Re: Reminiscing our first internet connections (WAS) Re: akamai yesterday - what in the world was that

2020-01-27 Thread bzs
On January 27, 2020 at 09:26 james.v...@gmail.com (james jones) wrote: > Does AOL count? If my first real internet connection was dial up 3600 baud > through compuserv. When I finally upgraded to 56K I thought it was light > speed.  I remember going from 300b to 1200b and thinking wow, this

Re: Reminiscing our first internet connections (WAS) Re: akamai yesterday - what in the world was that

2020-01-27 Thread bzs
On January 27, 2020 at 22:57 ma...@isc.org (Mark Andrews) wrote: > The hardware support was 2B+D but you could definitely just use a single B. > 56k vs 64k depended on where you where is the world and which style of ISDN > the telco offered. FWIW bulk dial-up lines were often brought in

Re: Reminiscing our first internet connections (WAS) Re: akamai yesterday - what in the world was that

2020-01-27 Thread Brandon Martin
On 1/27/20 2:00 PM, Jamie Bowden via NANOG wrote: > I don't know about the other ILECs out there, but I don't know if Verizon > will even provision a T1 anymore. I know you can still get a PRI (that's how > our phone systems interface with the PSTN), but if we needed a CT1 instead, I > don't

RE: Re: Reminiscing our first internet connections (WAS) Re: akamai yesterday - what in the world was that

2020-01-27 Thread Jamie Bowden via NANOG
: [External] Re: Reminiscing our first internet connections (WAS) Re: > akamai yesterday - > what in the world was that > > > > Don't forget B8ZS which did way with the need for SFon copper data T1s > > On 1/27/2020 10:43 AM, Lyle Giese wrote: > > > > 64k vs 56k w

Re: Reminiscing our first internet connections (WAS) Re: akamai yesterday - what in the world was that

2020-01-27 Thread Roy
Don't forget B8ZS which did way with the need for SFon copper data T1s On 1/27/2020 10:43 AM, Lyle Giese wrote: 64k vs 56k was the result of changing T1 framing from SF to ESF.  SF utilized AMI(Alt Mark Inversion) required for copper T1 lines between Central Offices.  SF(Super Frame)

Re: Reminiscing our first internet connections (WAS) Re: akamai yesterday - what in the world was that

2020-01-27 Thread Roy
On 1/27/2020 8:29 AM, Daniel Seagraves wrote: On Jan 24, 2020, at 5:26 PM, Ben Cannon wrote: I started what became 6x7 with a 64k ISDN line. And 9600 baud modems… Hayes Smartmodem here, 1200 baud. Local BBS offered PPP service. When I got my first sysadmin job, $work had a T1 and it felt

Re: Reminiscing our first internet connections (WAS) Re: akamai yesterday - what in the world was that

2020-01-27 Thread Lyle Giese
The fudge was required because of the use of copper based T1's. The early implementation required a min of 1's density for those old repeaters to work properly(AMI, Alt Mark Inversion). Conversion to fiber between telco offices allowed them to drop SF and AMI to ESF. Fiber equipment dropped

Re: Reminiscing our first internet connections (WAS) Re: akamai yesterday - what in the world was that

2020-01-27 Thread Lyle Giese
64k vs 56k was the result of changing T1 framing from SF to ESF. SF utilized AMI(Alt Mark Inversion) required for copper T1 lines between Central Offices.  SF(Super Frame) robbed bits for signalling and limited each voice channel to 56k.  Conversion to fiber between TELCO offices allowed the

Re: akamai yesterday - what in the world was that

2020-01-27 Thread Paul Nash
> first personal connection was a dedicated dialin using a telebit > trailblazer at 9600 bps. that was a benefit of work. The Telebits were awesome over impaired lines. Their funky modulation scheme let them get through where nothing else would (like using barbed wire fences instead of phone

Re: akamai yesterday - what in the world was that

2020-01-27 Thread Aled Morris via NANOG
On Mon, 27 Jan 2020 at 16:43, Paul Ebersman wrote: > > first personal connection was a dedicated dialin using a telebit > trailblazer at 9600 bps. that was a benefit of work. > Got to respect a modem with firmware that recognised hosts talking UUCP protocol and optimised for it! Aled

Re: akamai yesterday - what in the world was that

2020-01-27 Thread Paul Ebersman
first internet for me was a 300 baud modem from offsite to someplace buried in the pentagon that I think aggregated all of us into a single 56k upstream. at 300 baud, you could actually read faster than the screen scrolled. we started getting 1200 baud, then 2400 baud but the USAF wouldn't let

Re: Reminiscing our first internet connections (WAS) Re: akamai yesterday - what in the world was that

2020-01-27 Thread Daniel Seagraves
> On Jan 24, 2020, at 5:26 PM, Ben Cannon wrote: > > I started what became 6x7 with a 64k ISDN line. And 9600 baud modems… Hayes Smartmodem here, 1200 baud. Local BBS offered PPP service. When I got my first sysadmin job, $work had a T1 and it felt like more speed than was fair…

Re: akamai yesterday - what in the world was that

2020-01-27 Thread Tom Beecher
>> Mike Hammett >> Intelligent Computing Solutions >> http://www.ics-il.com >> >> Midwest-IX >> http://www.midwest-ix.com >> >> -- >> *From: *"Tom Beecher" >> *To: *"Darin Steffl" >

Re: Reminiscing our first internet connections (WAS) Re: akamai yesterday - what in the world was that

2020-01-27 Thread james jones
Does AOL count? If my first real internet connection was dial up 3600 baud through compuserv. When I finally upgraded to 56K I thought it was light speed. On Mon, Jan 27, 2020 at 9:01 AM Bruce H McIntosh wrote: > On 1/27/20 7:59 AM, Bryan Holloway wrote: > > [External Email] > > > > ... and

Re: Reminiscing our first internet connections (WAS) Re: akamai yesterday - what in the world was that

2020-01-27 Thread Bruce H McIntosh
On 1/27/20 7:59 AM, Bryan Holloway wrote: [External Email] ... and disabling call-waiting ... ;) We had a separate line (paid for by our work) without call-bothering on it for the modem. -- Bruce H. McIntosh Network Engineer II University of

Re: Reminiscing our first internet connections (WAS) Re: akamai yesterday - what in the world was that

2020-01-27 Thread Bruce H McIntosh
On 1/26/20 6:08 PM, b...@theworld.com wrote: You had ones?! We couldn't afford them, we had to guess from the time delays between zeros. I'm fairly certain there's an RFC-1149 joke in here somewhere. -- Bruce H. McIntosh Network Engineer II

Re: Reminiscing our first internet connections (WAS) Re: akamai yesterday - what in the world was that

2020-01-27 Thread Aled Morris via NANOG
On Mon, 27 Jan 2020 at 12:53, Bryan Holloway wrote: > > I seem to also recall that you couldn't use a 56k modem unless the > far-end was digital. > Exactly so - the connection to the telephone network needed to be as "clean" as possible for the modem to achieve the best rate, which was only

Re: Reminiscing our first internet connections (WAS) Re: akamai yesterday - what in the world was that

2020-01-27 Thread Bryan Holloway
... and disabling call-waiting ... ;) On 1/27/20 1:55 PM, John Von Essen wrote: In those early days I remember setting up a download to start before bed so it could run all night, then wake up the morning to see my freshly downloaded 300KB file — assuming the phone line remained stable.

Re: Reminiscing our first internet connections (WAS) Re: akamai yesterday - what in the world was that

2020-01-27 Thread John Von Essen
Similar…. In ’93 I had a 2400bps modem and an $40/month ISP dialup account for 10 hours a month - my Mac IIci was zooming! I quickly upgraded to 9600, then 14400, then 56k. I rocked the 56k till about 2003 - mind you all my email was over telnet/ssh/pine and websites in 2003 still worked

Re: Reminiscing our first internet connections (WAS) Re: akamai yesterday - what in the world was that

2020-01-27 Thread Bryan Holloway
On 1/27/20 1:42 PM, Aled Morris via NANOG wrote: On Mon, 27 Jan 2020 at 12:13, Rob Pickering > wrote: Wasn't the 56/64k thing a result of CAS (bit robbed) signalling which was a fudge AT did to transport signalling information in-band on T1s by stealing

Re: Reminiscing our first internet connections (WAS) Re: akamai yesterday - what in the world was that

2020-01-27 Thread Aled Morris via NANOG
On Mon, 27 Jan 2020 at 12:13, Rob Pickering wrote: > Wasn't the 56/64k thing a result of CAS (bit robbed) signalling which was > a fudge AT did to transport signalling information in-band on T1s by > stealing the low order bit for OOB signalling (it wasnt actually every low > order bit, but

Re: Reminiscing our first internet connections (WAS) Re: akamai yesterday - what in the world was that

2020-01-27 Thread Rob Pickering
Wasn't the 56/64k thing a result of CAS (bit robbed) signalling which was a fudge AT did to transport signalling information in-band on T1s by stealing the low order bit for OOB signalling (it wasnt actually every low order bit, but meant you had to throw away every low order bit as CPE didn't

Re: Reminiscing our first internet connections (WAS) Re: akamai yesterday - what in the world was that

2020-01-27 Thread Mark Andrews
The hardware support was 2B+D but you could definitely just use a single B. 56k vs 64k depended on where you where is the world and which style of ISDN the telco offered. -- Mark Andrews > On 27 Jan 2020, at 22:32, Bryan Holloway wrote: > > I didn't think one could get a single 'B'

Re: Reminiscing our first internet connections (WAS) Re: akamai yesterday - what in the world was that

2020-01-27 Thread Saku Ytti
On Mon, 27 Jan 2020 at 13:35, Bryan Holloway wrote: > I didn't think one could get a single 'B' channel over ISDN ... but I > could be mistaken. > > In my early ISP days, ISDN was 2 x 64k (full-rate) 'B' channels and a > 16k 'D' channel for signaling. There was much flexibility you could do

Re: Reminiscing our first internet connections (WAS) Re: akamai yesterday - what in the world was that

2020-01-27 Thread Bryan Holloway
I didn't think one could get a single 'B' channel over ISDN ... but I could be mistaken. In my early ISP days, ISDN was 2 x 64k (full-rate) 'B' channels and a 16k 'D' channel for signaling. On 1/26/20 5:58 AM, Joly MacFie wrote: IIRC that 64k was in fact 56k with 8k for overhead. I had

Re: Reminiscing our first internet connections (WAS) Re: akamai yesterday - what in the world was that

2020-01-26 Thread bzs
On January 26, 2020 at 15:59 ka...@biplane.com.au (Karl Auer) wrote: > On Sat, 2020-01-25 at 22:29 -0600, Aaron Gould wrote: > > From: Ben Cannon [mailto:b...@6by7.net]  > > I started what became 6x7 with a 64k ISDN line.   And 9600 baud > > modems…    > > Pah! Luxury! > > When *I*

Re: Reminiscing our first internet connections (WAS) Re: akamai yesterday - what in the world was that

2020-01-25 Thread Paul Ebersman
kauer> When *I* were a lad we had to touch the wires with our tongues to kauer> tell one from zero, no job for a sissy lemme tell you. Wires? You had wires? We had to cut out our own intestines, braid them into strands and dip them in salt water to make them conductive. Our bosses would feed us

Re: Reminiscing our first internet connections (WAS) Re: akamai yesterday - what in the world was that

2020-01-25 Thread Karl Auer
On Sat, 2020-01-25 at 22:29 -0600, Aaron Gould wrote: > From: Ben Cannon [mailto:b...@6by7.net]  > I started what became 6x7 with a 64k ISDN line.   And 9600 baud > modems…    Pah! Luxury! When *I* were a lad we had to touch the wires with our tongues to tell one from zero, no job for a sissy

Re: Reminiscing our first internet connections (WAS) Re: akamai yesterday - what in the world was that

2020-01-25 Thread Joly MacFie
IIRC that 64k was in fact 56k with 8k for overhead. I had one, and it would kick in a second channel if you pushed it, for a whopping 112k. Metered, came out to about $500/mo. Joly On Fri, Jan 24, 2020 at 6:26 PM Ben Cannon wrote: > I started what became 6x7 with a 64k ISDN line. And 9600

Re: akamai yesterday - what in the world was that

2020-01-25 Thread Ben Cannon
I mean I blame it on the inadequate capacity of Windstream to handle modern TCP traffic loads - but hey. You know. -Ben Cannon CEO 6x7 Networks & 6x7 Telecom, LLC b...@6by7.net > On Jan 25, 2020, at 11:35 AM, Darin Steffl wrote: > > Shouldn't game patches like this

RE: Reminiscing our first internet connections (WAS) Re: akamai yesterday - what in the world was that

2020-01-25 Thread Aaron Gould
Subject: Reminiscing our first internet connections (WAS) Re: akamai yesterday - what in the world was that I started what became 6x7 with a 64k ISDN line. And 9600 baud modems… in ’93 or so. (I was a child, in Jr High…) -Ben. -Ben Cannon CEO 6x7 Networks & 6x7 Telecom, LLC

Re: akamai yesterday - what in the world was that

2020-01-25 Thread Brandon Jackson via NANOG
Beecher" > *To: *"Darin Steffl" > *Cc: *Nanog@nanog.org > *Sent: *Saturday, January 25, 2020 5:13:19 PM > *Subject: *Re: akamai yesterday - what in the world was that > > Not everybody leaves their console/PC on 24/7 so that they would pull the > patch at 3am local

Re: akamai yesterday - what in the world was that

2020-01-25 Thread Mike Hammett
anog@nanog.org Sent: Saturday, January 25, 2020 5:13:19 PM Subject: Re: akamai yesterday - what in the world was that Not everybody leaves their console/PC on 24/7 so that they would pull the patch at 3am local even if that’s when it was released. It’s far from reckless. It’s not the g

Re: akamai yesterday - what in the world was that

2020-01-25 Thread Tom Beecher
Not everybody leaves their console/PC on 24/7 so that they would pull the patch at 3am local even if that’s when it was released. It’s far from reckless. It’s not the game companies job to make sure the network works. That’s our job. On Sat, Jan 25, 2020 at 14:37 Darin Steffl wrote: >

Re: akamai yesterday - what in the world was that

2020-01-25 Thread J. Hellenthal via NANOG
That’s what she said -- J. Hellenthal The fact that there's a highway to Hell but only a stairway to Heaven says a lot about anticipated traffic volume. > On Jan 25, 2020, at 13:42, Alistair Mackenzie wrote: > >  > Off-peak hours are on-peak somewhere else in the world. > >> On Sat, Jan

Re: akamai yesterday - what in the world was that

2020-01-25 Thread Alistair Mackenzie
Off-peak hours are on-peak somewhere else in the world. On Sat, Jan 25, 2020 at 7:37 PM Darin Steffl wrote: > Shouldn't game patches like this be released overnight during off-peak > hours? Fortnite releases their updates around 3 or 4am when most ISP's > networks are at their lowest

Re: akamai yesterday - what in the world was that

2020-01-25 Thread Darin Steffl
Shouldn't game patches like this be released overnight during off-peak hours? Fortnite releases their updates around 3 or 4am when most ISP's networks are at their lowest utilization. It seems somewhat reckless to release such a large patch during awake hours. On Sat, Jan 25, 2020, 12:08 PM

Re: akamai yesterday - what in the world was that

2020-01-25 Thread Brandon Jackson via NANOG
"Call of Duty: Modern Warfare fragged our business VOIP: US ISP blames outage on smash-hit video game rush This is Windstream, going dark..." https://www.theregister.co.uk/2020/01/23/windstream_fvoip_outage/ Apparently not everyone came out unscathed. -- Brandon

Re: akamai yesterday - what in the world was that (now old guy stuff)

2020-01-25 Thread Allen McKinley Kitchen (gmail)
On Jan 25, 2020, at 08:52, Paul Nash wrote: > >  >> >> So, I grew up in South Africa, and one of the more fascinating / >> cooler things I saw was a modem which would get you ~50bps (bps, not >> Kbps) over a single strand of barbed wire -- you'd hammer a largish >> nail into the ground, and

Re: akamai yesterday - what in the world was that

2020-01-25 Thread Paul Nash
> So, I grew up in South Africa, and one of the more fascinating / > cooler things I saw was a modem which would get you ~50bps (bps, not > Kbps) over a single strand of barbed wire -- you'd hammer a largish > nail into the ground, and clip one alligator[0] clip onto that, and > another alligator

Re: akamai yesterday - what in the world was that

2020-01-25 Thread Nick Hilliard
Valdis Klētnieks wrote on 24/01/2020 21:20: I remember when a "gateway" was a Microvax II with an ethernet card and a bisync card I remember the day when the microvax II and all the other vaxes on campus were upgraded from CMU-TEK to the Multinet TCP/IP stack. Gone were the days of maxing

Re: akamai yesterday - what in the world was that

2020-01-24 Thread bzs
On January 24, 2020 at 16:59 list-nan...@dragon.net (Paul Ebersman) wrote: > bzs> When we, The World, first began allowing the general public onto > bzs> the internet in October 1989 we actually had a (mildly shared*) T1 > bzs> (1.544mbps) UUNET link. So not so bad for the time. Dial-up >

Re: akamai yesterday - what in the world was that

2020-01-24 Thread Paul Ebersman
bzs> When we, The World, first began allowing the general public onto bzs> the internet in October 1989 we actually had a (mildly shared*) T1 bzs> (1.544mbps) UUNET link. So not so bad for the time. Dial-up bzs> customers shared a handful of 2400bps modems, we still have them. The World was also

Reminiscing our first internet connections (WAS) Re: akamai yesterday - what in the world was that

2020-01-24 Thread Ben Cannon
I started what became 6x7 with a 64k ISDN line. And 9600 baud modems… in ’93 or so. (I was a child, in Jr High…) -Ben. -Ben Cannon CEO 6x7 Networks & 6x7 Telecom, LLC b...@6by7.net > On Jan 24, 2020, at 3:21 PM, b...@theworld.com wrote: > > > On January 24,

RE: akamai yesterday - what in the world was that

2020-01-24 Thread bzs
On January 24, 2020 at 08:55 aar...@gvtc.com (Aaron Gould) wrote: > Thanks Jared, When I reminisce with my boss he reminds me that this > telco/ISP here initially started with a 56kbps internet uplink , lol Point of History: When we, The World, first began allowing the general public onto

Re: akamai yesterday - what in the world was that

2020-01-24 Thread Valdis Klētnieks
On Fri, 24 Jan 2020 08:55:12 -0600, "Aaron Gould" said: > Thanks Jared, When I reminisce with my boss he reminds me that this telco/ISP > here initially started with a 56kbps internet uplink , lol I remember when a "gateway" was a Microvax II with an ethernet card and a bisync card, and fuzzballs

RE: akamai yesterday - what in the world was that

2020-01-24 Thread Gene LeDuc
bject:* Re: akamai yesterday - what in the world was that > This just follows the same rules as networks have always seemed to; If you build it, they will come, and you'll have to build more. :) https://en.m.wikipedia.org/wiki/Induced_demand :-) On Thu., Jan. 23, 2020, 09:40 Tom B

Re: akamai yesterday - what in the world was that

2020-01-24 Thread Hugo Slabbert
t; will eventually figure out how to use it. (whether they realize it or not… > I guess it just happens) > > > > -Aaron > > > > *From:* NANOG [mailto:nanog-boun...@nanog.org] *On Behalf Of *Hugo > Slabbert > *Sent:* Thursday, January 23, 2020 11:44 AM > *To:*

RE: akamai yesterday - what in the world was that

2020-01-24 Thread Aaron Gould
A hahahaha, that's great Warren ! afterall, it is Friday, might was well... oh my gosh, I cut my teeth on a few of those mgs type routers... I recall they sounded a bit like a small vacuum cleaner and I think I had to set jumpers or flip dip switches for password recovery!

Re: akamai yesterday - what in the world was that

2020-01-24 Thread Warren Kumari
On Fri, Jan 24, 2020 at 9:55 AM Aaron Gould wrote: > > Thanks Jared, When I reminisce with my boss he reminds me that this telco/ISP > here initially started with a 56kbps internet uplink , lol Oh, gods, what have you done?! This comment will bring everyone out of the woodwork, reminiscing

RE: akamai yesterday - what in the world was that

2020-01-24 Thread Aaron Gould
Thanks Jared, When I reminisce with my boss he reminds me that this telco/ISP here initially started with a 56kbps internet uplink , lol -Aaron

RE: akamai yesterday - what in the world was that

2020-01-24 Thread Aaron Gould
...@nanog.org] On Behalf Of Hugo Slabbert Sent: Thursday, January 23, 2020 11:44 AM To: Tom Beecher Cc: NANOG list Subject: Re: akamai yesterday - what in the world was that > This just follows the same rules as networks have always seemed to; If you > build it, they will come, and you'l

RE: akamai yesterday - what in the world was that

2020-01-24 Thread Aaron Gould
, January 23, 2020 6:39 PM To: Jared Mauch Cc: NANOG list Subject: Re: akamai yesterday - what in the world was that I think this is a tribute to how we’ve built and upgraded networks for capacity and speed. I think it's spot on. In years past it made more sense to distribute smaller

Re: akamai yesterday - what in the world was that

2020-01-24 Thread Niels Bakker
* xima...@gmail.com (Töma Gavrichenkov) [Fri 24 Jan 2020, 11:49 CET]: And now for our amusement Akamai can do it *accidentally*. What do you mean? The CDNs don't publish the games nor do they buy the games. The people downloading aren't even their customers. The publishers generally

Re: akamai yesterday - what in the world was that

2020-01-24 Thread Töma Gavrichenkov
On Fri, Jan 24, 2020, 1:45 PM Simon Leinen wrote: > For your amusement, this latest e-bloodbath, erm -sports update, at 48GB > ("PC" version), would take about 463 days (~15 months) to complete at > 9600 bps (not counting overhead like packet headers etc.) > And now for our amusement Akamai can

Re: akamai yesterday - what in the world was that

2020-01-24 Thread Simon Leinen
Paul Nash writes: > A bit of perspective on bandwidth and feeling old. The first > non-academic connection from Africa (Usenet and Email, pre-Internet) > ran at about 9600 bps over a Telebit Trailblazer in my living room. For your amusement, this latest e-bloodbath, erm -sports update, at 48GB

Re: akamai yesterday - what in the world was that

2020-01-23 Thread Jared Mauch
; > > - > Mike Hammett > Intelligent Computing Solutions > http://www.ics-il.com > > Midwest-IX > http://www.midwest-ix.com > > From: "Brandon Martin" > To: nanog@nanog.org > Sent: Thursday, January 23, 2020 10:23:24 AM > Subject: Re: akamai yesterda

Re: akamai yesterday - what in the world was that

2020-01-23 Thread Mike Hammett
M Subject: Re: akamai yesterday - what in the world was that On 1/23/20 11:13 AM, Bryan Holloway wrote: > This echoed events a month or so ago, and I'm curious as to what is > making these releases more, uh, network-impacting. My understanding is that, in addition to factors others have m

Re: akamai yesterday - what in the world was that

2020-01-23 Thread Jon Lewis
On Thu, 23 Jan 2020, Tom Deligiannis wrote: In this scenario, which mechanism controls the download speed? I hear many users complain that their gigabit internet connection is not maxing out and the update is taking forever. I would never expect a gigabit internet connection to be saturated

Re: akamai yesterday - what in the world was that

2020-01-23 Thread Filip Hruska
Game updates are generally compressed chunks and the client does live decompression on the data. As such, insufficient CPU or IO performance will result in lower overall speeds, since it can't keep up with the incoming stream of data. Regards, Filip On 1/23/20 9:11 PM, Tom Deligiannis

Re: akamai yesterday - what in the world was that

2020-01-23 Thread bzs
On January 23, 2020 at 19:52 p...@nashnetworks.ca (Paul Nash) wrote: > > While it makes me feel old, it’s also something that I marvel about > > periodically. > > A bit of perspective on bandwidth and feeling old. The first non-academic > connection from Africa (Usenet and Email,

Re: akamai yesterday - what in the world was that

2020-01-23 Thread Tom Deligiannis
> > I get annoyed when I'm chatting with friends, waiting to play some game > we decided to download, and it's ONLY downloading at 300 megabits per > second! :P In this scenario, which mechanism controls the download speed? I hear many users complain that their gigabit internet connection is not

Re: akamai yesterday - what in the world was that

2020-01-23 Thread Brian K Miller
Services From: NANOG on behalf of james jones Date: Thursday, January 23, 2020 at 10:38 AM To: NANOG list Subject: Re: akamai yesterday - what in the world was that Fornite update? On Thu, Jan 23, 2020 at 10:22 AM Jared Mauch mailto:ja...@puck.nether.net>> wrote: > On Jan 23, 20

Re: akamai yesterday - what in the world was that

2020-01-23 Thread Jared Mauch
> On Jan 23, 2020, at 2:21 PM, Kaiser, Erich wrote: > > Except the CDN providing the content did not anticipate this type of influx > (How come I am not sure probably more concerned about new business revenue > and not thinking about the backend infrastructure) and has pushed over costly >

Re: akamai yesterday - what in the world was that

2020-01-23 Thread Paul Nash
> I find it both happy and disturbing. I remember the first 2.4/2.5g links I > turned up as well as the first 10g and (eventually) the first 100g links. > > I was leaving the house earlier this week thinking about how it used to be > Mbps of traffic that was a lot and now it’s Gbps and how

Re: akamai yesterday - what in the world was that

2020-01-23 Thread Töma Gavrichenkov
Peace, On Thu, Jan 23, 2020 at 8:58 PM Kevin McCormick wrote: > Just found the size of the updates, 48 GB on PC, 13 GB on PS4, and 18 GB > on Xbox One. > Whoa. We used to rack our brains with P2P protocols in the past in order to server just 1/20th of that. It's been a long decade indeed.

Re: akamai yesterday - what in the world was that

2020-01-23 Thread Kaiser, Erich
Except the CDN providing the content did not anticipate this type of influx (How come I am not sure probably more concerned about new business revenue and not thinking about the backend infrastructure) and has pushed over costly peers for most of us. BTW, we are still waiting for our PNIs with

Re: akamai yesterday - what in the world was that

2020-01-23 Thread Chris Adams
Once upon a time, Hugo Slabbert said: > > This just follows the same rules as networks have always seemed to; If > you build it, they will come, and you'll have to build more. :) > > https://en.m.wikipedia.org/wiki/Induced_demand Yep, just like your disk space requirements will always grow to

Re: akamai yesterday - what in the world was that

2020-01-23 Thread Jared Mauch
> On Jan 23, 2020, at 1:25 PM, Warren Kumari wrote: > > On Thu, Jan 23, 2020 at 12:45 PM Hugo Slabbert wrote: >> >>> This just follows the same rules as networks have always seemed to; If you >>> build it, they will come, and you'll have to build more. :) >> >>

Re: akamai yesterday - what in the world was that

2020-01-23 Thread Warren Kumari
On Thu, Jan 23, 2020 at 12:45 PM Hugo Slabbert wrote: > > > This just follows the same rules as networks have always seemed to; If you > > build it, they will come, and you'll have to build more. :) > > https://en.m.wikipedia.org/wiki/Induced_demand > Yup, there is also (in networking at least)

RE: akamai yesterday - what in the world was that

2020-01-23 Thread Kevin McCormick
Baumgartner Sent: Thursday, January 23, 2020 9:30 AM To: Jared Mauch Cc: NANOG list Subject: Re: akamai yesterday - what in the world was that Call of Duty Modern Warfare Update came out yesterday. https://dotesports.com/call-of-duty/news/cod-mw-update-version-1-13 On Thu, 23 Jan 2020 at 10:21

Re: akamai yesterday - what in the world was that

2020-01-23 Thread Hugo Slabbert
> This just follows the same rules as networks have always seemed to; If you build it, they will come, and you'll have to build more. :) https://en.m.wikipedia.org/wiki/Induced_demand :-) On Thu., Jan. 23, 2020, 09:40 Tom Beecher wrote: > I think this is a tribute to how we’ve built and

RE: akamai yesterday - what in the world was that

2020-01-23 Thread jdambrosia
Cc: NANOG list Subject: Re: akamai yesterday - what in the world was that I think this is a tribute to how we’ve built and upgraded networks for capacity and speed. I think it's spot on. In years past it made more sense to distribute smaller , incremental patches. More work

Re: akamai yesterday - what in the world was that

2020-01-23 Thread Tom Beecher
> > I think this is a tribute to how we’ve built and upgraded networks for > capacity and speed. > I think it's spot on. In years past it made more sense to distribute smaller , incremental patches. More work on the software side, but it was likely a better option than getting blasted on Twitter

Re: akamai yesterday - what in the world was that

2020-01-23 Thread Jared Mauch
> On Jan 23, 2020, at 11:52 AM, Valdis Klētnieks > wrote: > > On Thu, 23 Jan 2020 17:13:15 +0100, Bryan Holloway said: > >> Game releases are hardly a new thing, but these last two events seem to >> be almost an order of magnitude higher than what we're used to (at least >> on our

Re: akamai yesterday - what in the world was that

2020-01-23 Thread Valdis Klētnieks
On Thu, 23 Jan 2020 17:13:15 +0100, Bryan Holloway said: > Game releases are hardly a new thing, but these last two events seem to > be almost an order of magnitude higher than what we're used to (at least > on our predominantly eyeball network.) > > Any thoughts from the community? We're taking

Re: akamai yesterday - what in the world was that

2020-01-23 Thread Brandon Martin
On 1/23/20 11:13 AM, Bryan Holloway wrote: This echoed events a month or so ago, and I'm curious as to what is making these releases more, uh, network-impacting. My understanding is that, in addition to factors others have mentioned (games are larger, more network based delivery, etc.), that

Re: akamai yesterday - what in the world was that

2020-01-23 Thread james jones
People have faster connections these days? On Thu, Jan 23, 2020 at 11:14 AM Bryan Holloway wrote: > This echoed events a month or so ago, and I'm curious as to what is > making these releases more, uh, network-impacting. > > Game releases are hardly a new thing, but these last two events seem

Re: akamai yesterday - what in the world was that

2020-01-23 Thread Todd Baumgartner
Call of Duty Modern Warfare Update came out yesterday. https://dotesports.com/call-of-duty/news/cod-mw-update-version-1-13 On Thu, 23 Jan 2020 at 10:21, Jared Mauch wrote: > > > > On Jan 23, 2020, at 10:16 AM, Kaiser, Erich wrote: > > > > Yeah we saw that as well. Must be a game release or

Re: akamai yesterday - what in the world was that

2020-01-23 Thread Chris Adams
Once upon a time, Bryan Holloway said: > Game releases are hardly a new thing, but these last two events seem > to be almost an order of magnitude higher than what we're used to > (at least on our predominantly eyeball network.) Games are bigger now, and more people are downloading (rather than

Re: akamai yesterday - what in the world was that

2020-01-23 Thread Bryan Holloway
This echoed events a month or so ago, and I'm curious as to what is making these releases more, uh, network-impacting. Game releases are hardly a new thing, but these last two events seem to be almost an order of magnitude higher than what we're used to (at least on our predominantly eyeball

Re: akamai yesterday - what in the world was that

2020-01-23 Thread james jones
Fornite update? On Thu, Jan 23, 2020 at 10:22 AM Jared Mauch wrote: > > > > On Jan 23, 2020, at 10:16 AM, Kaiser, Erich wrote: > > > > Yeah we saw that as well. Must be a game release or something. > > Yes, that’s my understanding as well. > > - Jared

Re: akamai yesterday - what in the world was that

2020-01-23 Thread Ahmed Borno
Bezos phone sending Videos to MBS :) What a S Show. On Thu, Jan 23, 2020 at 7:22 AM Jared Mauch wrote: > > > > > On Jan 23, 2020, at 10:16 AM, Kaiser, Erich wrote: > > > > Yeah we saw that as well. Must be a game release or something. > > Yes, that’s my understanding as well. > > - Jared

RE: akamai yesterday - what in the world was that

2020-01-23 Thread Luke Guillory
Modern Warfare update is what I'm being told. I did around 4Gpbs from the Xbox network and 1.5Gbps via PS. -Original Message- From: NANOG On Behalf Of Jared Mauch Sent: Thursday, January 23, 2020 9:21 AM To: Kaiser, Erich Cc: NANOG list Subject: Re: akamai yesterday - what

Re: akamai yesterday - what in the world was that

2020-01-23 Thread Jared Mauch
> On Jan 23, 2020, at 10:16 AM, Kaiser, Erich wrote: > > Yeah we saw that as well. Must be a game release or something. Yes, that’s my understanding as well. - Jared

Re: akamai yesterday - what in the world was that

2020-01-23 Thread Kaiser, Erich
Yeah we saw that as well. Must be a game release or something. Erich Kaiser The Fusion Network On Thu, Jan 23, 2020 at 9:14 AM Aaron Gould wrote: > My gosh, what in the word was that coming out of my local Akamai aanp > servers yesterday !? starting at about 12:00 noon central time lasting

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