AW: UDP Badness [Was: Re: How to measure network qualityperformance for voipgameservers (udp packetloss, delay, jitter,...)]

2006-03-11 Thread Gunther Stammwitz
-Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Aaron Glenn Gesendet: Freitag, 10. März 2006 19:45 An: Gunther Stammwitz Cc: [EMAIL PROTECTED] Betreff: Re: UDP Badness [Was: Re: How to measure network qualityperformance

Re: UDP Badness [Was: Re: How to measure network qualityperformance for voipgameservers (udp packetloss, delay, jitter,...)]

2006-03-11 Thread Aaron Glenn
On 3/11/06, Gunther Stammwitz [EMAIL PROTECTED] wrote: OWAMP = http://e2epi.internet2.edu/owamp/ ? Correct. aaron.glenn

Re: UDP Badness [Was: Re: How to measure network qualityperformance for voipgameservers (udp packetloss, delay, jitter,...)]

2006-03-10 Thread Mark Smith
On Tue, 7 Mar 2006 23:33:44 + tony sarendal [EMAIL PROTECTED] wrote: On 07/03/06, Gunther Stammwitz [EMAIL PROTECTED] wrote: Well that's true but Iperf won't show you at which time a loss occured. It will simply print out the results when the test has been finished. I need

Re: UDP Badness [Was: Re: How to measure network qualityperformance for voipgameservers (udp packetloss, delay, jitter,...)]

2006-03-10 Thread tony sarendal
On 10/03/06, Mark Smith [EMAIL PROTECTED] wrote: On Tue, 7 Mar 2006 23:33:44 +tony sarendal [EMAIL PROTECTED] wrote: On 07/03/06, Gunther Stammwitz [EMAIL PROTECTED] wrote:Well that's true but Iperf won't show you at which time a loss occured. It will simply print out the results when

Re: UDP Badness [Was: Re: How to measure network qualityperformance for voipgameservers (udp packetloss, delay, jitter,...)]

2006-03-10 Thread Richard A Steenbergen
On Fri, Mar 10, 2006 at 11:52:40AM +, tony sarendal wrote: Does traceroute really do that ? Even for ICMP. Think about it. Hint: the return packets your traceroute produces, do they have the same return path for every hop ? Think Internet, think large providers with many peerings.

Re: UDP Badness [Was: Re: How to measure network qualityperformance for voipgameservers (udp packetloss, delay, jitter,...)]

2006-03-10 Thread Bill Nash
On Fri, 10 Mar 2006, Richard A Steenbergen wrote: On Fri, Mar 10, 2006 at 11:52:40AM +, tony sarendal wrote: Does traceroute really do that ? Even for ICMP. Think about it. Hint: the return packets your traceroute produces, do they have the same return path for every hop ? Think

Re: UDP Badness [Was: Re: How to measure network qualityperformance for voipgameservers (udp packetloss, delay, jitter,...)]

2006-03-10 Thread Aaron Glenn
On 3/7/06, Gunther Stammwitz [EMAIL PROTECTED] wrote: Does anyone know some kind of tool? Just as I suspected: no one outside of the lab uses tools like owamp for real-world monitoring. aaron.glenn

Re: UDP Badness [Was: Re: How to measure network qualityperformance for voipgameservers (udp packetloss, delay, jitter,...)]

2006-03-10 Thread Matt Ghali
On Fri, 10 Mar 2006, Bill Nash wrote: You will not learn hatred until that MMO you host implements a 'Report network problem' button that does a traceroute, and automatically emails it and a canned message to your NOC mailbox. Ultima Online did this, back in my nocling days. Like monkeys

Re: UDP Badness [Was: Re: How to measure network qualityperformance for voipgameservers (udp packetloss, delay, jitter,...)]

2006-03-10 Thread Richard A Steenbergen
On Fri, Mar 10, 2006 at 11:43:59AM -0800, Matt Ghali wrote: On Fri, 10 Mar 2006, Bill Nash wrote: You will not learn hatred until that MMO you host implements a 'Report network problem' button that does a traceroute, and automatically emails it and a canned message to your NOC mailbox.

Re: AW: UDP Badness [Was: Re: How to measure network qualityperformance for voipgameservers (udp packetloss, delay, jitter,...)]

2006-03-09 Thread A Satisfied Mind
on Vendor C, SAA probes can get you this info.. you then monitor with SNMP... On 3/8/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: Does anyone know some kind of tool? The CAIDA tools taxonomy is a good place to start shopping for a tool like this:

Re: AW: UDP Badness [Was: Re: How to measure network qualityperformance for voipgameservers (udp packetloss, delay, jitter,...)]

2006-03-08 Thread Michael . Dillon
Does anyone know some kind of tool? The CAIDA tools taxonomy is a good place to start shopping for a tool like this: http://www.caida.org/tools/taxonomy/performance.xml Then do some googling on the names which interest you to see what people are saying about them. Packetloss, delay and jitter

AW: UDP Badness [Was: Re: How to measure network qualityperformance for voipgameservers (udp packetloss, delay, jitter,...)]

2006-03-07 Thread Gunther Stammwitz
-Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Fergie Gesendet: Dienstag, 7. März 2006 18:16 An: [EMAIL PROTECTED] Cc: [EMAIL PROTECTED] Betreff: UDP Badness [Was: Re: How to measure network qualityperformance for voipgameservers

Re: UDP Badness [Was: Re: How to measure network qualityperformance for voipgameservers (udp packetloss, delay, jitter,...)]

2006-03-07 Thread tony sarendal
network qualityperformance for voipgameservers (udp packetloss, delay, jitter,...)] [...] So to answer your question, I think it really depends on how the application itself handles UDP traffic, adapts to any sort of RTT measurements, delay/jitter, etc. - fergHello Fergie,You are right

Re: UDP Badness [Was: Re: How to measure network qualityperformance for voipgameservers (udp packetloss, delay, jitter,...)]

2006-03-07 Thread tony sarendal
On 07/03/06, Gunther Stammwitz [EMAIL PROTECTED] wrote: Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]] Im Auftragvon tony sarendal Gesendet: Dienstag, 7. März 2006 19:05 An: [EMAIL PROTECTED] Betreff: Re: UDP Badness [Was: Re: How to measure

AW: UDP Badness [Was: Re: How to measure network qualityperformance for voipgameservers (udp packetloss, delay, jitter,...)]

2006-03-07 Thread Gunther Stammwitz
Unfortunately not. Iperf has suited me fine where I don't require professional (pricey) testers. The fact that it is console based I usually see as a plus. -- Tony Sarendal - [EMAIL PROTECTED] IP/Unix -= The scorpion replied,

Re: UDP Badness [Was: Re: How to measure network qualityperformance for voipgameservers (udp packetloss, delay, jitter,...)]

2006-03-07 Thread tony sarendal
On 07/03/06, Gunther Stammwitz [EMAIL PROTECTED] wrote: Well that's true but Iperf won't show you at which time a loss occured. Itwill simply print out the results when the test has been finished. I need something well more accurate that can also tell me which hop is causing theproblems. Last I