[Nouveau] [PATCH] nv50: avoid using inline vertex data submit when gl_VertexID is used

2015-08-24 Thread Ilia Mirkin
The hardware only generates vertexid when vertices come from a VBO. This fixes: vertexid-drawelements vertexid-drawarrays Signed-off-by: Ilia Mirkin imir...@alum.mit.edu Cc: 11.0 mesa-sta...@lists.freedesktop.org --- src/gallium/drivers/nouveau/nv50/nv50_program.c| 1 +

Re: [Nouveau] [PATCH] nv50: avoid using inline vertex data submit when gl_VertexID is used

2015-08-24 Thread Tobias Klausmann
On 24.08.2015 17:51, Ilia Mirkin wrote: The hardware only generates vertexid when vertices come from a VBO. This fixes: vertexid-drawelements vertexid-drawarrays Signed-off-by: Ilia Mirkin imir...@alum.mit.edu Cc: 11.0 mesa-sta...@lists.freedesktop.org ---

Re: [Nouveau] [PATCH] nv50: avoid using inline vertex data submit when gl_VertexID is used

2015-08-24 Thread Ilia Mirkin
On Mon, Aug 24, 2015 at 11:57 AM, Tobias Klausmann tobias.johannes.klausm...@mni.thm.de wrote: On 24.08.2015 17:51, Ilia Mirkin wrote: The hardware only generates vertexid when vertices come from a VBO. This fixes: vertexid-drawelements vertexid-drawarrays Signed-off-by: Ilia