Hi Michael and David,
On Mon, Feb 18, 2013 at 06:34:05PM +, Michael Elkins wrote:
It has been a very long time since I looked at readline, but the time the
problem was that readline wants control of drawing on the screen, which
conflicts with mutt's use of the curses library. readline is
If are interested in it as a programming exercise, I would
recommend trying to add functionality that is missing in mutt's
line editor rather than trying to fiddle with readline. But if
you did find a way for them to coexist, I'd be interested in the
result as well.
Hi Michael,
On Tue, Feb 19, 2013 at 06:57:41PM +, Michael Elkins wrote:
If are interested in it as a programming exercise, I would recommend trying
to add functionality that is missing in mutt's line editor rather than
trying to fiddle with readline. But if you did find a way for them to
Hi Suvayu,
On Tue, Feb 19, 2013 at 09:46:25PM +0100, Suvayu Ali wrote:
On Tue, Feb 19, 2013 at 06:57:41PM +, Michael Elkins wrote:
If are interested in it as a programming exercise, I would recommend
trying to fiddle with readline. But if you did find a way for them to
coexist, I'd
Hi Andre,
On Wed, Feb 20, 2013 at 01:14:45AM +0100, Andre Klärner wrote:
Hi Suvayu,
On Tue, Feb 19, 2013 at 09:46:25PM +0100, Suvayu Ali wrote:
On Tue, Feb 19, 2013 at 06:57:41PM +, Michael Elkins wrote:
If are interested in it as a programming exercise, I would recommend
trying
Hi,
As far as I can tell, full readline editing features are not supported
in Mutt entry fields (I know there is some basic support, but not
everything). So I would like to try my hand at writing a patch to use
readline. I looked at the source but felt rather lost, so I was hoping
someone here
It has been a very long time since I looked at readline, but the
time the problem was that readline wants control of drawing on the
screen, which conflicts with mutt's use of the curses library.
readline is more for line-oriented input than entire
screen-oriented applications.
You'd also