Re: [NTG-context] Creating SVG: using MetaFun, exporting proper units, conversion to DXF

2017-07-27 Thread Mojca Miklavec
On 27 July 2017 at 10:49, Hans Hagen wrote: > On 7/27/2017 3:52 AM, Mojca Miklavec wrote: >> >> Hi, >> >> I just wanted to say that I found a more reliable way to go from >> metapost to dxf. >> >> First run "context something.mp" and then >> >> pstoedit -dt -f dxf:-polyaslines\ -mm something.1

Re: [NTG-context] Creating SVG: using MetaFun, exporting proper units, conversion to DXF

2017-07-27 Thread Hans Hagen
On 7/27/2017 3:52 AM, Mojca Miklavec wrote: Hi, I just wanted to say that I found a more reliable way to go from metapost to dxf. First run "context something.mp" and then pstoedit -dt -f dxf:-polyaslines\ -mm something.1 something.dxf For some reason the SVG files from metapost get wrong

Re: [NTG-context] Creating SVG: using MetaFun, exporting proper units, conversion to DXF

2017-07-26 Thread Mojca Miklavec
Hi, I just wanted to say that I found a more reliable way to go from metapost to dxf. First run "context something.mp" and then pstoedit -dt -f dxf:-polyaslines\ -mm something.1 something.dxf For some reason the SVG files from metapost get wrong dimensions when converted via inkscape, but

Re: [NTG-context] Creating SVG: using MetaFun, exporting proper units, conversion to DXF

2017-02-16 Thread Mojca Miklavec
On 16 February 2017 at 21:07, William Adams wrote: > Another option here would be to use a tool which directly accepts SVGs --- > one free/opensource tool for that is PartKAM/MakerCAM. > > My apologies for the late response --- investigating this sort of thing > myself, though I'll likely be using

Re: [NTG-context] Creating SVG: using MetaFun, exporting proper units, conversion to DXF

2017-02-16 Thread William Adams
Another option here would be to use a tool which directly accepts SVGs --- one free/opensource tool for that is PartKAM/MakerCAM. My apologies for the late response --- investigating this sort of thing myself, though I'll likely be using a proprietary tool, Carbide Create to drive either a Nomad

Re: [NTG-context] Creating SVG: using MetaFun, exporting proper units, conversion to DXF

2016-06-30 Thread Hans Hagen
On 6/29/2016 10:49 PM, Mojca Miklavec wrote: On 29 June 2016 at 14:12, Hans Hagen wrote: On 6/29/2016 12:31 PM, Mojca Miklavec wrote: Hi, I want to play with CNC and don't yet have any experience with CAD software (nor the licence for the expensive ones) other than perhaps some Blender, so I

Re: [NTG-context] Creating SVG: using MetaFun, exporting proper units, conversion to DXF

2016-06-29 Thread Jan Tosovsky
On 2016-06-29 Mojca Miklavec wrote: > > I want to play with CNC and don't yet have any experience with CAD > software (nor the licence for the expensive ones) other than perhaps > some Blender, so I decided to try to use the super ugly route with > metapost -> svg -> dxf -> g-code for the first

Re: [NTG-context] Creating SVG: using MetaFun, exporting proper units, conversion to DXF

2016-06-29 Thread Mojca Miklavec
On 29 June 2016 at 14:12, Hans Hagen wrote: > On 6/29/2016 12:31 PM, Mojca Miklavec wrote: >> >> Hi, >> >> I want to play with CNC and don't yet have any experience with CAD >> software (nor the licence for the expensive ones) other than perhaps >> some Blender, so I decided to try to use the

Re: [NTG-context] Creating SVG: using MetaFun, exporting proper units, conversion to DXF

2016-06-29 Thread Hans Hagen
On 6/29/2016 12:31 PM, Mojca Miklavec wrote: Hi, I want to play with CNC and don't yet have any experience with CAD software (nor the licence for the expensive ones) other than perhaps some Blender, so I decided to try to use the super ugly route with metapost -> svg -> dxf -> g-code for

[NTG-context] Creating SVG: using MetaFun, exporting proper units, conversion to DXF

2016-06-29 Thread Mojca Miklavec
Hi, I want to play with CNC and don't yet have any experience with CAD software (nor the licence for the expensive ones) other than perhaps some Blender, so I decided to try to use the super ugly route with metapost -> svg -> dxf -> g-code for the first time. I have a few questions. (1) I