IPA is to interpolate an input in a fragment shader. Have a look at
OP_LINTERP / OP_PINTERP in codegen
(https://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/drivers/nouveau/codegen/).
Also feel free to ask specific questions in #nouveau on
irc.freenode.net.
Cheers,
-ilia
On Sat, Sep 1,
I'm currently running tests to document PASCAL's ISA on Cuda but I've come
to a dead end with the IPA instruction. I've tried searching around
Nouveau's codebase for clues but I've fallen short from it. Could someone
reference me in the right direction?
--
Atentamente,
*Fernando A. Sahmkow*
https://bugs.freedesktop.org/show_bug.cgi?id=107780
--- Comment #1 from Zebediah Figura ---
Created attachment 141407
--> https://bugs.freedesktop.org/attachment.cgi?id=141407=edit
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https://bugs.freedesktop.org/show_bug.cgi?id=107780
Bug ID: 107780
Summary: Screen is periodically replaced with image of screen
from some time since boot
Product: Mesa
Version: 18.1
Hardware: x86-64 (AMD64)