Re: [nodejs] UDP Broadcast and multiple interfaces

2016-09-23 Thread John Shaver
Hey Paul, I've not tried this myself, but wouldn't you specify which address to listen to (and therefore which interface) when you call bind. If you specify, that address, it should only listen on the interface associated with that address, right? If you wanted to listen on multiple interfaces,

[nodejs] How to return Handle from Native C++ Module?

2016-09-23 Thread NodeNinja
node version : v0.12.12 I was porting some legacy code to nodev0.12.12 using node nan. The ported work seemed to work when I built it on a 32bit system. Now I have upgraded to a 64bit system and I getting an error in the build. NAN_METHOD(BigInt::BitLength) { NanScope(); BigInt *bigint

[nodejs] Help for sending email using nodeJS?

2016-09-23 Thread King Mhar Bayato
Hi, I'm new to nodejs, It's very hard for me to find a new guides on how to this. Please help me :) Thank you in advance -- Job board: http://jobs.nodejs.org/ New group rules: https://gist.github.com/othiym23/9886289#file-moderation-policy-md Old group rules:

[nodejs] Re: npm commands not work

2016-09-23 Thread O haya
Hi, I'm new here and don't know if this will help (at least you'll know that it's possible), but FYI, I installed node and npm on Windows 10 and it works ok: Microsoft Windows [Version 10.0.10586] (c) 2015 Microsoft Corporation. All rights reserved. C:\Users\xx>npm -v 3.10.3

[nodejs] Error when accessing SSL3

2016-09-23 Thread Chander S
When node.js is trying to access SSL3 ,I get this following error : problem with request: write EPROTO 101057795:error:14082174:SSL routines:ssl3_ch eck_cert_and_algorithm:dh key too small:openssl\ssl\s3_clnt.c:3617: Here is the code snippet

[nodejs] Are functions of browser based inbuilt webgl and node.js based node-webgl same?

2016-09-23 Thread Prajwal Sapare
Hello, I am currently planning to use a browser based volume rendering open source implementation at the server side. For this I am using node.js server and node-webgl library. I am making some modification in the code. Are the webgl functions same at both client and server or do they differ?