Hi Ian,
I think it would be preferable to have a common
resource assembly (e.g. NAnt.Resources.dll).
Letting an assembly access resources of another
assembly and viceversa is not that elegant. Moreover,
it would be difficult to maintain messages consistently.
There are also performance issues;
Bugs item #1143958, was opened at 2005-02-18 18:50
Message generated for change (Comment added) made by drieseng
You can respond by visiting:
https://sourceforge.net/tracker/?func=detailatid=402868aid=1143958group_id=31650
Category: None
Group: 0.85
Status: Open
Resolution: None
Priority: 5
Bugs item #1143958, was opened at 2005-02-18 18:50
Message generated for change (Comment added) made by jentschi
You can respond by visiting:
https://sourceforge.net/tracker/?func=detailatid=402868aid=1143958group_id=31650
Category: None
Group: 0.85
Status: Open
Resolution: None
Priority: 5
Greco Giuseppe wrote:
There are also performance issues; actually, the code
for getting a localized string is as following:
public static string GetString(string name, CultureInfo culture)
{
if (resourceManager == null) {
lock (typeof(ResourceUtils)) {
if (resourceManager == null) {
Bugs item #1116862, was opened at 2005-02-05 15:19
Message generated for change (Comment added) made by ahildyard
You can respond by visiting:
https://sourceforge.net/tracker/?func=detailatid=402868aid=1116862group_id=31650
Category: Tasks
Group: 0.85
Status: Open
Resolution: None
Priority: 5
Bugs item #1145670, was opened at 2005-02-21 13:49
Message generated for change (Tracker Item Submitted) made by Item Submitter
You can respond by visiting:
https://sourceforge.net/tracker/?func=detailatid=402868aid=1145670group_id=31650
Category: Tasks
Group: 0.85
Status: Open
Resolution: None