[music-dsp] Triangle-Saw morph?

2018-02-12 Thread Frank Sheeran
Nigel thanks for your insight on why hardware never (or rarely?) had a parabolic wave output. In a phrase, too many components. Parabolic being not so useful? I'd say it's as useful as a triangle, though that's not saying much. OK, you say it's easy to make straight lines from a few components.

[music-dsp] Lectureship in Audio Programming & Computer Music Systems, University of Edinburgh

2018-02-12 Thread Michael Newton
Dear all, (Apologies for cross-postings) We are pleased to advertise a new lectureship position at the University of Edinburgh. The new role, based in the Reid School of Music, is in Creative Audio Programming and Computer Music Systems. The closing date for applications is 5pm (GMT) 12th

[music-dsp] Mogees Ltd - Full Time Audio Engineer/Analyst Role

2018-02-12 Thread Conor Barry
Mogees Ltd is currently recruiting an Audio Engineer / Analyst for a full time role within our R&D team. We're looking for someone with; - 2+ years professional experience as an audio engineer or equivalent. - In depth practical knowledge of audio and the important factors that affect sig

Re: [music-dsp] Triangle-Saw morph?

2018-02-12 Thread Nigel Redmon
Hi Frank, > Parabolic being not so useful? I'd say it's as useful as a triangle, though > that's not saying much. Not sure if that question is to me—I don’t think I said that, just more more difficult for not much gain (as you say, as useful as a triangle), in the context of a basic analog sy