Re: [nuke-users] DPX log space Canon 5D issue in Nuke

2012-10-12 Thread Nishith dayal
hey aelis My TD found a S-curve_for_CineStyle.mga file online, the footage looks better with it so I'm guessing we're on the good way but still, I'd like your inputs in that matter. http://www.technicolor.com/en/hi/cinema/filmmaking/digital-printer-lights/cinestyle/registered-users-download

[Nuke-users] Interview about upcoming Escher plugin suite

2012-10-12 Thread Frank Rueter
Thanks Mike for taking the time to answer some questions: http://www.nukepedia.com/interviews/interview-with-artixels/ Can't wait to test it... Cheers, frank ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk,

[Nuke-users] Normalize Viewer

2012-10-12 Thread mailinglists
Hi, Is there any way to have the image displayed in the viewer normalized, as you can in fusion? This can be pretty usefull for floating point images, vectors and zDepth/deep images, when you quickly want to see what's going on. If there's not, has anyone ever requested that feature? Regards

[Nuke-users] Re: Normalize Viewer

2012-10-12 Thread jbidwell
You can make a grade and group it, then name it VIEWER_INPUT. The viewer will use that grade in the viewer whenever the IP button is active. - JB ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/

Re: [Nuke-users] Re: Normalize Viewer

2012-10-12 Thread Holger Hummel|Celluloid VFX
yes, you can. BUT: - it needs manual work: you need to know/find the min/max values. they change from pass to pass, actually in most cases from frame to frame. - it's quicker when you can just click on button to toggle this. also because it does not conflict with some other VIWER_INPUT that

Re: [Nuke-users] Nuke + UV tiles

2012-10-12 Thread Michael Garrett
Digging up this thread again - with the native UVTile node now in Nuke, assuming we have a model with a tiled UV layout, has anyone experimented with baking projections in Nuke using the ScanlineRender into tiled UV space, then applying those textures? The most likely source for tiled UV textures

Re: [nuke-users] DPX log space Canon 5D issue in Nuke

2012-10-12 Thread itaibachar
If anyone knows how to convert the above linked .mga LUT into something Nuke or After understands, it would be appreciated.. Thanks ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/

[Nuke-users] Newbie Q

2012-10-12 Thread itaibachar
Hi all I'm a Flame artist starting to learn Nuke, I have a few questions, but here's one: After tracking a roto shape, (using tracking and than Ctrl dragging the animation to the roto node) it doesn't sit in the correct place. Id like to offset, or reposition it. What would be the correct way

Re: [Nuke-users] Newbie Q

2012-10-12 Thread Marten Blumen
create a new layer, the '+' button,lower right of the roto properties panel ,and nest the roto into that. Then modify the new layer's Transform/translate. On 13 October 2012 11:46, itaibachar nuke-users-re...@thefoundry.co.ukwrote: ** Hi all I'm a Flame artist starting to learn Nuke, I have

[Nuke-users] Re: Newbie Q, how to ofset the position after tracking

2012-10-12 Thread itaibachar
Thanks! :-) ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users

Re: [Nuke-users] Interview about upcoming Escher plugin suite

2012-10-12 Thread Frank Rueter
oops, good catch. that's what happens when you use a copy of an old article to start a new one On 12/10/12 10:03 PM, Marten Blumen wrote: COol man looks rad - what's with the interview date? Written by frank rueter | 23 November 2011 On 12 October 2012 21:36, Frank Rueter

Re: [Nuke-users] Re: Normalize Viewer

2012-10-12 Thread Frank Rueter
Same. It would indeed be very helpful. Has somebody sent in a request yet? On 13/10/12 6:54 AM, Holger Hummel|Celluloid VFX wrote: yes, you can. BUT: - it needs manual work: you need to know/find the min/max values. they change from pass to pass, actually in most cases from frame to frame. -