Looks really cool !
Thanks for sharing :)
2015-06-09 18:13 GMT+01:00 Ivan Cohen ivan.co...@orosys.fr:
Great news ! I'm downloading it right now, I will give you some feedback
when I am done.
Thanks a lot for sharing this
Ivan COHEN
RD PhD engineer
Le 09/06/2015 19:11, vadim.zavalishin
Hi Connor.
At first look when you do
in = malloc(sizeof(double));
you are allocating memory only for one double, so when you do fftbuffer++
it would access uninitialised memory.
Cant you just use the inputBuffer data buffer as the fftbuffer instead of
coying it ? If not you can just do the
That looks very interesting.
Thanks for sharing :)
2015-10-19 11:03 GMT+01:00 Serra Xavier :
> The Audio Commons initiative (http://audiocommons.org/) is aimed at
> promoting the use of open audio content and at developing technologies with
> which to support sound and
Complex stuff have no easy fix
El sáb., 13 oct. 2018 20:43, he can jog escribió:
> Paul Batchelor has a great port of the csound 'mincer' phase vocoder in
> his SoundPipe library:
> https://github.com/PaulBatchelor/Soundpipe/blob/master/modules/mincer.c
>
> That's definitely beyond my
You could try a phase vocoder instead of WSOLA for time stretching. Latency
would be the size of the fft block.
El sáb., 6 oct. 2018 19:49, gm escribió:
>
> right
>
> the latency required is that you need to store the complete wavecycle, or
> two of them, to compare them
>
> (My method works a