Hello,
Excerpt from: Astra Taylor’s book The People’s Platform: Taking Back Power and
Culture in the Digital Age.”
I definitely thought there was something missing, a critique or an analysis
that really emphasized the economic underpinnings of this technological
transformation; what I thought
The first part of the seventh chapter of The History of Computer Art
is now online in the English translation. The missing chapter VIII will
follow.
Chapter VII.1 on Computer- and Video Games:
URL:http://iasl.uni-muenchen.de/links/GCA-VII.1e.html
--
Dr. phil. Thomas Dreher
Schwanthalerstrasse
how people observe, think about, approach, relate to, and interact
with the 'smart' [device] likely spans from those who stay away from
such treacherous novelty to those who invest themselves in it ('all
the world's a stage- here is a webcam performance..') in some way, and
hybridization of