__tcp_checksum_complete() is 100% same with __skb_checksum_complete()
and there is no other caller except tcp_checksum_complete().
So, just use __skb_checksum_complete() there.

Signed-off-by: Cong Wang <xiyou.wangc...@gmail.com>
---
 include/net/tcp.h | 7 +------
 1 file changed, 1 insertion(+), 6 deletions(-)

diff --git a/include/net/tcp.h b/include/net/tcp.h
index 4743836bed2e..b84b694e8b3d 100644
--- a/include/net/tcp.h
+++ b/include/net/tcp.h
@@ -1315,15 +1315,10 @@ static inline __sum16 tcp_v4_check(int len, __be32 
saddr,
        return csum_tcpudp_magic(saddr,daddr,len,IPPROTO_TCP,base);
 }
 
-static inline __sum16 __tcp_checksum_complete(struct sk_buff *skb)
-{
-       return __skb_checksum_complete(skb);
-}
-
 static inline bool tcp_checksum_complete(struct sk_buff *skb)
 {
        return !skb_csum_unnecessary(skb) &&
-               __tcp_checksum_complete(skb);
+               __skb_checksum_complete(skb);
 }
 
 bool tcp_add_backlog(struct sock *sk, struct sk_buff *skb);
-- 
2.19.1

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