and will overwrite any 
file that happens to be in those sectors.

I think a formatted floppy should work for Ys 1. Maybe you have to initialise 
it from within the game? It's a long time ago I played the game, so I don't 
remember exactly how it worked.

Bye,
Maarten

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Re: Ys 1 won't save?

2001-04-05 Thread Sander Zuidema

If you watch the entire introdemo, YS1 will automatically create an
userdisk, if I'm correct.

Greetz,

Sander
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- Original Message -
From: "Maarten ter Huurne" [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Thursday, 05 April, 2001 19:59
Subject: Re: Ys 1 won't save?


 On Thursday 05 April 2001 15:38, you wrote:

  When attempting to save, Ys 1 asks me for a userdisk. When I put in my
disk
  with my SD Snatcher saves or a formatted floppy, it complains of an
  "invalid userdisk". Can anyone help me?

 Don't use your SD Snatcher save disk for anything else, or anything else
for
 an SD Snatcher save disk! SD Snatcher saves to sectors and will overwrite
any
 file that happens to be in those sectors.

 I think a formatted floppy should work for Ys 1. Maybe you have to
initialise
 it from within the game? It's a long time ago I played the game, so I
don't
 remember exactly how it worked.

 Bye,
 Maarten

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Re: Ys 1 won't save?

2001-04-05 Thread Laurens Holst

 If you watch the entire introdemo, YS1 will automatically create an
 userdisk, if I'm correct.

I think it also mattered which firebutton you used to start the game... button 1
was continue, button 2 was new game. But I'm not entirely sure if that was the
case in Ys I.


~Grauw




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