Re: [music-dsp] idealized flat impact like sound

2016-08-01 Thread gm
Am 01.08.2016 um 22:55 schrieb Evan Balster: The most essentially flat signal is a delta function or impulse, which is also phase-aligned. Apply any all-pass filter or series thereof to the impulse, and the fourier transform over infinite time will remain flat. I recommend investigating

Re: [music-dsp] BW limited peak computation?

2016-08-01 Thread Theo Verelst
Paul Stoffregen wrote: Does anyone have any suggestions or references for an efficient algorithm to find the peak of a bandwidth limited signal? Hi, I think without getting lost in quadratic algebra or endless searches for a holy grail that doesn't exist that I don't take part in, you've

Re: [music-dsp] idealized flat impact like sound

2016-08-01 Thread Evan Balster
The most essentially flat signal is a delta function or impulse, which is also phase-aligned. Apply any all-pass filter or series thereof to the impulse, and the fourier transform over infinite time will remain flat. I recommend investigating Schroeder filters. – Evan Balster creator of imitone

Re: [music-dsp] Supervised DSP architectures (vs. push/pull)

2016-08-01 Thread Evan Balster
Here's my current thinking. Based on my current and foreseeable future use-cases, I see just a few conditions that would play into automatic prioritization: - (A) Does the DSP depend on a real-time input? - (B) Does the DSP factor into a real-time output? - (C) Does the DSP produce