Scott Wood wrote:
The hardware must not see that is given ownership of a buffer until it is
completely written, and when the driver receives ownership of a buffer,
it must ensure that any other reads to the buffer reflect its final
state. Thus, I/O barriers are added where required.
Without
The hardware must not see that is given ownership of a buffer until it is
completely written, and when the driver receives ownership of a buffer,
it must ensure that any other reads to the buffer reflect its final
state. Thus, I/O barriers are added where required.
Without this patch, I have
Segher Boessenkool wrote:
The hardware must not see that is given ownership of a buffer until it is
completely written, and when the driver receives ownership of a buffer,
it must ensure that any other reads to the buffer reflect its final
state. Thus, I/O barriers are added where required.
AFAICS you need stronger barriers though; {w,r,}mb(),
to prevent _any_ reordering of those memory accesses,
not just the compiler-generated ones.
My impression was that the eieio used by iobarrier would be sufficient
for that, as we're not trying to synchronize between accesses to
different
The hardware must not see that is given ownership of a buffer until it is
completely written, and when the driver receives ownership of a buffer,
it must ensure that any other reads to the buffer reflect its final
state. Thus, I/O barriers are added where required.
Without this patch, I have
The hardware must not see that is given ownership of a buffer until it
is
completely written, and when the driver receives ownership of a buffer,
it must ensure that any other reads to the buffer reflect its final
state. Thus, I/O barriers are added where required.
Without this patch, I have