[Nuke-users] TimeOffset for 3D

2011-12-07 Thread Markus Kircher
Does anyone know if there is something like a TimeOffset-Node for 3D-space? I have a nk-script, where my 3D-background (particles) for many shots is set up and would like to bring this as precomp into the different shots, where all cameras are already tracked. so far, so good. But every shot

Re: [Nuke-users] TimeOffset for 3D

2011-12-07 Thread Ron Ganbar
The Retime node with Filter set to None should move animation keyframes instead of media. Ron Ganbar email: ron...@gmail.com tel: +44 (0)7968 007 309 [UK] +972 (0)54 255 9765 [Israel] url: http://ronganbar.wordpress.com/ On 6 December 2011 20:17, Markus Kircher filmmechani...@me.com

Re: [Nuke-users] negative value pixels

2011-12-07 Thread Nick Jushchyshyn
Do you need the actual numerical values per pixel, or are you simply trying to calculate a matte based on the negative values? I'f you're trying to calculate a matte, you could just use a merge node to minus the channel from a Constant set to zero to effectively invert on zero, making the

[Nuke-users] convery camera matrix for export

2011-12-07 Thread Joshua LaCross
I have a camera that is connected to an Axis. When I export a Chan from the Camera it doesn't seem to take the axis's transformations into account. It only passes on the local translate and rotation properties of the camera itself. I tried to fix this by specifying the local matrix on a new