Generic methods are deprecated?

2023-02-04 Thread saemideluxe
Sorry to wake up the thread 3 years later, but it is the only Google-result that shows up :D So, the deprecated message still shows up, but it seems to be working well. I am writing a small scene-graph for my render engine and wonder whether I should transition away from generic methods or not.

Cross-compile to Rpi4 :(

2023-09-22 Thread saemideluxe
This thread safed my life (meaning, I will be able to use Nim for a client project, instead of Python :) Thanks!

Small game written in Nim with a from-scratch-engine written in Nim (on Steam now)

2024-06-30 Thread saemideluxe
Yes, it actually works better on Linux most of the time, because my workstation is Linux. The windows-builds have always been a bit behind with bug-fix-parity ;)

Small game written in Nim with a from-scratch-engine written in Nim (on Steam now)

2024-06-30 Thread saemideluxe
Okay, I will do that in the future!

Small game written in Nim with a from-scratch-engine written in Nim (on Steam now)

2024-06-30 Thread saemideluxe
So, I would say technically yes. But in practice your are likely better off with something much more mature such as Raylib and co (check out ). I think writing Nim bindings for Raylib would not be difficult, there even seem to be some Nimble packags online

Small game written in Nim with a from-scratch-engine written in Nim (on Steam now)

2024-07-07 Thread saemideluxe
Hi @planetis Nice work! I did look at nimgl/vulkan last year, but it was outdated, and I decided to write my own binding-generator. I fully agree with all of your suggestions and I will consider using your wrapper, at least after my current re-write is done. Can the wrapper-module be generated

Small game written in Nim with a from-scratch-engine written in Nim (on Steam now)

2024-07-07 Thread saemideluxe
Great to see that people from the actual industry are using Nim!

Small game written in Nim with a from-scratch-engine written in Nim (on Steam now)

2024-07-12 Thread saemideluxe
Sounds exactly like what I want! About the alsa error: That is a difficult one, because the linux audio stack seems rather complicated to me. Does alsa-util's "speaker-test" program work for you? If yes, do you see the line "Playback device is default" or similar? The engine relies on the alsa

Small game written in Nim with a from-scratch-engine written in Nim (on Steam now)

2024-07-26 Thread saemideluxe
Oh, I am a bit late back here. I asked my Linux-Tester who happens to also use arch, had the same issue and provided the same solution :D