Re: [NTG-context][metapost] shading in meta[post/play] PDF

2005-01-20 Thread Laurence Finston
On Wed, 19 Jan 2005, Mojca Miklavec wrote: How can I make shading inside metapost(play) to produce exactly what's in the attached picture (smooth shades). Or more generally: how can I hardcode some PS/PDF code in .mp, not (yet) supported by metapost(play)? This is a very difficult question.

[NTG-context] Setting up a sombined list ...

2005-01-20 Thread Willi Egger
Hi, I am trying to setup a special TOC which should show the version instead of a pagenumber. My approach was to setup newheads with \definehead[][] and defining a new combined list. The struggle is that I can't manage to get the list entries numbered and the lower level listentries are not

[NTG-context] How to learn ConTeXt?

2005-01-20 Thread Marcin Borkowski
Hello everyone! My question is as in subject: how to learn ConTeXt? And another ones: How to install ConTeXt? Manually or from, e.g., TeXlive? I would like to typeset in Antykwa Torunska or Antykwa Poltawskiego. Setting \setupbodyfont[...] yields errors about missing ec-ant* fonts (I use

Re: [NTG-context] ConTeXt tool for enabling comments in PDF ?

2005-01-20 Thread Vit Zyka
h h extern wrote: Vit Zyka wrote: So, to do that, pdfTeX should start to calc document diggest and there should be standard(?) process of signing this value. how is that one calculated, imagine that in the %! fields you fill in placeholders like hereshouldgosomemagiccode, then one can run a

[NTG-context] UTF-8 XML to IL2

2005-01-20 Thread Vit Zyka
Dear ConTeXters, please, I have UTF-8 XML file and I want to typeset with IL2 (czech) font. What I have to do? Thank you Vit Zyka P.S. I tried: \useregime[utf] \defineXMLenvironment[doc] \starttext \stoptext \processXMLfile{manaana.xml} But I guess the Unicode - IL2 mapping is missing.

Re: [NTG-context] UTF-8 XML to IL2

2005-01-20 Thread Adam Lindsay
Vit Zyka said this at Thu, 20 Jan 2005 16:06:55 +0100: please, I have UTF-8 XML file and I want to typeset with IL2 (czech) font. What I have to do? Thank you Vit Zyka P.S. I tried: \useregime[utf] \defineXMLenvironment[doc] \starttext \stoptext \processXMLfile{manaana.xml} It

[NTG-context] french hyphenation after l-apostrophe doesn't work

2005-01-20 Thread Steffen Wolfrum
Hi, when, in a french project, the line ends with e.g. l'int\'{e}r^{e}t then context doesn't hyphenate l'interet and the line gets stretched. (If I wouldn't have the l-apostroph construction then the word is hyphenated in-teret, so its hyphenation is know to TeX.) But for I have a lot of this

Re: [NTG-context] french hyphenation after l-apostrophe doesn't work

2005-01-20 Thread Peter Mnster
On Thu, 20 Jan 2005, Steffen Wolfrum wrote: when, in a french project, the line ends with e.g. l'int\'{e}r^{e}t then context doesn't hyphenate l'interet and the line gets stretched. (If I wouldn't have the l-apostroph construction then the word is hyphenated in-teret, so its hyphenation is

Re[2]: [NTG-context] Greek font in Footnote problem

2005-01-20 Thread Giuseppe Bilotta
Wednesday, January 19, 2005 Thomas A.Schmitz wrote: On Jan 17, 2005, at 4:54 PM, Giuseppe Bilotta wrote: enablegreek relies on catcode changes, so it cannot work inside commands. It should be redefined to make use of e-TeX's \scantoken feature so that it can re-parse its input. Giuseppe,

Re: Re[2]: [NTG-context] Greek font in Footnote problem

2005-01-20 Thread Alan Bowen
Guiseppe and Thomas A quick run though with my test file indicates that \def\localgreek#1{\scantokens{\Gf\enablegreek#1}} will work in the body text, but only if one enters the Greek code using double braces as follows: {\localgreek{Greek code}} With single braces either the Greek turns on and

Re: [NTG-context] shading in meta[post/play] PDF

2005-01-20 Thread Mojca Miklavec
Hans Hagen wrote: Mojca Miklavec wrote: How can I make shading inside metapost(play) to produce exactly what's in the attached picture (smooth shades). Or more generally: how can I hardcode some PS/PDF code in .mp, not (yet) supported by metapost(play)? certain kind of native level 2 shaded