On Mon, Mar 9, 2009 at 23:23, Maarten Maathuis madman2...@gmail.com wrote:
Questions:
A tree based on what? (linus, drm-next, etc)
I would follow drm-next, but I don't think it is very relevant at this
point, since anyway drm-next periodically merges to linus. If there
are reasons to choose
On Mon, 2009-03-09 at 19:10 +0100, Maarten Maathuis wrote:
I'm especially interested in the original data that was used to derive
the constant buffer arguments.
renouveau.. turn on dumping of all mappings and you'll see them
magically appear.
I'm looking for the texture unit switch for
http://bugs.freedesktop.org/show_bug.cgi?id=20316
okias d.ok...@gmail.com changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
You were right about the 3rd dword.
For posterity:
tileheight:
4 - 0xd0005000
8 - 0xd0405000
16 - 0xd0805000
32 - 0xd0c05000
64 - 0xd1005000
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