[Nrtb-core] [Bug 1272383] Re: Clean up force application code.

2014-03-16 Thread Rick Stovall
** Changed in: nrtb/alpha
   Status: Fix Committed => Fix Released

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https://bugs.launchpad.net/bugs/1272383

Title:
  Clean up force application code.

Status in The New Real Time Battle Project:
  Fix Released
Status in New Real Time Battle alpha series:
  Fix Released

Bug description:
  In cpp/sim_engine/base_object/base_object.cpp:

  bool base_object::apply(int time, float quanta)
  {
   ()

// existing code (too ugly to live)
velocity += (a * quanta) + (accel_mod * quanta);  
rotation += (ra * quanta) + (torque_mod * quanta);

// should be
velocity += (a + accel_mod) * quanta;  
rotation += (ra + torque_mod) * quanta;

  ()
  };

  This new code will be easier to understand and may run better.

To manage notifications about this bug go to:
https://bugs.launchpad.net/nrtb/+bug/1272383/+subscriptions

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[Nrtb-core] [Bug 1272383] Re: Clean up force application code.

2014-01-25 Thread Rick Stovall
** Changed in: nrtb/alpha
   Status: In Progress => Fix Committed

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You received this bug notification because you are a member of NRTB
Core, which is subscribed to New Real Time Battle.
https://bugs.launchpad.net/bugs/1272383

Title:
  Clean up force application code.

Status in The New Real Time Battle Project:
  Fix Committed
Status in New Real Time Battle alpha series:
  Fix Committed

Bug description:
  In cpp/sim_engine/base_object/base_object.cpp:

  bool base_object::apply(int time, float quanta)
  {
   ()

// existing code (too ugly to live)
velocity += (a * quanta) + (accel_mod * quanta);  
rotation += (ra * quanta) + (torque_mod * quanta);

// should be
velocity += (a + accel_mod) * quanta;  
rotation += (ra + torque_mod) * quanta;

  ()
  };

  This new code will be easier to understand and may run better.

To manage notifications about this bug go to:
https://bugs.launchpad.net/nrtb/+bug/1272383/+subscriptions

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[Nrtb-core] [Bug 1272383] Re: Clean up force application code.

2014-01-25 Thread Rick Stovall
** Branch linked: lp:~fpstovall/nrtb/fps-bugsfix-005

** Changed in: nrtb/alpha
   Status: Triaged => In Progress

-- 
You received this bug notification because you are a member of NRTB
Core, which is subscribed to New Real Time Battle.
https://bugs.launchpad.net/bugs/1272383

Title:
  Clean up force application code.

Status in The New Real Time Battle Project:
  Fix Committed
Status in New Real Time Battle alpha series:
  Fix Committed

Bug description:
  In cpp/sim_engine/base_object/base_object.cpp:

  bool base_object::apply(int time, float quanta)
  {
   ()

// existing code (too ugly to live)
velocity += (a * quanta) + (accel_mod * quanta);  
rotation += (ra * quanta) + (torque_mod * quanta);

// should be
velocity += (a + accel_mod) * quanta;  
rotation += (ra + torque_mod) * quanta;

  ()
  };

  This new code will be easier to understand and may run better.

To manage notifications about this bug go to:
https://bugs.launchpad.net/nrtb/+bug/1272383/+subscriptions

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[Nrtb-core] [Bug 1272383] Re: Clean up force application code.

2014-01-24 Thread Rick Stovall
** Also affects: nrtb/alpha
   Importance: Medium
 Assignee: Rick Stovall (fpstovall)
   Status: Triaged

-- 
You received this bug notification because you are a member of NRTB
Core, which is subscribed to New Real Time Battle.
https://bugs.launchpad.net/bugs/1272383

Title:
  Clean up force application code.

Status in The New Real Time Battle Project:
  Triaged
Status in New Real Time Battle alpha series:
  Triaged

Bug description:
  In cpp/sim_engine/base_object/base_object.cpp:

  bool base_object::apply(int time, float quanta)
  {
   ()

// existing code (too ugly to live)
velocity += (a * quanta) + (accel_mod * quanta);  
rotation += (ra * quanta) + (torque_mod * quanta);

// should be
velocity += (a + accel_mod) * quanta;  
rotation += (ra + torque_mod) * quanta;

  ()
  };

  This new code will be easier to understand and may run better.

To manage notifications about this bug go to:
https://bugs.launchpad.net/nrtb/+bug/1272383/+subscriptions

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