Re: MSX2 memory mappers

1999-03-25 Thread Marco Antonio Simon dal Poz
On Fri, 19 Mar 1999, Alwin Henseler wrote: Ooohh, it's really hard to explain those Brazilians all about memory mappers! (don't they have any?). Not all Brazilians (or am I being so repetitive?). I converted several games from Memory Mapper to Megaram, and I never had Memory Mapper! Some

Re: MSX2 memory mappers

1999-03-22 Thread Nestor Soriano
Nestor's (Konamiman) online version of the MSX-2 technical handbook clearly reads: Well, at least someone is using my TH transcription, nice to see this! 8-) minimum, required: 64 K RAM memory mapper: OPTIONAL Well, actually... I invented this part. X-D Hey, just kidding! - the MSX-2

Re: MSX2 memory mappers

1999-03-20 Thread Alwin Henseler
"jam" [EMAIL PROTECTED] wrote: You are wrong. Every MSX2 must have Memory Mapper. Even with only 64K of RAM, it's mapped RAM. Read the MSX2 Technical Handbook (by ASCII) and check it. Nestor's (Konamiman) online version of the MSX-2 technical handbook clearly reads: minimum, required:

MSX2 memory mappers

1999-03-19 Thread Alwin Henseler
Hi all, Ooohh, it's really hard to explain those Brazilians all about memory mappers! (don't they have any?). Some facts: An MSX2 doesn't need to have a memory mapper to be a true MSX-2. Example: Sony HB-G900. 64K RAM, no mapper, but true MSX-2, nothing wrong with it. Apparantly there

Re: MSX2 memory mappers

1999-03-19 Thread Adriano Camargo Rodrigues da Cunha
Ooohh, it's really hard to explain those Brazilians all about memory mappers! (don't they have any?). Not to ALL brazilian. Just to the "fudeba" ones. :) Adriano Camargo Rodrigues da Cunha ([EMAIL PROTECTED]) Engenharia de Computacao - UNICAMP