Ilia Mirkin imir...@alum.mit.edu writes:
mesa_texstore expects pixel data, not compressed data. For compressed
textures, we want to just copy the bits in without any conversion.
Any reason we cannot use _mesa_store_compressed_*image for this instead
of rolling our own?
Signed-off-by: Ilia
On 13.09.2014 23:45, Roy Spliet wrote:
Dear Poma,
Don't get anyone wrong, your input is greatly valued. The reason why
we (nouveau developers) generally ask for a git bisection is because
we don't know or track specific distributions. Although your search has
narrowed the problem down
https://bugs.freedesktop.org/show_bug.cgi?id=27501
Pierre Moreau pierre.mor...@free.fr changed:
What|Removed |Added
Attachment #34863|0 |1
is
Op 14-09-14 om 10:31 schreef poma:
On 13.09.2014 23:45, Roy Spliet wrote:
Dear Poma,
Don't get anyone wrong, your input is greatly valued. The reason why
we (nouveau developers) generally ask for a git bisection is because
we don't know or track specific distributions. Although your search has
On Sun, Sep 14, 2014 at 3:37 AM, Francisco Jerez curroje...@riseup.net wrote:
Ilia Mirkin imir...@alum.mit.edu writes:
mesa_texstore expects pixel data, not compressed data. For compressed
textures, we want to just copy the bits in without any conversion.
Any reason we cannot use