Hello !
As webmaster of the MSX Games Box, Phil receives so much e-mails ! And so
comes an interesting e-mail from a French guy who worked at Konami in the
States, especially for the S.C.C. soundchip.
We have send the questions by e-mail and this guy has answered by the same
way. These are
From: Sander Zuidema [EMAIL PROTECTED]
SONY Corp. was a major obstacle in the large-scale development of the
S.C.C.: too much competition and too much danger to work on a project that
was staying on sand (crackers made too much damage to the MSX standard: in
Europe, cracked games arrived 6
Hi
I said I had schematics for pc to msx mouse. I forgot to give the url:
http://homepage1.nifty.com/anikun/
JP
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For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Hi,
As webmaster of the MSX Games Box, Phil receives so much e-mails ! And so
comes an interesting e-mail from a French guy who worked at Konami in the
States, especially for the S.C.C. soundchip.
We have send the questions by e-mail and this guy has answered by the same
way. These are
] 2. The internal mapper is (in many cases) located in a higher slot the
] external mapper is located in. When the system boots up, the first slot
] with RAM is used (except for MSX turbo R, which for some reason always
] selects the internal memory mapper). So using only the largest mapper is
] was staying on sand (crackers made too much damage to the MSX standard: in
] Europe, cracked games arrived 6 months before the official cartridges this
] killed the MSX standard in France).
] ---
] Shall we end the Martos discussion now? :)
]
] No. If the cracked version always arrived
I understand.. but he says some weird things like:
From 1993, Konami placed us on new projects and I came back to France to
follow all this up from far. I received from time to time one or two
cartridges coming from Japan as well as the already-cracked games from
Spain. I continued to
Alex Wulms wrote:
] 2. The internal mapper is (in many cases) located in a higher slot the
] external mapper is located in. When the system boots up, the first slot
] with RAM is used (except for MSX turbo R, which for some reason always
] selects the internal memory mapper). So using only
I said I had schematics for pc to msx mouse. I forgot to give the url:
http://homepage1.nifty.com/anikun/
One of the instructions says that I should refer to
http://anikun.hoops.ne.jp/page3.htm , so I visited.
Quick look told me the hardware that Anikun is explaining, including the
PS/2 - FM
Hi all,
When Arnaud quit the MSX Emulation Page, I have taken over the system rom
section. It became accessible immediately. Now it's always accessible at
http://meproms.cjb.net/
GreeTz, BiFi
Visit my Home Page at www.bifi.msxnet.org
mail me at: [EMAIL PROTECTED]
FTP: ftp.bifi.msxnet.org
On Sat, 2 Jun 2001 07:00:08 +0200, Sander Zuidema wrote:
This is a chicken-or-the-egg discussion we had many times.
Are there no games because of the copying or is there copying because
there are no games? I think at least a little of both.
Brazilian MSX users could have united and contact
On Sat, 2 Jun 2001 14:47:40 +0200, Benoît Delvaux wrote:
The MSX compatibility is a real compatibility : if the programmers have
produced a game or an application that respects the MSX Book rules, a MSX 1
game or application work without any problem on a MSX 2, MSX 2 + or MSX
TURBO-R
It's not
The schematics are clear and easy to build with lowcost. And programming the
PIC chip is quite easy, it takes only a PC with a serial port and some
simple components and freeware software.
But to build the device the PIC programming source is required and I cannot
find that on this apge.
Hi
The source a .hex file is in the .lzh archives
Serial mouse: p9bm2tmc.lzh
Ps2 mouse:ps2m2tmc.lzh
I have both and have translated the readme files in them to english
via altavista. Mail me if you want them. I can also mail just the
binary etc.
JP
[EMAIL PROTECTED]
On 2 Jun 2001 17:24:26
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