Matt Turner matts...@gmail.com writes:
On Tue, Aug 18, 2015 at 6:49 PM, Ilia Mirkin imir...@alum.mit.edu wrote:
Some shaders appear to extract bits using shift/and combos. Detect
(some) of those and convert to EXTBF instead.
What is EXTBF? Extract byte to float?
I ask because Unigine
On Tue, Aug 18, 2015 at 6:49 PM, Ilia Mirkin imir...@alum.mit.edu wrote:
Some shaders appear to extract bits using shift/and combos. Detect
(some) of those and convert to EXTBF instead.
What is EXTBF? Extract byte to float?
I ask because Unigine Heaven has shaders that pack 3x byte-integers
On Tue, Aug 18, 2015 at 6:57 PM, Matt Turner matts...@gmail.com wrote:
On Tue, Aug 18, 2015 at 6:49 PM, Ilia Mirkin imir...@alum.mit.edu wrote:
Some shaders appear to extract bits using shift/and combos. Detect
(some) of those and convert to EXTBF instead.
What is EXTBF? Extract byte to
On Tue, Aug 18, 2015 at 9:57 PM, Matt Turner matts...@gmail.com wrote:
On Tue, Aug 18, 2015 at 6:49 PM, Ilia Mirkin imir...@alum.mit.edu wrote:
Some shaders appear to extract bits using shift/and combos. Detect
(some) of those and convert to EXTBF instead.
What is EXTBF? Extract byte to