Re: Illusion City on MSX2 machines
Hey I wonder everybody is talking about Illusion City for MSX2 machines but even when it's running on a MSX2 machine lots of us still can't understand what it's about, So my question is: Is it going to be translated aswel or is it going to be just an msx2 version Hahahaha... You just wouldn't think being able to play Illusion City on your MSX2 is enough ? But hey, ofcourse everyone knows that it would be quite a good thing to translate the game. Ofcourse I'm willing to give it a shot, but I need someone who is able to implement the English texts, preferrably by some kind of editor. And even if there is someone able to do this, the language of Illusion City is said to be quite difficult, as the setting of the story is Hong Kong and there are some Chinese things included, too... Even if you don't understand a word of Japanese, Illusion City remains to be a great game. Bye Rieks __ Get Your Private, Free Email at http://www.hotmail.com MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: Illusion City on MSX2 machines
I ran Illusion City(IC) in Turbo-R's Z80 mode. How? Easy, on Mega SCSI's FD emulation I can change CPU mode pressing Z (Z80) or R (R800) when a disk "change". People is so slow, very slow, you can sleep playing! Without jokes, the music and animations ran in normal speed but the characters move is boring, is like a MSX-emulator! But in MSX running at 7Mhz the game can be more playable. Well, that was the idea. And besides, the code is really written POORLY. I think I might be able to optimiye some things. However, I have to be careful with that. I will first try to get it working. ~Grauw _ Do You Yahoo!? Bid and sell for free at http://auctions.yahoo.com MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: Illusion City on MSX2 machines
I wonder everybody is talking about Illusion City for MSX2 machines but even when it's running on a MSX2 machine lots of us still can't understand what it's about, So my question is: Is it going to be translated aswel or is it going to be just an msx2 version One thing at a time. First lets get it working, and maybe a translation later. That's a completely different part of the program, you know. Not part of the Illusion City BIOS, like memory mapping and Z80/R800 switching/detection. ~Grauw _ Do You Yahoo!? Bid and sell for free at http://auctions.yahoo.com MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: Illusion City on MSX2 machines
Where can I get a version that supports slot 3-2 ? Or.. What do I have to patch to make it use slot 3-2 ? Aargh!!! Wait, please! I'm working on it! by the way, If you have a 256k or larger mapper in slot 3-2 Illusion City already supports it. ~Grauw _ Do You Yahoo!? Bid and sell for free at http://auctions.yahoo.com MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: Illusion City on MSX2 machines
Where can I get a version that supports slot 3-2 ? Or.. What do I have to patch to make it use slot 3-2 ? Daniel Jorge Caetano wrote: Daniel, Hey! Well, if someone adapt it to NOT detect TurboR, I can test it. This game was created to run on Turbo-R, then you must be a very like Turbo-R MSX2 computer. If the only suposition of IC is that the RAM is in slot 3.0, my computer is perfectly good to test it... (-: I just need the Carchano's Kanji Cartridge... (-: []'s Daniel Caetano Windows practical joke: Write a program that works. +---+ |[EMAIL PROTECTED] - www.os2brasil.com.br/novidades/drivers.shtml| |MSXPage: www.fudeba.cjb.net - OS/2: www.os2brasil.com.br/novidades/| +---+ MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/) MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: Illusion City on MSX2 machines
Hi I wonder everybody is talking about Illusion City for MSX2 machines but even when it's running on a MSX2 machine lots of us still can't understand what it's about, So my question is: Is it going to be translated aswel or is it going to be just an msx2 version Richard Bosch You can contact me at [EMAIL PROTECTED] [EMAIL PROTECTED] and by snail mail Duivelmolen 5 5345 ZR Oss Phone 0621-885554 People, Hi! I ran Illusion City(IC) in Turbo-R's Z80 mode. How? Easy, on Mega SCSI's FD emulation I can change CPU mode pressing Z (Z80) or R (R800) when a disk "change". People is so slow, very slow, you can sleep playing! So, I think the game DO NOT use R800 opcodes, right? (-: Without jokes, the music and animations ran in normal speed but the characters move is boring, is like a MSX-emulator! But in MSX running at 7Mhz the game can be more playable. Well, if someone adapt it to NOT detect TurboR, I can test it. []'s Daniel Caetano Dos: Venerable. Windows: Vulnerable. OS/2: Viable. +---+ |[EMAIL PROTECTED] - www.os2brasil.com.br/novidades/drivers.shtml| |MSXPage: www.fudeba.cjb.net - OS/2: www.os2brasil.com.br/novidades/| +---+ MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/) MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: Illusion City on MSX2 machines
Daniel, So, I think the game DO NOT use R800 opcodes, right? (-: May be, remeber that MicroCabbin games was made using a commom and multi-plataform programing language and then, compiled to MSX. Perhaps IC only needs a fast CPU. But remember, R800 is at least five times faster than classical Z80... Peharps MicroCabin programmers optimized their "commom multi-..." to Turbo-R... Well, if someone adapt it to NOT detect TurboR, I can test it. This game was created to run on Turbo-R, then you must be a very like Turbo-R MSX2 computer. --- Giovanni Nunes, [EMAIL PROTECTED] Ciclop mode ON. P) MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: Illusion City on MSX2 machines
Daniel, Hey! Well, if someone adapt it to NOT detect TurboR, I can test it. This game was created to run on Turbo-R, then you must be a very like Turbo-R MSX2 computer. If the only suposition of IC is that the RAM is in slot 3.0, my computer is perfectly good to test it... (-: I just need the Carchano's Kanji Cartridge... (-: []'s Daniel Caetano Windows practical joke: Write a program that works. +---+ |[EMAIL PROTECTED] - www.os2brasil.com.br/novidades/drivers.shtml| |MSXPage: www.fudeba.cjb.net - OS/2: www.os2brasil.com.br/novidades/| +---+ MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: Illusion City on MSX2 machines
On Thu, 29 Jul 1999 20:36:50 -0300 (EST), Giovanni R. Nunes wrote: People, Hi! I ran Illusion City(IC) in Turbo-R's Z80 mode. How? Easy, on Mega SCSI's FD emulation I can change CPU mode pressing Z (Z80) or R (R800) when a disk "change". People is so slow, very slow, you can sleep playing! So, I think the game DO NOT use R800 opcodes, right? (-: Without jokes, the music and animations ran in normal speed but the characters move is boring, is like a MSX-emulator! But in MSX running at 7Mhz the game can be more playable. Well, if someone adapt it to NOT detect TurboR, I can test it. []'s Daniel Caetano Dos: Venerable. Windows: Vulnerable. OS/2: Viable. +---+ |[EMAIL PROTECTED] - www.os2brasil.com.br/novidades/drivers.shtml| |MSXPage: www.fudeba.cjb.net - OS/2: www.os2brasil.com.br/novidades/| +---+ MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Illusion City on MSX2 machines
People, I ran Illusion City(IC) in Turbo-R's Z80 mode. How? Easy, on Mega SCSI's FD emulation I can change CPU mode pressing Z (Z80) or R (R800) when a disk "change". People is so slow, very slow, you can sleep playing! Without jokes, the music and animations ran in normal speed but the characters move is boring, is like a MSX-emulator! But in MSX running at 7Mhz the game can be more playable. --- Giovanni Nunes, [EMAIL PROTECTED] MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)