Thanks a bunch you guys. It seems like the problem is more complex
than I expected and so the solutions are a bit over my head.
I'll start researching though, thanks!!
On Wed, Mar 18, 2015 at 11:21 AM, Ethan Duni wrote:
> Yeah if you simply pick out a few peaks you can get the general shape of
Yeah if you simply pick out a few peaks you can get the general shape of
the reverb decay, but you miss all of the dense reflections. Multi-tap
delay on its own is fine for the early reflections, but the rest of the
reverb response is more dense as Steffan says.
Keun Sup Lee did some work along th
Hi Alan,
With most IRs, you don’t see discrete peaks, it’s a continuous signal. This is
due to the response of the speaker and microphone being used. This causes some
smear.
You might “segment” the IR by doing an integration of the energy from the tail
to the start (IIRC, that’s a backward en
Hey Guys,
Let's say you have an impulse response recording of your favorite
reverb location.
Are there any known algorithms for taking that impulse response and
convert it to N taps for use in a multitap reverb implementation?
I was trying to think about this and one hand it seems like maybe you