The only way to launch applications using opengl (a PI4 here) is to force mesa to use softpipe with the environment variable:
GALLIUM_DRIVER=softpipe Note that sdl could try to use opengl even if the video driver is set to x11. One could use: SDL_RENDER_DRIVER=software SDL_FRAMEBUFFER_ACCELERATION=0 But that could bring other issues, for example: https://bugs.scummvm.org/ticket/14530 Yes, I discovered this trying to play this Christmas Monkey Island 2. Anyone knows the state of this in current? It seems there is more interest on arm64 nowdays around here. adr.