On Fri, 19 Mar 1999, Alwin Henseler wrote:
Ooohh, it's really hard to explain those Brazilians all about memory
mappers! (don't they have any?).
Not all Brazilians (or am I being so repetitive?). I converted several
games from Memory Mapper to Megaram, and I never had Memory Mapper!
Some
Nestor's (Konamiman) online version of the MSX-2 technical handbook
clearly reads:
Well, at least someone is using my TH transcription, nice to see this! 8-)
minimum, required: 64 K RAM
memory mapper: OPTIONAL
Well, actually... I invented this part. X-D Hey, just kidding!
- the MSX-2
"jam" [EMAIL PROTECTED] wrote:
You are wrong. Every MSX2 must have Memory Mapper. Even with only 64K
of RAM, it's mapped RAM. Read the MSX2 Technical Handbook (by ASCII)
and check it.
Nestor's (Konamiman) online version of the MSX-2 technical handbook
clearly reads:
minimum, required:
Hi all,
Ooohh, it's really hard to explain those Brazilians all about memory
mappers! (don't they have any?).
Some facts:
An MSX2 doesn't need to have a memory mapper to be a true MSX-2.
Example: Sony HB-G900. 64K RAM, no mapper, but true MSX-2, nothing
wrong with it.
Apparantly there
Ooohh, it's really hard to explain those Brazilians all about memory
mappers! (don't they have any?).
Not to ALL brazilian. Just to the "fudeba" ones. :)
Adriano Camargo Rodrigues da Cunha ([EMAIL PROTECTED])
Engenharia de Computacao - UNICAMP