I actually did a port of Tickly to python just for fun - it’s got no tests and
a subtle bug, but hey - it’s a start.
I should get onto nuke-python one day… https://gist.github.com/julik/7656373
On 29 Jan 2014, at 23:54, Nathan Rusch nathan_ru...@hotmail.com wrote:
A similar question came up
Hi - wondering if anyone out there already worked up some funky blink
script effects.?
Im going through the examples in the help files, trying to learn the
language. They are fantastic, but any more examples for Nukepedia would
be awesome. :)
Thanks
--
Neil Rögnvaldr Scholes
hi all
I have been given an alembic file from maya containing a camera, a model with
animation on a path not the individual parts of a model and a light.
The animation on the camera stat can be accessed from the trans;ate knob but I
don't seem to have the same option on the model, the model
Unfortunately Blinkscript won' make the fluid sims faster, as the slow down
is coming from the need to read and write files down to disc as there are
no intermediate caching available.
The solver can easily run 60-120 fps if done on the gpu, but not in nuke.
I have it running in TouchDesigner as
Oh fair enough.
Sent from my iPad
On 30 Jan 2014, at 22:43, theodor groeneboom plateryt...@gmail.com wrote:
Unfortunately Blinkscript won' make the fluid sims faster, as the slow down
is coming from the need to read and write files down to disc as there are no
intermediate caching
hey all
]
iam in nukex 8.0v1 and trying to label dot nodes as I have always done in
previous version but it does not seem to print it to the dag in 8.
anyone else have this issue? I have just installed a new graphics card which
could be it but don't seem to have any issues with text any thing