On 10/20/07, Maarten Maathuis <[EMAIL PROTECTED]> wrote:
>
> It's entirely possible that your card does not have the bug.


Yeah, we don't know precisely under what circumstances it's triggered. It
seems to be related to texture data caching somehow, but that's all we know.


Maybe i can figure out what the original card was with this issue.
>
> Anyone else have an opinion on how to deal with this? (remove the
> single entry, or try to narrow it down even further, etc)


We could try to use the 3D engine to do copies on nv40, provided there's no
issue with texture caching when doing copies to/from the same surface.

Of course, the best solution is to look at how nvidia implement this.

Stephane
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