hey aelis
My TD found a S-curve_for_CineStyle.mga file online, the footage looks
better with it so I'm guessing we're on the good way but still, I'd like
your inputs in that matter.
http://www.technicolor.com/en/hi/cinema/filmmaking/digital-printer-lights/cinestyle/registered-users-download
Thanks Mike for taking the time to answer some questions:
http://www.nukepedia.com/interviews/interview-with-artixels/
Can't wait to test it...
Cheers,
frank
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Hi,
Is there any way to have the image displayed in the viewer normalized, as you
can in fusion? This can be pretty usefull for floating point images, vectors
and zDepth/deep images, when you quickly want to see what's going on.
If there's not, has anyone ever requested that feature?
Regards
You can make a grade and group it, then name it VIEWER_INPUT. The viewer
will use that grade in the viewer whenever the IP button is active.
- JB
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yes, you can.
BUT:
- it needs manual work: you need to know/find the min/max values. they
change from pass to pass, actually in most cases from frame to frame.
- it's quicker when you can just click on button to toggle this. also
because it does not conflict with some other VIWER_INPUT that
Digging up this thread again - with the native UVTile node now in Nuke,
assuming we have a model with a tiled UV layout, has anyone experimented
with baking projections in Nuke using the ScanlineRender into tiled UV
space, then applying those textures?
The most likely source for tiled UV textures
If anyone knows how to convert the above linked .mga LUT into something Nuke or
After understands, it would be appreciated..
Thanks
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Hi all
I'm a Flame artist starting to learn Nuke, I have a few questions, but here's
one:
After tracking a roto shape, (using tracking and than Ctrl dragging the
animation to the roto node) it doesn't sit in the correct place. Id like to
offset, or reposition it.
What would be the correct way
create a new layer, the '+' button,lower right of the roto properties panel
,and nest the roto into that. Then modify the new layer's
Transform/translate.
On 13 October 2012 11:46, itaibachar nuke-users-re...@thefoundry.co.ukwrote:
**
Hi all
I'm a Flame artist starting to learn Nuke, I have
Thanks!
:-)
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oops, good catch. that's what happens when you use a copy of an old
article to start a new one
On 12/10/12 10:03 PM, Marten Blumen wrote:
COol man looks rad - what's with the interview date? Written by frank
rueter | 23 November 2011
On 12 October 2012 21:36, Frank Rueter
Same. It would indeed be very helpful. Has somebody sent in a request yet?
On 13/10/12 6:54 AM, Holger Hummel|Celluloid VFX wrote:
yes, you can.
BUT:
- it needs manual work: you need to know/find the min/max values. they
change from pass to pass, actually in most cases from frame to frame.
-
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