Yes, nimassets seems easy and interesting ... But the * .exe is it really
standalone? What happens after the build, if I erase all the directory
"templatesdir"? The * .exe will still work?
Alternative is
[https://github.com/genotrance/nimdeps](https://github.com/genotrance/nimdeps).
IIRC the compiler in GCC is named "windres.exe". Or was it in Visual Studio?
I encourage you to give nimassets a try
[https://github.com/xmonader/nimassets](https://github.com/xmonader/nimassets)
For the exe icon you need to use a resource compiler and code like (taken from
koch.nim):
when defined(gcc) and defined(windows):
when defined(x86):
{.link: "icons/koch.res".}
else:
{.link: "icons/koch_icon.o".}
when defined(amd64) and
`staticRead`
Can we compile a script by directly embedding images and / or icons in the the
* .exe file... instead of having them separately?