Hi Evan,
Greetings from my little cave deep in the multi-core scheduling rabbit
hole! If multi-core is part of the plan, you may find that multicore
scheduling issues dominate the architecture. Here are a couple of
starting points:
Letz, Stephane; Fober, Dominique; Orlarey, Yann; P.Davis,
"J
On 28/07/2016 12:04 AM, Ethan Fenn wrote:
Because I don't think there can be more than one between any two
adjacent sampling times.
This really got the gears turning. It seems true, but is it a theorem?
If not, can anyone give a counterexample?
I don't know whether it's a classical th
Could you please stop spamming the list? Much appreciated
On Wed, Jul 27, 2016 at 16:09 robert bristow-johnson <
r...@audioimagination.com> wrote:
> sorry, i just ain't getting the hint.
>
> i'm sorta dense that way.
>
>
>
> Original Message --
(Hi Matt, we've met before at NI btw, briefly)
Thanks, I look these up, I think I browsed through some of this a few
years ago, Rocchesso I think.
I already had a hammer model for the same thing, which is piano synthesis
and a soundboard model.
For the moment I am more interested in spectral
Hello ---
Some months ago on this list, Ross Bencina remarked about three prevailing
"structures" for DSP systems: Push, pull and *supervised architectures*.
This got some wheels turning, and lately I've been confronted by the need
to squeeze more performance by adding multi-core support to my au
There might also be something by max Matthews or Curtis Roads.
I think I recall a chapter in the computer music tutorial.
Sent from a phone.
> On 27.07.2016, at 20:47, Andy Farnell wrote:
>
> For impact/contact exciters you will find plenty
> of empirical studies and theoretical models in t
For impact/contact exciters you will find plenty
of empirical studies and theoretical models in the
literature by;
Davide Rocchesso
Bruno Giodano
Perry Cook
These are good initial paper authors to search
all best
Andy Farnell
On Wed, Jul 27, 2016 at 07:00:02PM +0200, gm wrote:
>
> Hi
>
>
Hi
I want to create a signal thats similar to a reverberant knocking or
impact sound,
basically decaying white noise, but with a more compact onset similar to
a minimum phase signal
and spectrally completely flat.
I am aware thats a contradiction.
Both, minimum phase impulse and fading rand
sorry, i just ain't getting the hint.
i'm sorta dense that way.
Original Message
Subject: confirm 29f9d07aca460a7584879c1831b9e3298c4
From: music-dsp-requ...@music.columbia.edu
Date: Wed, July 27, 2016 10:37 am
To: r...@audioimagi
>
> Because I don't think there can be more than one between any two adjacent
> sampling times.
This really got the gears turning. It seems true, but is it a theorem? If
not, can anyone give a counterexample?
Back to the main question... I think you're really going to need to
oversample by at le
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